Player Matchup

Izanami
Izanami
 
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MallicODooM
Kukulkan
Level 28
God Stats
15W - 11L
1,573 SR
Queue Stats
127W - 137L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
Nat2020han
Gilgamesh
Level 40
God Stats
2W - 1L
1,643 SR
Queue Stats
92W - 83L
1,426 Elo+
Solo
Fenrir
Fenrir
OneDrin
Fenrir
Level 56
God Stats
32W - 20L
1,628 SR
Queue Stats
400W - 312L
1,613 Elo+
Party 3
Cthulhu
Cthulhu
hnlyoloswag
Cthulhu
Level 107
God Stats
3W - 3L
1,506 SR
Queue Stats
50W - 60L
1,379 Elo+
Party 2
Team Averages
Level 52
1,570 SR
1,485 Elo+

VS

Team Averages
Level 74
1,500 SR
1,510 Elo+
Hou Yi
Hou Yi
DemiGod97
Hou Yi
Level 76
God Stats
18W - 21L
1,525 SR
Queue Stats
479W - 533L
1,506 Elo+
Party 1
Yemoja
Yemoja
Jininxica
Yemoja
Level 68
God Stats
3W - 4L
1,318 SR
Queue Stats
115W - 124L
1,494 Elo+
Party 4
Achilles
Achilles
Sorro96
Achilles
Level 123
God Stats
4W - 1L
1,834 SR
Queue Stats
146W - 127L
1,531 Elo+
Party 4
Loki
Loki
TheSlapMeister
Loki
Level 34
God Stats
5W - 5L
1,447 SR
Queue Stats
38W - 34L
1,551 Elo+
Solo
Scylla
Scylla
killakoyote
Scylla
Level 68
God Stats
44W - 54L
1,375 SR
Queue Stats
469W - 528L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 5 / 4
10,353
941
12,364
11,031
3,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MallicODooM
Kukulkan
16
1 / 7 / 4
9,730
885
8,064
10,903
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nat2020han
Gilgamesh
16
0 / 7 / 3
9,254
841
9,567
16,928
13,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
OneDrin
Fenrir
16
2 / 4 / 3
10,944
995
10,527
18,237
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
hnlyoloswag
Cthulhu
17
2 / 5 / 5
10,508
955
12,410
17,046
16,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

171

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DemiGod97
Hou Yi
18
8 / 3 / 14
11,950
1,086
20,703
17,487
7,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Jininxica
Yemoja
17
0 / 0 / 12
9,795
890
4,315
4,918
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Sorro96
Achilles
18
6 / 1 / 10
11,363
1,033
15,432
12,750
15,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
12 / 2 / 10
12,485
1,135
17,164
9,364
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
2 / 1 / 12
10,322
938
11,414
11,268
4,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
7
Kills
28
28
Deaths
7
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
4
0.8
W
Hou Yi
DemiGod97
Hou Yi
8
3
14
5
W
Yemoja
Jininxica
Yemoja
0
0
12
6
L
Kukulkan
MallicODooM
Kukulkan
1
7
4
0.43
L
Gilgamesh
Nat2020han
Gilgamesh
0
7
3
0.21
L
Fenrir
OneDrin
Fenrir
2
4
3
0.88
W
Achilles
Sorro96
Achilles
6
1
10
11
W
12
2
10
8.5
L
Cthulhu
hnlyoloswag
Cthulhu
2
5
5
0.9
W
Scylla
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,932
Damage
69,028
74,145
Taken
55,787
52,032
Mitigated
33,893
5,340
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,364
9,786
0
873
11,031
3,440
0
1,659
9,372
0
46,952
W
Hou Yi
DemiGod97
Hou Yi
20,703
12,538
0
5,097
17,487
7,913
0
5,060
12,349
0
39,371
W
Yemoja
Jininxica
Yemoja
4,315
324
5,174
1,470
4,918
2,615
0
2,370
2,503
13,309
0
L
Kukulkan
MallicODooM
Kukulkan
8,064
1,821
0
91
10,903
4,192
0
308
10,595
23,064
0
L
Gilgamesh
Nat2020han
Gilgamesh
9,567
3,070
866
628
16,928
13,893
0
4,522
11,909
0
27,758
L
Fenrir
OneDrin
Fenrir
10,527
2,897
0
1,697
18,237
13,658
0
2,971
14,844
0
16,802
W
Achilles
Sorro96
Achilles
15,432
3,318
0
3,021
12,750
15,402
0
4,341
8,367
0
27,880
W
17,164
7,961
0
0
9,364
3,589
0
3,054
6,217
0
28,309
L
Cthulhu
hnlyoloswag
Cthulhu
12,410
372
896
289
17,046
16,849
0
6,269
10,649
24,173
0
W
Scylla
11,414
2,296
2
1,356
11,268
4,374
0
5,182
5,877
30,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,789
Gold Earned
55,915
204
Minions Killed
169
4
Camps Cleared
8
1,032,297
Distance Traveled
1,052,303
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,353
941
87
8
1
193,146
0
W
Hou Yi
11,950
1,086
51
5
3
190,135
1
W
Yemoja
9,795
890
24
2
0
198,570
1
L
Kukulkan
9,730
885
43
4
2
184,857
0
L
Gilgamesh
9,254
841
36
3
0
192,196
0
L
Fenrir
10,944
995
15
1
0
245,272
0
W
Achilles
11,363
1,033
20
2
3
225,255
1
W
Loki
12,485
1,135
26
2
1
225,288
0
L
Cthulhu
10,508
955
23
2
1
216,826
0
W
Scylla
10,322
938
48
4
1
213,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role