Player Matchup

Neith
Neith
JustSomeSand
Neith
Level 27
God Stats
7W - 1L
1,619 SR
Queue Stats
101W - 78L
1,601 Elo+
Solo
Geb
Geb
LillyWoah
Geb
Level 29
God Stats
13W - 3L
1,870 SR
Queue Stats
182W - 58L
1,705 Elo+
Party 1
Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 20
God Stats
122W - 85L
1,659 SR
Queue Stats
138W - 122L
1,626 Elo+
Solo
Susano
Susano
Walmart_Giftbag
Susano
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 24L
1,683 Elo+
Party 1
Xbalanque
Xbalanque
jopoftl
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 7L
1,754 Elo+
Party 1
Team Averages
Level 25
1,630 SR
1,674 Elo+

VS

Team Averages
Level 26
1,656 SR
1,536 Elo+
Ne Zha
Ne Zha
Danhibiki37
Ne Zha
Level 28
God Stats
2W - 1L
1,660 SR
Queue Stats
166W - 119L
1,683 Elo+
Solo
Ares
Ares
GwMiiori
Ares
Level 26
God Stats
0W - 1L
1,655 SR
Queue Stats
7W - 12L
1,288 Elo+
Solo
Medusa
Medusa
LoRezBootyHoez
Medusa
Level 22
God Stats
18W - 22L
1,656 SR
Queue Stats
257W - 288L
1,601 Elo+
Solo
Arachne
Arachne
SirClappyCheeks
Arachne
Level 24
God Stats
50W - 29L
1,816 SR
Queue Stats
142W - 120L
1,522 Elo+
Solo
Agni
Agni
andresb_007
Agni
Level 28
God Stats
0W - 3L
1,493 SR
Queue Stats
28W - 28L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,601
660
6,401
6,192
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 5
5,902
590
1,735
5,762
3,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MilLootSim
Baron Samedi
10
5 / 2 / 1
6,284
628
4,049
5,431
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 0 / 3
7,148
715
5,283
5,266
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
jopoftl
Xbalanque
10
3 / 1 / 3
6,080
608
3,270
5,516
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 4 / 0
5,811
581
4,881
8,297
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
4
0 / 5 / 0
4,037
404
791
6,995
3,283
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 1 / 0
3,842
384
875
2,143
426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
5,170
517
3,047
7,543
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
5,553
555
3,634
6,333
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
4
0
0.5
L
Ares
0
5
0
0
W
2
1
3
3.5
W
1
0
5
3.5
L
0
1
0
0
W
Baron Samedi
MilLootSim
Baron Samedi
5
2
1
2.75
L
1
2
1
0.75
W
5
0
3
6.5
L
1
4
1
0.38
W
Xbalanque
jopoftl
Xbalanque
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
13,228
28,167
Taken
31,311
10,146
Mitigated
11,113
13,177
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,881
1,899
0
3,077
8,297
2,759
0
0
8,297
0
27,342
L
Ares
791
173
0
666
6,995
3,283
0
1,918
5,077
7,192
0
W
6,401
2,462
0
3,604
6,192
1,589
259
451
5,488
0
36,874
W
1,735
757
1,181
1,480
5,762
3,018
0
1,156
4,606
12,033
0
L
875
462
0
963
2,143
426
0
404
1,739
0
8,309
W
Baron Samedi
MilLootSim
Baron Samedi
4,049
364
0
2,249
5,431
2,451
389
2,182
3,249
35,187
0
L
3,047
1,589
0
3,718
7,543
2,658
0
656
6,887
0
23,978
W
5,283
1,330
0
2,479
5,266
1,579
350
155
5,111
0
38,178
L
3,634
87
0
625
6,333
1,987
0
2,806
3,527
34,353
0
W
Xbalanque
jopoftl
Xbalanque
3,270
1,692
0
2,184
5,516
1,509
804
481
5,035
0
36,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
24,413
287
Minions Killed
187
0
Camps Cleared
0
959,356
Distance Traveled
810,110
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,811
581
48
5
0
198,565
0
L
Ares
4,037
404
16
2
0
170,584
1
W
Neith
6,601
660
67
7
0
194,934
5
W
Geb
5,902
590
15
2
0
201,371
2
L
Medusa
3,842
384
8
1
0
70,649
0
W
Baron Samedi
6,284
628
59
6
0
173,780
3
L
Arachne
5,170
517
53
5
0
201,212
1
W
Susano
7,148
715
82
8
0
233,971
1
L
Agni
5,553
555
62
6
0
169,100
2
W
Xbalanque
6,080
608
64
6
0
155,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role