Player Matchup

Bastet
Bastet
EXTREMLAMER
Bastet
Level 155
God Stats
1W - 1L
1,663 SR
Queue Stats
407W - 395L
1,598 Elo+
Party 1
Hera
Hera
Fiwi21700
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Reiki68
Sol
Level 157
God Stats
11W - 16L
1,414 SR
Queue Stats
914W - 926L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Unilever40rus
Danzaburou
Level 149
God Stats
4W - 3L
1,541 SR
Queue Stats
172W - 188L
1,577 Elo+
Solo
Ra
Ra
WinterfeII
Ra
Level 142
God Stats
4W - 3L
1,415 SR
Queue Stats
382W - 351L
1,572 Elo+
Party 1
Team Averages
Level 132
1,507 SR
1,550 Elo+

VS

Team Averages
Level 113
1,585 SR
1,529 Elo+
Horus
Horus
DarkFalls21
Horus
Level 155
God Stats
2W - 0L
1,760 SR
Queue Stats
69W - 64L
1,481 Elo+
Solo
Cerberus
Cerberus
LovelyMuMeiChan
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,566 Elo+
Solo
Eset
Eset
MC Ginkoo
Eset
Level 116
God Stats
3W - 1L
1,779 SR
Queue Stats
115W - 127L
1,441 Elo+
Solo
Serqet
Serqet
ShadoniX
Serqet
Level 95
God Stats
1W - 2L
1,192 SR
Queue Stats
104W - 107L
1,576 Elo+
Solo
Poseidon
Poseidon
messybeaver27
Poseidon
Level 136
God Stats
15W - 9L
1,692 SR
Queue Stats
825W - 816L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
9 / 9 / 10
12,195
813
15,129
16,897
5,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
1 / 8 / 15
10,479
699
12,461
13,526
3,826
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
18
6 / 9 / 10
11,765
784
19,953
18,398
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Unilever40rus
Danzaburou
20
6 / 5 / 9
12,542
836
25,429
17,388
5,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 7 / 14
11,828
789
15,478
16,791
5,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 18
11,598
773
11,712
27,356
36,576
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
19
5 / 4 / 19
11,904
794
9,913
23,714
31,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Eset
20
10 / 5 / 17
12,902
860
15,378
18,738
8,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
ShadoniX
Serqet
18
7 / 9 / 18
12,291
819
17,030
20,266
15,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
messybeaver27
Poseidon
20
12 / 4 / 14
13,705
914
22,160
19,609
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
124
26
Kills
38
38
Deaths
26
58
Assists
86
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
Bastet
9
9
10
1.56
L
Hera
1
8
15
1.06
W
Cerberus
5
4
19
3.63
W
Eset
10
5
17
3.7
L
Sol
6
9
10
1.22
W
Serqet
ShadoniX
Serqet
7
9
18
1.78
L
Danzaburou
Unilever40rus
Danzaburou
6
5
9
2.1
L
4
7
14
1.57
W
Poseidon
messybeaver27
Poseidon
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,450
Damage
76,193
83,000
Taken
109,683
25,126
Mitigated
102,011
27,159
Healing
51,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,712
3,841
13,827
12,228
27,356
36,576
897
9,569
17,787
0
15,966
L
Bastet
15,129
4,714
625
410
16,897
5,212
410
8,907
7,549
0
18,834
L
Hera
12,461
3,159
1,011
1,220
13,526
3,826
459
6,451
7,075
21,913
0
W
Cerberus
9,913
639
498
5,243
23,714
31,436
1,058
9,535
14,179
24,970
0
W
Eset
15,378
731
5,517
5,163
18,738
8,637
1,669
8,153
10,585
39,529
0
L
Sol
19,953
6,049
222
4,095
18,398
5,059
2,129
12,623
5,500
31,905
0
W
Serqet
ShadoniX
Serqet
17,030
3,549
1,739
2,459
20,266
15,577
1,548
9,493
10,773
911
28,101
L
Danzaburou
Unilever40rus
Danzaburou
25,429
6,545
10
4,526
17,388
5,515
1,655
10,845
6,303
0
47,861
L
15,478
1,421
9,054
5,986
16,791
5,514
738
8,979
7,438
36,944
0
W
Poseidon
messybeaver27
Poseidon
22,160
1,842
2,494
2,233
19,609
9,785
1,335
11,142
8,467
61,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,809
Gold Earned
62,400
140
Minions Killed
180
0
Camps Cleared
0
1,298,255
Distance Traveled
1,438,426
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,598
773
12
1
0
295,479
1
L
Bastet
12,195
813
13
1
0
269,747
1
L
Hera
10,479
699
25
2
0
238,033
0
W
Cerberus
11,904
794
35
2
0
275,634
0
W
Eset
12,902
860
49
3
0
256,650
0
L
Sol
11,765
784
20
1
0
216,040
0
W
Serqet
12,291
819
10
1
0
287,859
2
L
Danzaburou
12,542
836
40
3
0
279,456
3
L
Ra
11,828
789
42
3
0
294,979
1
W
Poseidon
13,705
914
74
5
0
322,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role