Player Matchup

Baron Samedi
Baron Samedi
D4nOn1
Baron Samedi
Level 31
God Stats
36W - 32L
1,486 SR
Queue Stats
260W - 348L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
XablauAugustus
Amaterasu
Level 28
God Stats
21W - 27L
1,480 SR
Queue Stats
201W - 281L
1,308 Elo+
Party 1
Sobek
Sobek
XovsMototaxi
Sobek
Level 7
God Stats
16W - 27L
1,266 SR
Queue Stats
35W - 78L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
inkking25110
Morgan Le Fay
Level 4
God Stats
1W - 2L
1,296 SR
Queue Stats
20W - 24L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
paulokorat hue
Ao Kuang
Level 27
God Stats
28W - 22L
1,276 SR
Queue Stats
250W - 338L
1,381 Elo+
Party 1
Team Averages
Level 19
1,361 SR
1,384 Elo+

VS

Team Averages
Level 34
1,454 SR
1,564 Elo+
The Morrigan
The Morrigan
Cardosodachapada
The Morrigan
Level 28
God Stats
0W - 1L
1,269 SR
Queue Stats
39W - 26L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
Funskyy
Gilgamesh
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,736 Elo+
Solo
Set
Set
Kaose971
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 198L
1,492 Elo+
Party 2
Olorun
Olorun
Radgnarock971
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Neith
Neith
jnetotyf
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D4nOn1
Baron Samedi
14
4 / 5 / 6
9,131
481
7,105
9,603
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
XablauAugustus
Amaterasu
17
6 / 0 / 3
10,221
538
9,638
9,696
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 3 / 6
8,384
441
2,023
12,504
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
inkking25110
Morgan Le Fay
10
2 / 3 / 3
7,655
403
5,463
8,096
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
15
8 / 2 / 0
9,758
514
8,092
12,108
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cardosodachapada
The Morrigan
15
4 / 4 / 0
8,967
472
7,919
10,015
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Funskyy
Gilgamesh
4
1 / 0 / 0
5,739
302
334
529
118
13
4 / 6 / 3
8,686
457
6,250
13,227
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 3
8,361
440
4,732
10,832
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
jnetotyf
Neith
12
3 / 7 / 1
8,039
423
7,350
9,461
3,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
13
13
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cardosodachapada
The Morrigan
4
4
0
1
W
Baron Samedi
D4nOn1
Baron Samedi
4
5
6
1.4
L
Gilgamesh
Funskyy
Gilgamesh
1
0
0
1
L
4
6
3
0.92
L
1
4
3
0.63
W
Amaterasu
XablauAugustus
Amaterasu
6
0
3
7.5
W
1
3
6
1.33
W
Morgan Le Fay
inkking25110
Morgan Le Fay
2
3
3
1.17
L
Neith
jnetotyf
Neith
3
7
1
0.5
W
Ao Kuang
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
26,585
52,007
Taken
44,064
29,499
Mitigated
15,611
16,826
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cardosodachapada
The Morrigan
7,919
2,139
0
1,522
10,015
3,083
918
4,494
5,521
52,016
64
W
Baron Samedi
D4nOn1
Baron Samedi
7,105
607
0
1,943
9,603
4,478
0
3,031
6,572
45,032
0
L
Gilgamesh
Funskyy
Gilgamesh
334
117
0
192
529
118
0
72
457
0
3,974
L
6,250
2,773
0
2,147
13,227
5,576
0
4,883
8,344
0
48,020
L
4,732
2,412
0
3,049
10,832
3,704
1,414
6,725
4,107
45,883
0
W
Amaterasu
XablauAugustus
Amaterasu
9,638
3,471
0
5,058
9,696
6,492
0
4,430
5,266
0
60,165
W
2,023
234
0
2,520
12,504
11,144
351
634
11,870
21,927
0
W
Morgan Le Fay
inkking25110
Morgan Le Fay
5,463
772
129
1,383
8,096
2,490
1,728
1,486
6,610
40,021
0
L
Neith
jnetotyf
Neith
7,350
3,890
0
1,576
9,461
3,130
189
5,743
3,718
0
31,476
W
Ao Kuang
8,092
2,490
0
5,793
12,108
4,895
0
3,278
8,830
49,947
13,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
39,792
344
Minions Killed
347
0
Camps Cleared
0
1,648,036
Distance Traveled
1,276,637
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,967
472
109
6
0
313,960
1
W
Baron Samedi
9,131
481
76
4
0
218,012
0
L
Gilgamesh
5,739
302
8
0
0
36,236
1
L
Set
8,686
457
86
5
0
346,328
0
L
Olorun
8,361
440
87
5
0
319,450
0
W
Amaterasu
10,221
538
107
6
0
422,082
0
W
Sobek
8,384
441
27
1
0
353,122
0
W
Morgan Le Fay
7,655
403
52
3
0
259,633
0
L
Neith
8,039
423
57
3
0
260,663
2
W
Ao Kuang
9,758
514
82
4
0
395,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role