Player Matchup

Sylvanus
Sylvanus
KlebsiellAspp
Sylvanus
Level 26
God Stats
1W - 3L
1,249 SR
Queue Stats
23W - 38L
1,347 Elo+
Solo
Apollo
Apollo
NoDaddyThatHurts
Apollo
Level 29
God Stats
65W - 53L
1,577 SR
Queue Stats
151W - 144L
1,469 Elo+
Solo
Horus
Horus
Nomad336
Horus
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 36L
1,593 Elo+
Solo
Team Averages
Level 41
1,442 SR
1,470 Elo+

VS

Team Averages
Level 111
1,540 SR
1,517 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
lcpldoom
Danzaburou
Level 22
God Stats
0W - 2L
1,492 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
xXKenierinkXx
Tyr
Level 153
God Stats
12W - 18L
1,629 SR
Queue Stats
186W - 206L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KlebsiellAspp
Sylvanus
15
2 / 3 / 4
11,345
630
12,734
15,693
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 5 / 2
12,642
702
11,383
15,179
7,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Horus
Nomad336
Horus
15
3 / 3 / 3
11,913
662
4,909
15,463
17,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 5 / 3
12,584
699
26,438
14,190
5,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
lcpldoom
Danzaburou
7
0 / 2 / 1
8,795
489
986
2,720
606
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 8
11,881
660
9,978
19,486
15,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
11
11
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
5
3
1.9
W
Sylvanus
KlebsiellAspp
Sylvanus
2
3
4
1.33
W
4
5
2
1
W
Horus
Nomad336
Horus
3
3
3
1.5
L
Danzaburou
lcpldoom
Danzaburou
0
2
1
0.25
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,026
Damage
37,402
46,335
Taken
36,396
32,822
Mitigated
22,198
21,683
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
26,438
3,404
209
4,499
14,190
5,692
743
2,830
11,282
79,499
0
W
Sylvanus
KlebsiellAspp
Sylvanus
12,734
4,136
2,485
4,078
15,693
8,523
558
10,216
5,477
38,600
6,389
W
11,383
7,789
0
2,547
15,179
7,118
2,634
9,734
5,445
0
65,598
W
Horus
Nomad336
Horus
4,909
2,074
5,541
7,032
15,463
17,181
215
9,196
6,267
0
20,961
L
Danzaburou
lcpldoom
Danzaburou
986
234
0
388
2,720
606
243
1,231
1,489
0
3,920
L
9,978
1,261
0
2,795
19,486
15,900
313
7,454
11,656
6,744
25,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
33,260
210
Minions Killed
192
10
Camps Cleared
5
942,230
Distance Traveled
639,909
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,584
699
136
8
4
269,622
3
W
Sylvanus
11,345
630
86
5
2
306,170
7
W
Apollo
12,642
702
103
6
4
279,054
4
W
Horus
11,913
662
21
1
4
357,006
5
L
Danzaburou
8,795
489
15
1
0
54,335
0
L
Tyr
11,881
660
41
2
1
315,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role