Player Matchup

Hercules
Hercules
Itachnega
Hercules
Level 27
God Stats
11W - 27L
1,359 SR
Queue Stats
46W - 105L
1,279 Elo+
Party 1
Chang'e
Chang'e
SerjantBubas
Chang'e
Level 57
God Stats
1W - 1L
1,760 SR
Queue Stats
11W - 13L
1,439 Elo+
Solo
Rama
Rama
airnega
Rama
Level 29
God Stats
2W - 4L
1,448 SR
Queue Stats
68W - 131L
1,312 Elo+
Party 1
Team Averages
Level 38
1,522 SR
1,343 Elo+

VS

Team Averages
Level 36
1,505 SR
1,340 Elo+
Aphrodite
Aphrodite
TheWorstOfKszyps
Aphrodite
Level 12
God Stats
3W - 1L
1,672 SR
Queue Stats
16W - 23L
1,252 Elo+
Party 2
Horus
Horus
alex100495
Horus
Level 88
God Stats
5W - 4L
1,636 SR
Queue Stats
270W - 280L
1,561 Elo+
Solo
Kukulkan
Kukulkan
spidig92
Kukulkan
Level 8
God Stats
6W - 2L
1,208 SR
Queue Stats
17W - 24L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Itachnega
Hercules
13
1 / 4 / 6
9,598
640
11,066
21,399
22,143
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SerjantBubas
Chang'e
13
2 / 8 / 2
9,857
657
8,260
20,227
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
airnega
Rama
12
4 / 9 / 3
9,638
643
9,721
12,829
4,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
6 / 4 / 13
10,712
714
10,854
14,342
8,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
15
7 / 2 / 14
11,115
741
11,739
19,716
25,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
spidig92
Kukulkan
15
8 / 2 / 12
11,389
759
19,818
8,993
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
21
21
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
Itachnega
Hercules
1
4
6
1
L
Chang'e
SerjantBubas
Chang'e
2
8
2
0.38
W
Aphrodite
6
4
13
3.13
L
Rama
airnega
Rama
4
9
3
0.61
W
Horus
7
2
14
7
W
Kukulkan
spidig92
Kukulkan
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
42,411
54,455
Taken
43,051
33,424
Mitigated
38,786
14,966
Healing
21,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Itachnega
Hercules
11,066
2,436
0
7,219
21,399
22,143
0
11,272
10,127
3,143
28,785
L
Chang'e
SerjantBubas
Chang'e
8,260
1,097
1,448
4,946
20,227
7,052
114
12,735
7,492
35,223
0
W
Aphrodite
10,854
2,080
5,364
5,905
14,342
8,859
411
2,035
12,307
20,516
0
L
Rama
airnega
Rama
9,721
6,374
0
1,353
12,829
4,229
0
7,595
5,234
0
26,271
W
Horus
11,739
5,283
2,730
5,365
19,716
25,834
422
5,189
14,527
0
29,884
W
Kukulkan
spidig92
Kukulkan
19,818
3,531
376
1,305
8,993
4,093
977
2,297
6,696
53,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
33,216
127
Minions Killed
151
8
Camps Cleared
2
693,694
Distance Traveled
765,968
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,598
640
42
3
1
283,247
6
L
Chang'e
9,857
657
56
4
4
256,074
5
W
Aphrodite
10,712
714
19
1
0
253,651
0
L
Rama
9,638
643
29
2
3
154,373
2
W
Horus
11,115
741
43
3
1
261,777
0
W
Kukulkan
11,389
759
89
6
1
250,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role