Player Matchup

Arachne
Arachne
GG-Menace229
Arachne
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
65W - 55L
1,536 Elo+
Solo
Izanami
Izanami
OzzyB_FB
Izanami
Level 26
God Stats
8W - 10L
1,613 SR
Queue Stats
220W - 242L
1,587 Elo+
Solo
Odin
Odin
TacoTarantino
Odin
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
71W - 76L
1,464 Elo+
Solo
Thor
Thor
Tigre Branco319
Thor
Level 7
God Stats
0W - 1L
1,209 SR
Queue Stats
2W - 9L
1,256 Elo+
Solo
Ra
Ra
lucas9ytm
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,338 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,436 Elo+

VS

Team Averages
Level 21
1,533 SR
1,481 Elo+
Sol
Sol
DaRopBop
Sol
Level 26
God Stats
18W - 10L
1,652 SR
Queue Stats
136W - 153L
1,478 Elo+
Solo
Sobek
Sobek
ReXx_Zero
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 102L
1,532 Elo+
Solo
Olorun
Olorun
Stav066
Olorun
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
54W - 60L
1,434 Elo+
Solo
Loki
Loki
bvb09qro
Loki
Level 10
God Stats
4W - 4L
1,484 SR
Queue Stats
23W - 28L
1,482 Elo+
Solo
Achilles
Achilles
chacee
Achilles
Level 24
God Stats
11W - 6L
1,527 SR
Queue Stats
109W - 143L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GG-Menace229
Arachne
11
2 / 3 / 0
6,521
543
4,647
9,275
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
OzzyB_FB
Izanami
9
1 / 3 / 1
5,410
451
6,447
8,710
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 0
5,298
442
2,795
8,305
5,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 0
4,258
355
376
6,496
2,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 0
4,878
407
2,993
5,558
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,409
617
8,902
7,555
2,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
ReXx_Zero
Sobek
10
1 / 2 / 4
6,260
522
3,148
12,065
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Stav066
Olorun
12
4 / 1 / 1
7,049
587
5,870
2,928
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
5 / 1 / 2
7,597
633
3,400
6,531
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
chacee
Achilles
12
2 / 0 / 1
6,790
566
2,773
7,090
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
16
16
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Arachne
GG-Menace229
Arachne
2
3
0
0.67
L
Izanami
OzzyB_FB
Izanami
1
3
1
0.5
W
Sobek
ReXx_Zero
Sobek
1
2
4
1.5
W
Olorun
Stav066
Olorun
4
1
1
4.5
L
1
0
0
1
L
0
5
0
0
W
Loki
5
1
2
6
W
Achilles
chacee
Achilles
2
0
1
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,258
Damage
24,093
38,344
Taken
36,169
15,381
Mitigated
23,585
8,273
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,902
3,532
0
4,913
7,555
2,579
976
1,774
5,513
47,268
0
L
Arachne
GG-Menace229
Arachne
4,647
2,997
0
2,898
9,275
3,696
0
1,984
7,291
0
34,775
L
Izanami
OzzyB_FB
Izanami
6,447
4,946
253
2,992
8,710
2,522
720
4,261
4,369
0
29,654
W
Sobek
ReXx_Zero
Sobek
3,148
253
235
2,902
12,065
10,673
0
412
11,609
15,293
0
W
Olorun
Stav066
Olorun
5,870
2,427
447
320
2,928
802
1,340
0
2,928
43,505
0
L
2,795
829
44
1,405
8,305
5,223
226
3,660
4,394
0
18,464
L
376
65
0
0
6,496
2,350
0
4,742
1,714
0
5,188
W
Loki
3,400
1,548
0
4,209
6,531
2,137
0
72
6,419
0
43,858
W
Achilles
chacee
Achilles
2,773
624
0
2,679
7,090
7,394
328
341
6,707
0
28,290
L
2,993
691
0
681
5,558
1,590
0
2,862
2,656
15,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
35,105
193
Minions Killed
368
0
Camps Cleared
0
1,171,099
Distance Traveled
1,138,221
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,409
617
89
7
0
206,069
5
L
Arachne
6,521
543
65
5
0
262,953
0
L
Izanami
5,410
451
59
5
0
217,699
0
W
Sobek
6,260
522
23
2
0
231,358
3
W
Olorun
7,049
587
89
7
0
216,775
1
L
Odin
5,298
442
34
3
0
253,681
1
L
Thor
4,258
355
7
1
0
225,987
0
W
Loki
7,597
633
101
8
0
277,758
4
W
Achilles
6,790
566
66
6
0
206,261
3
L
Ra
4,878
407
28
2
0
210,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role