Player Matchup

Cthulhu
Cthulhu
NitroZeus009
Cthulhu
Level 14
God Stats
1W - 1L
1,594 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
NumericFrog8585
Nemesis
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
63W - 67L
1,380 Elo+
Solo
Chaac
Chaac
Tha1000lbs
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,429 Elo+
Solo
Nu Wa
Nu Wa
VonPrince_
Nu Wa
Level 9
God Stats
1W - 2L
1,719 SR
Queue Stats
12W - 7L
1,485 Elo+
Solo
Neith
Neith
kulio53
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 215L
1,256 Elo+
Solo
Team Averages
Level 12
1,610 SR
1,410 Elo+

VS

Team Averages
Level 21
1,503 SR
1,382 Elo+
Olorun
Olorun
DeadPool9535
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Ao Kuang
Ao Kuang
KxDestinyTv
Ao Kuang
Level 29
God Stats
3W - 2L
1,350 SR
Queue Stats
137W - 157L
1,366 Elo+
Solo
Anubis
Anubis
LightGolf416968
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,680 Elo+
Party 1
Neith
Neith
UGotLulgSmacked
Neith
Level 4
God Stats
2W - 0L
1,723 SR
Queue Stats
3W - 3L
1,286 Elo+
Solo
Cernunnos
Cernunnos
ZeeRnnT
Cernunnos
Level 66
God Stats
6W - 2L
1,444 SR
Queue Stats
44W - 49L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NitroZeus009
Cthulhu
5
1 / 3 / 1
6,874
299
1,845
3,799
2,915
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
10 / 3 / 6
12,066
525
10,783
14,157
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
18
4 / 3 / 2
11,288
491
7,326
19,093
17,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
20
11 / 6 / 8
13,301
578
27,251
16,282
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
kulio53
Neith
11
0 / 6 / 0
8,030
349
119
8,580
1,957

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 10 / 3
8,451
367
804
10,193
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
KxDestinyTv
Ao Kuang
18
4 / 2 / 9
12,191
530
8,402
15,796
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 4 / 4
14,071
612
21,079
21,672
8,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 8 / 1
12,406
539
9,532
14,972
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ZeeRnnT
Cernunnos
18
3 / 4 / 5
11,549
502
4,803
16,479
5,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
26
Kills
21
21
Deaths
28
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
10
3
0.25
W
Ao Kuang
KxDestinyTv
Ao Kuang
4
2
9
4.25
W
10
4
4
3
L
Cthulhu
NitroZeus009
Cthulhu
1
3
1
0.5
L
10
3
6
4.33
L
Chaac
4
3
2
1.67
W
3
8
1
0.44
L
Nu Wa
11
6
8
2.5
W
Cernunnos
ZeeRnnT
Cernunnos
3
4
5
1.38
L
Neith
kulio53
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,324
Damage
44,620
61,911
Taken
79,112
31,664
Mitigated
27,671
9,913
Healing
29,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
804
510
65
1,168
10,193
3,577
1,322
2,685
7,338
12,711
4,294
W
Ao Kuang
KxDestinyTv
Ao Kuang
8,402
2,318
0
4,402
15,796
4,542
960
5,053
10,527
69,065
0
W
21,079
262
173
12,718
21,672
8,056
847
13,142
8,036
97,297
0
L
Cthulhu
NitroZeus009
Cthulhu
1,845
271
0
0
3,799
2,915
0
416
3,383
6,847
0
L
10,783
5,047
0
2,785
14,157
5,510
0
7,260
6,897
0
68,496
L
Chaac
7,326
1,598
0
3,051
19,093
17,353
1,491
7,273
11,820
8,680
54,851
W
9,532
6,388
83
3,587
14,972
5,558
4,851
6,543
8,249
0
91,293
L
Nu Wa
27,251
6,646
0
3,430
16,282
3,929
1,811
10,991
5,291
92,079
0
W
Cernunnos
ZeeRnnT
Cernunnos
4,803
2,672
0
7,557
16,479
5,938
1,089
2,631
13,700
0
94,204
L
Neith
kulio53
Neith
119
119
0
647
8,580
1,957
21
4,247
4,333
0
17,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
58,668
398
Minions Killed
549
0
Camps Cleared
0
1,685,771
Distance Traveled
1,893,569
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,451
367
25
1
0
259,417
0
W
Ao Kuang
12,191
530
98
4
0
465,089
2
W
Anubis
14,071
612
162
7
0
396,543
0
L
Cthulhu
6,874
299
6
0
0
119,229
0
L
Nemesis
12,066
525
86
4
0
462,903
2
L
Chaac
11,288
491
106
5
0
412,933
2
W
Neith
12,406
539
158
7
0
347,436
0
L
Nu Wa
13,301
578
168
7
0
381,699
3
W
Cernunnos
11,549
502
106
5
0
425,084
0
L
Neith
8,030
349
32
1
0
309,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role