Player Matchup

Tyr
Tyr
FTH_Teke_slayer_
Tyr
Level 15
God Stats
1W - 0L
1,218 SR
Queue Stats
6W - 12L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GxT_RedZoNe
Morgan Le Fay
Level 105
God Stats
3W - 1L
1,643 SR
Queue Stats
76W - 107L
1,344 Elo+
Party 1
Cupid
Cupid
STRUGLlN
Cupid
Level 86
God Stats
1W - 5L
1,333 SR
Queue Stats
69W - 98L
1,355 Elo+
Party 1
Team Averages
Level 69
1,398 SR
1,342 Elo+

VS

Team Averages
Level 23
1,327 SR
1,239 Elo+
Horus
Horus
GenralPoster96
Horus
Level 22
God Stats
9W - 19L
1,123 SR
Queue Stats
10W - 32L
1,077 Elo+
Solo
Thanatos
Thanatos
Green Olive8481
Thanatos
Level 29
God Stats
5W - 4L
1,387 SR
Queue Stats
5W - 7L
1,267 Elo+
Solo
Chaac
Chaac
imkindafat
Chaac
Level 18
God Stats
9W - 9L
1,470 SR
Queue Stats
19W - 29L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
10,839
570
4,477
21,038
21,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
GxT_RedZoNe
Morgan Le Fay
17
8 / 1 / 4
13,048
687
34,991
14,799
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
STRUGLlN
Cupid
15
4 / 7 / 7
11,863
624
13,623
14,979
4,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
11,891
626
9,572
23,224
25,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
15
5 / 6 / 5
12,313
648
13,255
22,424
10,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
15
3 / 2 / 7
11,437
602
17,448
21,300
23,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
10
10
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
2
4
6
1.25
L
Thanatos
5
6
5
1.25
W
Morgan Le Fay
GxT_RedZoNe
Morgan Le Fay
8
1
4
10
W
Cupid
STRUGLlN
Cupid
4
7
7
1.07
L
Chaac
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,091
Damage
40,275
50,816
Taken
66,948
32,737
Mitigated
59,449
9,461
Healing
38,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,477
1,895
0
5,777
21,038
21,589
861
0
20,132
0
13,497
L
9,572
4,971
9,500
10,299
23,224
25,559
705
13,228
9,996
0
24,711
L
Thanatos
13,255
2,573
0
12,358
22,424
10,714
84
13,421
9,003
0
38,517
W
Morgan Le Fay
GxT_RedZoNe
Morgan Le Fay
34,991
3,469
0
1,119
14,799
6,369
630
419
14,108
88,422
0
W
Cupid
STRUGLlN
Cupid
13,623
5,787
117
2,448
14,979
4,779
1,148
0
14,232
0
37,267
L
Chaac
17,448
1,386
686
5,835
21,300
23,176
324
9,130
12,170
0
51,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
35,641
188
Minions Killed
174
7
Camps Cleared
5
977,519
Distance Traveled
1,109,014
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,839
570
22
1
3
322,394
0
L
Horus
11,891
626
37
2
1
380,156
0
L
Thanatos
12,313
648
64
3
3
340,305
0
W
Morgan Le Fay
13,048
687
112
6
3
370,875
4
W
Cupid
11,863
624
54
3
1
284,250
0
L
Chaac
11,437
602
73
4
1
388,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role