Player Matchup

Bellona
Bellona
Badulce80
Bellona
Level 16
God Stats
2W - 1L
1,328 SR
Queue Stats
58W - 50L
1,553 Elo+
Solo
Loki
Loki
Beexus
Loki
Level 17
God Stats
7W - 9L
1,451 SR
Queue Stats
125W - 148L
1,395 Elo+
Solo
Ymir
Ymir
Klowned
Ymir
Level 28
God Stats
2W - 3L
1,704 SR
Queue Stats
270W - 358L
1,408 Elo+
Solo
Sol
Sol
MerricTherion
Sol
Level 29
God Stats
8W - 13L
1,502 SR
Queue Stats
108W - 118L
1,373 Elo+
Solo
Raijin
Raijin
atazega
Raijin
Level 28
God Stats
20W - 13L
1,650 SR
Queue Stats
123W - 126L
1,474 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,440 Elo+

VS

Team Averages
Level 33
1,537 SR
1,537 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Anepir
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,672 Elo+
Party 2
Anhur
Anhur
joan2950
Anhur
Level 9
God Stats
1W - 1L
1,686 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 1
Vamana
Vamana
llllllllllll123
Vamana
Level 6
God Stats
0W - 3L
1,276 SR
Queue Stats
2W - 6L
1,405 Elo+
Party 2
Nemesis
Nemesis
lusy0307
Nemesis
Level 2
God Stats
2W - 3L
1,725 SR
Queue Stats
3W - 5L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Badulce80
Bellona
17
6 / 0 / 3
10,571
622
13,018
10,592
9,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Beexus
Loki
14
2 / 4 / 5
8,920
525
7,930
12,340
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Klowned
Ymir
13
1 / 1 / 6
8,273
487
2,314
9,567
5,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 3
8,193
482
7,122
11,538
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
atazega
Raijin
17
15 / 0 / 2
11,701
688
16,235
8,862
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 3 / 1
7,160
421
6,408
11,406
10,033
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
12
3 / 13 / 0
7,328
431
5,803
13,381
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
joan2950
Anhur
10
0 / 4 / 2
6,056
356
3,238
9,149
2,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
8,029
472
8,300
18,312
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
lusy0307
Nemesis
13
1 / 3 / 2
7,804
459
2,063
10,981
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
25
Kills
8
8
Deaths
25
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
1
1.17
L
Ra
3
13
0
0.23
W
Bellona
Badulce80
Bellona
6
0
3
7.5
W
Loki
Beexus
Loki
2
4
5
1.13
W
Ymir
Klowned
Ymir
1
1
6
4
W
1
3
3
0.83
W
Raijin
atazega
Raijin
15
0
2
16
L
Anhur
joan2950
Anhur
0
4
2
0.25
L
1
2
1
0.75
L
Nemesis
lusy0307
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,619
Damage
25,812
52,899
Taken
63,229
25,659
Mitigated
32,854
23,324
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,408
623
402
3,876
11,406
10,033
346
6,942
4,352
0
31,514
L
Ra
5,803
1,237
382
1,652
13,381
4,121
165
5,946
7,043
32,243
0
W
Bellona
Badulce80
Bellona
13,018
4,548
0
6,034
10,592
9,619
1,269
1,668
8,064
0
65,152
W
Loki
Beexus
Loki
7,930
2,334
0
5,388
12,340
3,991
0
1,073
10,966
0
57,117
W
Ymir
Klowned
Ymir
2,314
1,009
190
1,071
9,567
5,587
345
117
9,450
35,821
0
W
7,122
2,029
0
5,710
11,538
2,965
1,271
501
11,022
51,254
0
W
Raijin
atazega
Raijin
16,235
1,781
0
4,931
8,862
3,497
2,858
1,955
6,586
71,341
0
L
Anhur
joan2950
Anhur
3,238
1,095
0
1,155
9,149
2,438
768
7,459
1,480
0
19,579
L
8,300
5,755
0
7,736
18,312
11,710
216
1,273
17,007
0
44,648
L
Nemesis
lusy0307
Nemesis
2,063
482
0
2,821
10,981
4,552
0
3,214
7,676
0
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
36,377
524
Minions Killed
358
0
Camps Cleared
0
1,528,788
Distance Traveled
1,470,370
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,160
421
47
3
0
293,128
4
L
Ra
7,328
431
61
4
0
262,504
2
W
Bellona
10,571
622
144
8
0
303,108
3
W
Loki
8,920
525
102
6
0
315,430
0
W
Ymir
8,273
487
57
3
0
320,876
9
W
Sol
8,193
482
74
4
0
281,979
2
W
Raijin
11,701
688
147
9
0
307,395
4
L
Anhur
6,056
356
45
3
0
261,198
0
L
Vamana
8,029
472
105
6
0
324,518
2
L
Nemesis
7,804
459
100
6
0
329,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role