Player Matchup

Chaac
Chaac
FilouLuis_
Chaac
Level 122
God Stats
2W - 0L
1,421 SR
Queue Stats
15W - 13L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lucyforever_
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,175 SR
Queue Stats
11W - 14L
1,381 Elo+
Party 1
Bastet
Bastet
archiemasprime1
Bastet
Level 101
God Stats
13W - 7L
1,611 SR
Queue Stats
382W - 427L
1,453 Elo+
Solo
Team Averages
Level 117
1,402 SR
1,453 Elo+

VS

Team Averages
Level 80
1,549 SR
1,538 Elo+
Achilles
Achilles
Aldwin S
Achilles
Level 107
God Stats
57W - 63L
1,528 SR
Queue Stats
337W - 359L
1,495 Elo+
Solo
Ymir
Ymir
GroundZero39
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,651 Elo+
Solo
Hel
Hel
S7robe1nNa7uR3
Hel
Level 104
God Stats
7W - 7L
1,619 SR
Queue Stats
433W - 558L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 6 / 12
13,537
615
17,081
25,782
22,223
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Lucyforever_
Morgan Le Fay
16
3 / 2 / 11
13,310
605
29,588
11,383
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 5
14,014
637
27,669
16,345
11,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aldwin S
Achilles
17
8 / 2 / 1
13,488
613
19,605
27,233
20,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 6 / 7
11,457
521
6,058
29,218
22,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 6 / 8
12,465
567
12,760
29,115
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
14
Kills
9
9
Deaths
14
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aldwin S
Achilles
8
2
1
4.25
W
Chaac
2
6
12
1.33
L
0
6
7
0.58
W
Morgan Le Fay
Lucyforever_
Morgan Le Fay
3
2
11
4.25
L
1
6
8
0.83
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,338
Damage
38,423
53,510
Taken
85,566
38,001
Mitigated
53,035
15,109
Healing
39,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aldwin S
Achilles
19,605
4,286
735
3,846
27,233
20,954
492
11,113
16,120
0
49,333
W
Chaac
17,081
2,362
439
7,897
25,782
22,223
586
8,957
15,969
0
51,680
L
6,058
726
327
1,783
29,218
22,644
90
11,857
17,361
26,476
0
W
Morgan Le Fay
Lucyforever_
Morgan Le Fay
29,588
2,062
1,192
4,136
11,383
4,649
994
4,114
7,034
81,043
0
L
12,760
219
16,939
15,795
29,115
9,437
462
7,195
21,920
55,492
0
W
27,669
8,136
0
1,445
16,345
11,129
877
6,977
8,638
0
56,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
37,410
221
Minions Killed
209
12
Camps Cleared
5
1,194,084
Distance Traveled
1,164,253
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,488
613
73
3
1
423,067
1
W
Chaac
13,537
615
79
4
2
365,893
4
L
Ymir
11,457
521
41
2
0
349,265
0
W
Morgan Le Fay
13,310
605
80
4
6
402,828
4
L
Hel
12,465
567
95
4
4
391,921
1
W
Bastet
14,014
637
62
3
4
425,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role