Player Matchup

Arachne
Arachne
Diamond V
JaoJaoStinks
Arachne
Diamond V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 195L
2,044 MMR
Solo
Susano
Susano
Platinum I
NeON Repell
Susano
Platinum I
Level 122
God Stats
16W - 5L
1,765 SR
Queue Stats
80W - 58L
2,183 MMR
Party 2
Aphrodite
Aphrodite
Platinum I
vZanxx
Aphrodite
Platinum I
Level 61
God Stats
8W - 2L
1,827 SR
Queue Stats
54W - 31L
1,975 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 95
1,697 SR
2,067 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,616 SR
2,012 MMR
Raijin
Raijin
Diamond III
CoolnessMark
Raijin
Diamond III
Level 132
God Stats
1W - 0L
1,570 SR
Queue Stats
154W - 98L
2,048 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
LiamBurnsey
Cu Chulainn
Diamond III
Level 101
God Stats
5W - 2L
1,655 SR
Queue Stats
174W - 96L
2,022 MMR
Party 1
Neith
Neith
Diamond III
Pmorano12
Neith
Diamond III
Level 109
God Stats
5W - 3L
1,623 SR
Queue Stats
160W - 89L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JaoJaoStinks
Arachne
13
3 / 10 / 9
11,602
611
10,895
20,364
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
16
11 / 8 / 7
13,623
717
26,888
26,350
11,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
vZanxx
Aphrodite
17
6 / 4 / 13
13,348
703
19,548
25,552
19,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OdinMorgan Le FayTiamatArtioFenrir

VS

Bans
ThothAchillesCabrakanCerberusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
7 / 9 / 10
13,619
717
17,399
19,868
7,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
LiamBurnsey
Cu Chulainn
16
6 / 6 / 12
13,516
711
14,979
29,024
34,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Pmorano12
Neith
17
9 / 5 / 10
14,579
767
27,346
18,706
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
20
Kills
22
22
Deaths
20
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
9
10
1.33
L
Arachne
JaoJaoStinks
Arachne
3
10
9
0.75
W
Cu Chulainn
LiamBurnsey
Cu Chulainn
6
6
12
2
L
Susano
11
8
7
1.81
W
Neith
Pmorano12
Neith
9
5
10
2.8
L
Aphrodite
vZanxx
Aphrodite
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,331
Damage
59,724
72,266
Taken
67,598
37,528
Mitigated
51,809
32,354
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
17,399
1,652
158
1,898
19,868
7,803
104
5,960
13,908
64,992
0
L
Arachne
JaoJaoStinks
Arachne
10,895
7,657
0
3,485
20,364
6,664
669
6,575
13,037
0
41,874
W
Cu Chulainn
LiamBurnsey
Cu Chulainn
14,979
1,885
0
3,467
29,024
34,352
41
7,753
21,271
6,846
25,975
L
Susano
26,888
7,846
0
2,883
26,350
11,162
1,326
6,271
18,232
0
49,819
W
Neith
Pmorano12
Neith
27,346
11,574
0
5,269
18,706
9,654
2,488
5,902
12,804
0
59,800
L
Aphrodite
vZanxx
Aphrodite
19,548
2,423
9,043
16,943
25,552
19,702
797
7,750
16,380
59,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
41,714
176
Minions Killed
213
10
Camps Cleared
4
963,405
Distance Traveled
930,710
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,619
717
100
5
4
294,714
1
L
Arachne
11,602
611
38
2
6
284,075
0
W
Cu Chulainn
13,516
711
33
2
0
329,190
2
L
Susano
13,623
717
50
3
3
344,794
2
W
Neith
14,579
767
80
4
0
306,806
2
L
Aphrodite
13,348
703
88
5
1
334,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role