Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Lxpzz7
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,223 Elo+
Party 1
Neith
Neith
SauloFCR
Neith
Level 138
God Stats
21W - 14L
1,635 SR
Queue Stats
354W - 372L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
Tonexzinho
Gilgamesh
Level 91
God Stats
123W - 95L
1,611 SR
Queue Stats
267W - 255L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
rflsn_
Kukulkan
Level 66
God Stats
23W - 21L
1,487 SR
Queue Stats
261W - 335L
1,436 Elo+
Solo
Team Averages
Level 85
1,547 SR
1,423 Elo+

VS

Team Averages
Level 77
1,487 SR
1,412 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DiihZN
Artemis
Level 15
God Stats
0W - 3L
1,197 SR
Queue Stats
16W - 26L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
MisterBrown23
Ah Puch
Level 95
God Stats
26W - 20L
1,509 SR
Queue Stats
331W - 329L
1,424 Elo+
Party 2
Hades
Hades
O_Poderoso_Zeus_
Hades
Level 126
God Stats
3W - 6L
1,432 SR
Queue Stats
663W - 723L
1,408 Elo+
Solo
Thor
Thor
xXEsmagadorXx
Thor
Level 103
God Stats
4W - 6L
1,799 SR
Queue Stats
79W - 89L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
10 / 0 / 2
8,841
632
8,564
9,548
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Lxpzz7
Kuzenbo
11
1 / 1 / 8
6,939
496
4,660
8,879
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
SauloFCR
Neith
12
4 / 3 / 7
7,895
564
7,336
7,865
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Tonexzinho
Gilgamesh
14
5 / 4 / 3
8,517
608
7,899
12,852
5,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
rflsn_
Kukulkan
13
0 / 0 / 2
7,831
559
1,350
3,895
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 3 / 3
6,137
438
3,212
12,716
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
DiihZN
Artemis
9
0 / 5 / 0
5,231
374
1,811
6,261
1,484
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
12
2 / 2 / 2
7,280
520
6,227
7,280
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 0
7,042
503
5,325
11,705
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 1
7,218
516
5,966
9,091
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
8
8
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
0
2
11
L
Jormungandr
 
Jormungandr
0
3
3
0.5
L
Artemis
DiihZN
Artemis
0
5
0
0
W
Kuzenbo
Lxpzz7
Kuzenbo
1
1
8
5
L
Ah Puch
2
2
2
1.5
L
3
6
0
0.5
W
Neith
SauloFCR
Neith
4
3
7
2.5
W
Gilgamesh
Tonexzinho
Gilgamesh
5
4
3
1.63
W
Kukulkan
rflsn_
Kukulkan
0
0
2
1
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
22,541
43,039
Taken
47,053
23,113
Mitigated
17,168
12,663
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,564
1,725
0
3,650
9,548
4,087
0
3,838
5,566
0
55,571
L
Jormungandr
 
Jormungandr
3,212
936
0
2,720
12,716
6,582
130
1,946
10,770
24,552
0
L
Artemis
DiihZN
Artemis
1,811
1,247
0
1,236
6,261
1,484
259
1,658
4,579
0
15,613
W
Kuzenbo
Lxpzz7
Kuzenbo
4,660
2,568
0
1,984
8,879
8,974
78
3,327
5,492
14,085
0
L
Ah Puch
6,227
129
0
2,388
7,280
2,178
383
1,203
6,003
41,523
0
L
5,325
1,011
0
4,186
11,705
4,386
0
150
11,555
32,200
0
W
Neith
SauloFCR
Neith
7,336
1,833
0
2,550
7,865
3,146
1,476
2,222
5,489
0
47,036
W
Gilgamesh
Tonexzinho
Gilgamesh
7,899
1,732
0
2,812
12,852
5,551
122
4,000
8,852
0
40,095
W
Kukulkan
rflsn_
Kukulkan
1,350
354
0
1,667
3,895
1,355
1,894
947
2,876
43,261
0
L
5,966
770
0
731
9,091
2,538
0
905
8,136
0
38,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
32,908
401
Minions Killed
294
0
Camps Cleared
0
1,392,080
Distance Traveled
1,147,718
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,841
632
97
7
0
324,009
2
L
Jormungandr
6,137
438
39
3
0
255,374
3
L
Artemis
5,231
374
28
2
0
170,683
0
W
Kuzenbo
6,939
496
17
1
0
307,668
3
L
Ah Puch
7,280
520
94
7
0
263,157
3
L
Hades
7,042
503
60
4
0
192,969
0
W
Neith
7,895
564
88
6
0
230,640
4
W
Gilgamesh
8,517
608
76
5
0
256,200
2
W
Kukulkan
7,831
559
123
9
0
273,563
0
L
Thor
7,218
516
73
5
0
265,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role