Player Matchup

Chronos
Chronos
MisterBalik
Chronos
Level 25
God Stats
23W - 23L
1,485 SR
Queue Stats
141W - 149L
1,448 Elo+
Solo
Charybdis
Charybdis
Teerael
Charybdis
Level 7
God Stats
5W - 5L
1,613 SR
Queue Stats
20W - 18L
1,482 Elo+
Solo
Tyr
Tyr
nabka
Tyr
Level 27
God Stats
30W - 30L
1,631 SR
Queue Stats
591W - 636L
1,393 Elo+
Solo
Nemesis
Nemesis
spacecake77
Nemesis
Level 15
God Stats
5W - 2L
1,377 SR
Queue Stats
27W - 25L
1,468 Elo+
Solo
Anubis
Anubis
xHazky
Anubis
Level 15
God Stats
2W - 1L
1,731 SR
Queue Stats
8W - 10L
1,244 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,407 Elo+

VS

Team Averages
Level 19
1,456 SR
1,413 Elo+
Scylla
Scylla
CQuix
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Lexa124rus
Mercury
Level 13
God Stats
3W - 4L
1,160 SR
Queue Stats
135W - 163L
1,293 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SosyStoya
Morgan Le Fay
Level 8
God Stats
4W - 4L
1,539 SR
Queue Stats
4W - 7L
1,170 Elo+
Solo
Loki
Loki
Wa7chock
Loki
Level 66
God Stats
1W - 2L
1,580 SR
Queue Stats
350W - 279L
1,608 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sdbtotto
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MisterBalik
Chronos
20
12 / 4 / 5
13,422
639
15,968
16,171
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Teerael
Charybdis
14
2 / 5 / 6
10,000
476
4,237
9,683
2,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
nabka
Tyr
17
0 / 4 / 6
11,125
530
6,937
17,152
14,887
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
spacecake77
Nemesis
18
4 / 5 / 4
11,658
555
5,436
14,644
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
xHazky
Anubis
20
13 / 3 / 3
14,329
682
20,228
17,152
7,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CQuix
Scylla
9
2 / 7 / 0
7,301
348
2,075
7,954
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Lexa124rus
Mercury
14
3 / 10 / 3
9,230
440
5,069
16,026
4,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SosyStoya
Morgan Le Fay
13
2 / 10 / 2
8,450
402
7,599
14,177
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
19
13 / 4 / 4
12,243
583
24,195
20,284
6,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
sdbtotto
Kumbhakarna
13
1 / 1 / 4
8,669
413
2,566
13,325
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
31
Kills
21
21
Deaths
32
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
CQuix
Scylla
2
7
0
0.29
L
Mercury
Lexa124rus
Mercury
3
10
3
0.45
W
Chronos
MisterBalik
Chronos
12
4
5
3.63
L
Morgan Le Fay
SosyStoya
Morgan Le Fay
2
10
2
0.3
W
Charybdis
Teerael
Charybdis
2
5
6
1
L
Loki
13
4
4
3.75
W
Tyr
nabka
Tyr
0
4
6
0.75
L
Kumbhakarna
sdbtotto
Kumbhakarna
1
1
4
3
W
Nemesis
spacecake77
Nemesis
4
5
4
1.2
W
Anubis
xHazky
Anubis
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,806
Damage
41,504
74,802
Taken
71,766
39,861
Mitigated
28,248
25,233
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CQuix
Scylla
2,075
630
0
0
7,954
2,332
260
5,640
2,314
13,769
0
L
Mercury
Lexa124rus
Mercury
5,069
3,109
31
450
16,026
4,032
1,018
10,833
5,193
0
36,927
W
Chronos
MisterBalik
Chronos
15,968
5,610
0
4,540
16,171
7,865
4,808
3,031
13,140
99,619
6,292
L
Morgan Le Fay
SosyStoya
Morgan Le Fay
7,599
1,057
0
1,799
14,177
3,042
81
8,157
6,020
25,271
0
W
Charybdis
Teerael
Charybdis
4,237
1,825
0
1,990
9,683
2,568
264
970
8,713
0
36,841
L
Loki
24,195
6,934
0
3,712
20,284
6,921
0
8,200
12,084
0
92,842
W
Tyr
nabka
Tyr
6,937
1,392
0
4,421
17,152
14,887
1,361
3,315
13,837
0
62,375
L
Kumbhakarna
sdbtotto
Kumbhakarna
2,566
481
0
315
13,325
11,921
0
2,562
10,763
20,808
0
W
Nemesis
spacecake77
Nemesis
5,436
1,810
0
3,468
14,644
7,260
1,551
920
13,724
0
81,421
W
Anubis
xHazky
Anubis
20,228
1,380
0
10,814
17,152
7,281
5,186
4,004
11,398
91,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
45,893
600
Minions Killed
301
0
Camps Cleared
0
1,816,712
Distance Traveled
1,667,876
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,301
348
25
1
0
222,826
5
L
Mercury
9,230
440
72
3
0
378,616
2
W
Chronos
13,422
639
148
7
0
364,357
2
L
Morgan Le Fay
8,450
402
45
2
0
317,425
0
W
Charybdis
10,000
476
67
3
0
359,754
1
L
Loki
12,243
583
124
6
0
411,379
4
W
Tyr
11,125
530
112
5
0
347,472
4
L
Kumbhakarna
8,669
413
35
2
0
337,630
0
W
Nemesis
11,658
555
103
5
0
418,722
6
W
Anubis
14,329
682
170
8
0
326,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role