Player Matchup

Chronos
Chronos
Masters
VillaÌn
Chronos
Masters
Level 57
God Stats
18W - 0L
2,038 SR
Queue Stats
113W - 10L
3,023 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 57
2,038 SR
3,023 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,748 SR
2,415 MMR
Chronos
Chronos
Masters
SpleniusCapitus
Chronos
Masters
Level 147
God Stats
9W - 4L
1,748 SR
Queue Stats
599W - 554L
2,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
VillaÌn
Chronos
13
2 / 0 / 0
7,325
916
5,741
4,075
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BellonaAh Muzen CabBakasuraSkadiBastet

VS

Bans
He BoKaliSolUllrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,869
734
2,528
7,024
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Chronos
VillaÌn
Chronos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,741
Damage
2,528
4,075
Taken
7,024
1,704
Mitigated
2,703
2,591
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,528
869
0
1,730
7,024
2,703
0
4,750
2,274
24,818
1,589
W
Chronos
VillaÌn
Chronos
5,741
3,503
0
2,591
4,075
1,704
0
2,420
1,655
40,074
4,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,325
Gold Earned
5,869
102
Minions Killed
56
7
Camps Cleared
1
146,674
Distance Traveled
154,458
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,869
734
56
7
1
154,458
1
W
Chronos
7,325
916
102
13
7
146,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role