Player Matchup

Cernunnos
Cernunnos
Silver I
Dumblador
Cernunnos
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 166L
1,187 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Kreyos
Morgan Le Fay
Gold IV
Level 160
God Stats
48W - 49L
1,962 SR
Queue Stats
399W - 394L
1,460 MMR
Solo
Ganesha
Ganesha
Silver I
Mëss
Ganesha
Silver I
Level 109
God Stats
3W - 2L
1,787 SR
Queue Stats
106W - 128L
1,086 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
tortuemoche
Sun Wukong
Silver II
Level 139
God Stats
1W - 1L
1,581 SR
Queue Stats
9W - 27L
1,137 MMR
Party 1
Nemesis
Nemesis
Gold IV
woshizijiren
Nemesis
Gold IV
Level 160
God Stats
12W - 10L
1,345 SR
Queue Stats
252W - 241L
917 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,635 SR
1,158 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,532 SR
1,295 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
Avetisyan
Pele
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,397 MMR
Solo
Neith
Neith
Silver I
CptBenson
Neith
Silver I
Level 69
God Stats
14W - 15L
1,553 SR
Queue Stats
95W - 80L
1,111 MMR
Solo
Fafnir
Fafnir
Silver I
Maflon
Fafnir
Silver I
Level 127
God Stats
4W - 5L
1,416 SR
Queue Stats
50W - 52L
1,157 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ralfinjss
Tsukuyomi
Gold V
Level 108
God Stats
8W - 5L
1,690 SR
Queue Stats
140W - 115L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dumblador
Cernunnos
18
2 / 11 / 4
11,854
494
9,599
20,441
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Kreyos
Morgan Le Fay
19
10 / 7 / 6
13,327
555
19,523
21,526
5,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Mëss
Ganesha
16
1 / 6 / 12
10,749
448
8,631
25,153
27,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
tortuemoche
Sun Wukong
17
6 / 9 / 5
11,598
483
13,198
25,208
25,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
woshizijiren
Nemesis
19
5 / 5 / 7
12,040
502
8,262
15,418
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshTiamatGebKuzenboPersephone

VS

Bans
Cu ChulainnSolAthenaDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
4 / 5 / 7
13,702
571
17,524
12,387
3,974
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
18
7 / 9 / 5
12,932
539
15,241
20,373
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
CptBenson
Neith
20
14 / 2 / 4
16,460
686
23,007
19,023
6,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Maflon
Fafnir
19
9 / 2 / 13
14,905
621
18,055
21,541
28,557
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
ralfinjss
Tsukuyomi
19
4 / 6 / 4
13,274
553
12,703
21,422
15,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
71
24
Kills
38
38
Deaths
24
34
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
5
7
1.5
W
Pele
7
9
5
1.06
W
Neith
CptBenson
Neith
14
2
4
8
L
Cernunnos
Dumblador
Cernunnos
2
11
4
0.36
L
Morgan Le Fay
Kreyos
Morgan Le Fay
10
7
6
1.86
W
Fafnir
Maflon
Fafnir
9
2
13
7.75
L
Ganesha
Mëss
Ganesha
1
6
12
1.17
W
Tsukuyomi
ralfinjss
Tsukuyomi
4
6
4
1
L
Sun Wukong
tortuemoche
Sun Wukong
6
9
5
0.94
L
Nemesis
woshizijiren
Nemesis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,213
Damage
86,530
107,746
Taken
94,746
70,583
Mitigated
61,106
21,610
Healing
36,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,524
1,410
162
3,849
12,387
3,974
1,861
5,813
6,574
103,599
0
W
Pele
15,241
4,535
0
5,402
20,373
6,670
809
6,650
13,723
0
78,619
W
Neith
CptBenson
Neith
23,007
14,432
0
9,913
19,023
6,235
4,774
8,247
10,776
0
159,975
L
Cernunnos
Dumblador
Cernunnos
9,599
3,903
0
4,360
20,441
5,026
1,165
6,331
14,086
0
87,480
L
Morgan Le Fay
Kreyos
Morgan Le Fay
19,523
733
0
4,146
21,526
5,994
0
8,784
12,250
68,387
0
W
Fafnir
Maflon
Fafnir
18,055
5,905
0
8,010
21,541
28,557
1,822
6,233
15,308
63,103
0
L
Ganesha
Mëss
Ganesha
8,631
807
0
1,641
25,153
27,345
0
8,185
16,712
46,932
0
W
Tsukuyomi
ralfinjss
Tsukuyomi
12,703
3,501
0
9,199
21,422
15,670
1,236
2,954
18,468
0
78,455
L
Sun Wukong
tortuemoche
Sun Wukong
13,198
2,738
0
7,077
25,208
25,347
429
6,358
18,787
0
65,373
L
Nemesis
woshizijiren
Nemesis
8,262
2,784
0
4,386
15,418
6,871
0
5,034
10,254
0
84,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,568
Gold Earned
71,273
553
Minions Killed
653
0
Camps Cleared
0
2,085,873
Distance Traveled
2,270,654
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,702
571
154
6
0
465,613
9
W
Pele
12,932
539
93
4
0
449,770
0
W
Neith
16,460
686
214
9
0
421,115
5
L
Cernunnos
11,854
494
144
6
0
401,464
4
L
Morgan Le Fay
13,327
555
99
4
0
403,099
9
W
Fafnir
14,905
621
55
2
0
456,695
6
L
Ganesha
10,749
448
46
2
0
415,540
3
W
Tsukuyomi
13,274
553
137
6
0
477,461
4
L
Sun Wukong
11,598
483
119
5
0
433,149
7
L
Nemesis
12,040
502
145
6
0
432,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role