Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold V
BigFatChadCow
Tyr
Gold V
Level 122
God Stats
0W - 2L
1,466 SR
Queue Stats
22W - 22L
1,565 MMR
Party 2
Khepri
Khepri
Silver I
BigFatChadFrog
Khepri
Silver I
Level 108
God Stats
0W - 1L
1,552 SR
Queue Stats
24W - 25L
1,560 MMR
Party 2
Artemis
Artemis
Gold II
Powercraft150
Artemis
Gold II
Level 101
God Stats
4W - 4L
1,560 SR
Queue Stats
202W - 209L
1,584 MMR
Solo
Arachne
Arachne
Gold I
adasoul
Arachne
Gold I
Level 146
God Stats
41W - 45L
1,562 SR
Queue Stats
212W - 223L
1,673 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,528 SR
1,576 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,586 SR
1,601 MMR
Ares
Ares
Gold V
KingDusan
Ares
Gold V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,533 MMR
Solo
Danzaburou
Danzaburou
Gold III
Pwete
Danzaburou
Gold III
Level 120
God Stats
2W - 5L
1,571 SR
Queue Stats
257W - 264L
1,624 MMR
Solo
Anubis
Anubis
Gold I
RZXSwifty
Anubis
Gold I
Level 111
God Stats
25W - 13L
1,663 SR
Queue Stats
194W - 187L
1,560 MMR
Solo
Agni
Agni
Gold III
ReptilianGods6
Agni
Gold III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,615 MMR
Solo
Bellona
Bellona
Platinum II
Ðërsèrk
Bellona
Platinum II
Level 158
God Stats
26W - 20L
1,695 SR
Queue Stats
301W - 280L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 4 / 1
5,367
596
2,565
5,415
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,016
557
2,034
7,556
4,315
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 0
4,579
509
1,354
6,250
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
3
0 / 3 / 0
3,706
412
1,035
2,627
387
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
adasoul
Arachne
8
1 / 4 / 0
5,237
582
3,019
7,863
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KaliPersephoneLokiMorgan Le FaySet

VS

Bans
AthenaGebTiamatUllrSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 0 / 9
6,068
674
4,951
8,270
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Pwete
Danzaburou
12
4 / 0 / 5
7,120
791
5,585
4,763
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
RZXSwifty
Anubis
11
2 / 1 / 2
6,285
698
2,245
2,597
991
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 0
6,224
692
4,696
4,735
1,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Ðërsèrk
Bellona
11
7 / 0 / 2
6,817
757
4,557
6,788
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
16
16
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
1
0.13
L
0
1
0
0
L
0
4
0
0
W
Ares
2
0
9
6.5
L
Artemis
0
3
0
0
W
Danzaburou
Pwete
Danzaburou
4
0
5
6.5
W
Anubis
RZXSwifty
Anubis
2
1
2
3
W
1
0
0
1
L
Arachne
adasoul
Arachne
1
4
0
0.25
W
Bellona
Ðërsèrk
Bellona
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,007
Damage
22,034
29,711
Taken
27,153
11,410
Mitigated
13,662
7,447
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,565
384
0
629
5,415
1,404
0
3,349
2,066
28,788
0
L
2,034
153
0
2,916
7,556
4,315
0
4,477
3,079
0
27,117
L
1,354
232
0
786
6,250
2,657
0
938
5,312
16,752
0
W
Ares
4,951
692
0
3,737
8,270
4,837
243
1,266
6,890
14,953
0
L
Artemis
1,035
874
0
549
2,627
387
0
440
2,187
0
5,016
W
Danzaburou
Pwete
Danzaburou
5,585
3,004
0
1,087
4,763
1,671
324
968
3,773
0
45,378
W
Anubis
RZXSwifty
Anubis
2,245
164
0
1,421
2,597
991
823
723
1,808
37,312
0
W
4,696
604
0
3,433
4,735
1,446
370
0
4,735
40,267
0
L
Arachne
adasoul
Arachne
3,019
1,537
0
2,567
7,863
2,647
0
2,688
5,175
0
26,752
W
Bellona
Ðërsèrk
Bellona
4,557
2,070
0
2,306
6,788
4,717
0
702
6,028
0
42,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
32,514
228
Minions Killed
385
0
Camps Cleared
0
875,174
Distance Traveled
982,146
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,367
596
64
7
0
178,555
3
L
Tyr
5,016
557
57
6
0
212,265
5
L
Khepri
4,579
509
30
3
0
196,927
4
W
Ares
6,068
674
15
2
0
198,896
5
L
Artemis
3,706
412
16
2
0
68,627
1
W
Danzaburou
7,120
791
98
11
0
190,030
3
W
Anubis
6,285
698
89
10
0
173,669
3
W
Agni
6,224
692
93
10
0
198,522
6
L
Arachne
5,237
582
61
7
0
218,800
4
W
Bellona
6,817
757
90
10
0
221,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role