Player Matchup

Hou Yi
Hou Yi
GodSent-_-SiicK
Hou Yi
Level 28
God Stats
15W - 18L
1,629 SR
Queue Stats
126W - 143L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
HelsBels3390
Ne Zha
Level 15
God Stats
1W - 1L
1,711 SR
Queue Stats
12W - 10L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
MaMaLaLaHiLL
Cthulhu
Level 28
God Stats
7W - 10L
1,557 SR
Queue Stats
98W - 86L
1,550 Elo+
Solo
Amaterasu
Amaterasu
SANTITO--07
Amaterasu
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,643 Elo+
Solo
Vulcan
Vulcan
tiago_tyr
Vulcan
Level 27
God Stats
2W - 1L
1,342 SR
Queue Stats
127W - 122L
1,601 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,576 Elo+

VS

Team Averages
Level 47
1,682 SR
1,604 Elo+
Kumbhakarna
Kumbhakarna
Prince_Blz
Kumbhakarna
Level 155
God Stats
1W - 3L
1,715 SR
Queue Stats
120W - 123L
1,572 Elo+
Party 2
Apollo
Apollo
Scrimzo
Apollo
Level 27
God Stats
16W - 9L
2,033 SR
Queue Stats
252W - 282L
1,560 Elo+
Party 2
Nike
Nike
WithYaGranny
Nike
Level 16
God Stats
2W - 1L
1,311 SR
Queue Stats
140W - 176L
1,523 Elo+
Solo
Da Ji
Da Ji
traplockmama
Da Ji
Level 22
God Stats
14W - 6L
1,681 SR
Queue Stats
84W - 42L
1,662 Elo+
Party 2
Agni
Agni
wheezyfatkid
Agni
Level 13
God Stats
3W - 2L
1,671 SR
Queue Stats
54W - 26L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,507
448
5,617
7,877
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ne Zha
13
0 / 7 / 1
7,653
403
7,997
15,341
4,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MaMaLaLaHiLL
Cthulhu
11
0 / 0 / 0
7,351
387
983
5,697
4,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SANTITO--07
Amaterasu
10
2 / 10 / 0
7,319
385
5,080
15,468
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
tiago_tyr
Vulcan
13
3 / 3 / 0
8,362
440
4,427
9,183
3,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Prince_Blz
Kumbhakarna
16
1 / 2 / 5
9,361
493
5,541
14,077
6,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Scrimzo
Apollo
16
0 / 1 / 1
9,725
512
4,436
8,191
3,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 2
9,352
492
2,719
11,204
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
11 / 2 / 3
10,969
577
10,487
11,778
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 0 / 7
11,061
582
13,500
7,244
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
8
Kills
21
21
Deaths
8
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Ne Zha
0
7
1
0.07
L
Cthulhu
MaMaLaLaHiLL
Cthulhu
0
0
0
0
W
Kumbhakarna
Prince_Blz
Kumbhakarna
1
2
5
1.75
L
Amaterasu
SANTITO--07
Amaterasu
2
10
0
0.2
W
Apollo
Scrimzo
Apollo
0
1
1
0.5
W
2
3
2
1
L
Vulcan
tiago_tyr
Vulcan
3
3
0
1
W
11
2
3
6.25
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
36,683
53,566
Taken
52,494
21,764
Mitigated
24,924
11,940
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
1,745
0
1,595
7,877
2,673
1,071
1,173
6,704
0
55,133
L
Ne Zha
7,997
1,429
0
2,510
15,341
4,638
0
4,817
10,524
0
53,655
L
Cthulhu
MaMaLaLaHiLL
Cthulhu
983
35
1,238
816
5,697
4,689
31
1,139
4,558
20,277
0
W
Kumbhakarna
Prince_Blz
Kumbhakarna
5,541
1,151
0
3,920
14,077
6,283
880
3,810
10,267
51,640
0
L
Amaterasu
SANTITO--07
Amaterasu
5,080
2,696
0
1,873
15,468
6,432
0
5,935
9,533
0
28,060
W
Apollo
Scrimzo
Apollo
4,436
2,130
0
3,288
8,191
3,028
791
754
7,437
0
69,630
W
2,719
546
0
819
11,204
8,912
0
371
10,833
0
65,251
L
Vulcan
tiago_tyr
Vulcan
4,427
2,354
0
3,908
9,183
3,332
184
5,977
3,206
40,026
0
W
10,487
2,212
0
4,519
11,778
4,378
696
475
11,303
0
80,698
W
13,500
406
0
1,707
7,244
2,323
1,168
173
7,071
76,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
50,468
341
Minions Killed
592
0
Camps Cleared
0
1,421,609
Distance Traveled
1,825,561
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,507
448
97
5
0
317,712
6
L
Ne Zha
7,653
403
81
4
0
317,612
1
L
Cthulhu
7,351
387
42
2
0
243,356
2
W
Kumbhakarna
9,361
493
96
5
0
341,294
3
L
Amaterasu
7,319
385
46
2
0
332,552
0
W
Apollo
9,725
512
141
7
0
361,852
2
W
Nike
9,352
492
95
5
0
338,283
4
L
Vulcan
8,362
440
75
4
0
210,377
5
W
Da Ji
10,969
577
113
6
0
380,056
2
W
Agni
11,061
582
147
8
0
404,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role