Player Matchup

Ratatoskr
Ratatoskr
SoloAnarchy
Ratatoskr
Level 156
God Stats
8W - 3L
1,777 SR
Queue Stats
589W - 578L
1,586 Elo+
Solo
Merlin
Merlin
TS_Ironside
Merlin
Level 149
God Stats
12W - 26L
1,409 SR
Queue Stats
1,163W - 1,060L
1,596 Elo+
Party 1
Mercury
Mercury
datmancam2030
Mercury
Level 106
God Stats
35W - 24L
1,654 SR
Queue Stats
777W - 742L
1,554 Elo+
Party 1
Ganesha
Ganesha
drydud3
Ganesha
Level 98
God Stats
26W - 23L
1,558 SR
Queue Stats
351W - 315L
1,552 Elo+
Solo
Izanami
Izanami
kebous
Izanami
Level 57
God Stats
3W - 4L
1,301 SR
Queue Stats
157W - 169L
1,479 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,553 Elo+

VS

Team Averages
Level 86
1,540 SR
1,611 Elo+
Morgan Le Fay
Morgan Le Fay
Aszaszindark95
Morgan Le Fay
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 172L
1,708 Elo+
Solo
Thor
Thor
SleepyGopher
Thor
Level 83
God Stats
6W - 6L
1,625 SR
Queue Stats
353W - 203L
1,613 Elo+
Party 2
Mulan
Mulan
Squidachu
Mulan
Level 67
God Stats
6W - 3L
1,802 SR
Queue Stats
231W - 137L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
Trizmic
Sylvanus
Level 61
God Stats
7W - 4L
1,547 SR
Queue Stats
63W - 37L
1,643 Elo+
Party 2
Apollo
Apollo
konfuz3
Apollo
Level 100
God Stats
0W - 2L
1,228 SR
Queue Stats
481W - 552L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
SoloAnarchy
Ratatoskr
20
4 / 2 / 8
14,548
606
20,744
26,397
20,609
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
20
8 / 3 / 6
15,178
632
19,221
11,225
4,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
20
8 / 3 / 5
13,539
564
10,710
17,618
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
drydud3
Ganesha
18
2 / 1 / 19
12,763
532
10,093
17,651
21,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Izanami
kebous
Izanami
20
4 / 2 / 7
13,919
580
8,391
13,854
5,426
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aszaszindark95
Morgan Le Fay
17
0 / 6 / 4
10,769
449
7,503
14,312
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

20
9 / 3 / 0
12,356
515
15,004
18,519
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Squidachu
Mulan
20
1 / 6 / 1
12,206
509
16,846
26,784
27,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Sylvanus
Trizmic
Sylvanus
16
1 / 5 / 2
9,438
393
5,407
18,640
10,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
konfuz3
Apollo
16
0 / 7 / 1
9,825
409
5,061
17,294
5,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
26
Kills
11
11
Deaths
27
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aszaszindark95
Morgan Le Fay
0
6
4
0.33
L
9
3
0
3
W
Ratatoskr
SoloAnarchy
Ratatoskr
4
2
8
4
L
Mulan
Squidachu
Mulan
1
6
1
0.25
W
Merlin
8
3
6
3.67
L
Sylvanus
Trizmic
Sylvanus
1
5
2
0.4
W
Mercury
8
3
5
3.5
W
Ganesha
drydud3
Ganesha
2
1
19
11.5
W
Izanami
kebous
Izanami
4
2
7
3.75
L
Apollo
konfuz3
Apollo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,159
Damage
49,821
86,745
Taken
95,549
60,443
Mitigated
54,876
33,060
Healing
29,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aszaszindark95
Morgan Le Fay
7,503
840
107
3,238
14,312
4,197
0
7,039
7,273
77,433
0
L
15,004
3,724
0
5,802
18,519
7,557
0
4,685
13,834
0
95,352
W
Ratatoskr
SoloAnarchy
Ratatoskr
20,744
5,034
0
11,162
26,397
20,609
558
1,402
24,939
0
107,509
L
Mulan
Squidachu
Mulan
16,846
1,474
0
13,058
26,784
27,286
498
4,896
21,645
6,085
84,573
W
Merlin
19,221
364
325
3,921
11,225
4,609
872
3,053
8,038
128,320
0
L
Sylvanus
Trizmic
Sylvanus
5,407
1,680
800
3,366
18,640
10,711
0
9,091
9,469
37,537
10,119
W
Mercury
10,710
5,987
0
8,369
17,618
7,946
2,000
2,498
14,986
0
111,884
W
Ganesha
drydud3
Ganesha
10,093
1,022
0
4,801
17,651
21,853
142
4,457
12,998
31,680
0
W
Izanami
kebous
Izanami
8,391
5,220
0
4,482
13,854
5,426
3,075
2,160
11,656
0
126,111
L
Apollo
konfuz3
Apollo
5,061
2,932
0
3,326
17,294
5,125
610
3,806
13,403
0
76,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,947
Gold Earned
54,594
804
Minions Killed
710
0
Camps Cleared
0
2,583,573
Distance Traveled
2,071,490
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,769
449
160
7
0
419,010
8
L
Thor
12,356
515
141
6
0
452,476
4
W
Ratatoskr
14,548
606
198
8
0
526,666
1
L
Mulan
12,206
509
192
8
0
425,785
0
W
Merlin
15,178
632
225
9
0
472,520
5
L
Sylvanus
9,438
393
77
3
0
385,010
1
W
Mercury
13,539
564
159
7
0
596,865
4
W
Ganesha
12,763
532
11
0
0
514,522
10
W
Izanami
13,919
580
211
9
0
473,000
3
L
Apollo
9,825
409
140
6
0
389,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role