Player Matchup

Kali
Kali
EnuffDakka
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 163L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FarmerFruit
Tsukuyomi
Level 39
God Stats
2W - 10L
1,506 SR
Queue Stats
95W - 136L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
Fightglub
Kuzenbo
Level 98
God Stats
9W - 11L
1,473 SR
Queue Stats
330W - 397L
1,419 Elo+
Party 3
Artemis
Artemis
Tatal
Artemis
Level 43
God Stats
3W - 3L
1,594 SR
Queue Stats
10W - 27L
1,237 Elo+
Solo
Mercury
Mercury
sL l Courtois
Mercury
Level 25
God Stats
4W - 5L
1,443 SR
Queue Stats
74W - 102L
1,277 Elo+
Party 3
Team Averages
Level 50
1,503 SR
1,355 Elo+

VS

Team Averages
Level 94
1,429 SR
1,553 Elo+
Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Fromthefuture0
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 46L
1,713 Elo+
Party 1
Aphrodite
Aphrodite
Itssmeeehiiiiigh
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 39L
1,610 Elo+
Party 1
King Arthur
King Arthur
JC6596
King Arthur
Level 157
God Stats
4W - 4L
1,365 SR
Queue Stats
288W - 256L
1,622 Elo+
Party 1
Osiris
Osiris
Vehyr
Osiris
Level 127
God Stats
42W - 57L
1,282 SR
Queue Stats
472W - 529L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 3
5,445
454
5,351
10,444
5,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
FarmerFruit
Tsukuyomi
10
2 / 7 / 3
6,255
521
7,697
10,729
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Fightglub
Kuzenbo
11
4 / 2 / 0
6,197
516
4,849
8,614
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Tatal
Artemis
9
0 / 7 / 1
5,037
420
2,389
9,325
1,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Mercury
9
2 / 1 / 2
5,716
476
885
7,710
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
13 / 0 / 2
9,685
807
8,615
8,606
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Fromthefuture0
Discordia
13
5 / 1 / 4
7,848
654
9,751
9,361
2,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
13
1 / 0 / 0
7,795
650
2,800
4,779
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JC6596
King Arthur
10
1 / 4 / 9
6,518
543
6,633
8,826
7,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Vehyr
Osiris
11
3 / 5 / 5
7,098
592
4,628
8,675
5,017
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
23
23
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
0
2
14
L
2
6
3
0.58
L
Tsukuyomi
FarmerFruit
Tsukuyomi
2
7
3
0.5
L
Kuzenbo
Fightglub
Kuzenbo
4
2
0
2
W
Discordia
Fromthefuture0
Discordia
5
1
4
7
W
Aphrodite
1
0
0
1
W
King Arthur
JC6596
King Arthur
1
4
9
1.38
L
Artemis
Tatal
Artemis
0
7
1
0.07
W
Osiris
Vehyr
Osiris
3
5
5
1.1
L
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
32,427
46,822
Taken
40,247
21,326
Mitigated
20,310
9,219
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,615
5,087
0
5,386
8,606
3,318
2,032
158
8,448
0
71,650
L
5,351
2,602
0
2,955
10,444
5,535
0
3,243
7,201
0
17,446
L
Tsukuyomi
FarmerFruit
Tsukuyomi
7,697
3,367
0
830
10,729
3,075
116
4,302
6,427
0
29,233
L
Kuzenbo
Fightglub
Kuzenbo
4,849
1,477
0
1,493
8,614
9,337
0
3,507
5,107
23,493
0
W
Discordia
Fromthefuture0
Discordia
9,751
1,037
0
4,709
9,361
2,886
48
214
9,102
50,118
0
W
Aphrodite
2,800
971
464
4,208
4,779
1,496
80
1,964
2,481
44,634
0
W
King Arthur
JC6596
King Arthur
6,633
701
0
2,064
8,826
7,593
0
628
8,068
0
22,599
L
Artemis
Tatal
Artemis
2,389
1,472
0
1,086
9,325
1,324
0
717
8,608
0
21,907
W
Osiris
Vehyr
Osiris
4,628
2,293
0
1,495
8,675
5,017
250
1,244
7,238
0
30,596
L
Mercury
885
445
0
2,855
7,710
2,055
0
782
6,928
0
19,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
38,944
201
Minions Killed
427
0
Camps Cleared
0
1,182,891
Distance Traveled
1,142,145
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,685
807
141
12
0
259,178
2
L
Kali
5,445
454
22
2
0
246,248
2
L
Tsukuyomi
6,255
521
43
4
0
225,681
1
L
Kuzenbo
6,197
516
40
3
0
231,830
0
W
Discordia
7,848
654
86
7
0
230,493
1
W
Aphrodite
7,795
650
114
10
0
199,424
3
W
King Arthur
6,518
543
28
2
0
255,403
1
L
Artemis
5,037
420
48
4
0
214,748
3
W
Osiris
7,098
592
58
5
0
197,647
1
L
Mercury
5,716
476
48
4
0
264,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role