Player Matchup

Aphrodite
Aphrodite
Kokogboy
Aphrodite
Level 29
God Stats
119W - 105L
1,464 SR
Queue Stats
125W - 115L
1,384 Elo+
Party 1
Mercury
Mercury
l0st in sauce
Mercury
Level 100
God Stats
2W - 1L
1,288 SR
Queue Stats
447W - 443L
1,586 Elo+
Party 1
Cerberus
Cerberus
xLooneyGoon92714
Cerberus
Level 29
God Stats
4W - 1L
1,884 SR
Queue Stats
164W - 83L
1,686 Elo+
Party 1
Team Averages
Level 53
1,545 SR
1,552 Elo+

VS

Team Averages
Level 23
1,552 SR
1,359 Elo+
Bastet
Bastet
ArcAngelWing236
Bastet
Level 41
God Stats
10W - 7L
1,608 SR
Queue Stats
144W - 136L
1,529 Elo+
Party 2
Hera
Hera
Lon3rwidow3
Hera
Level 22
God Stats
8W - 5L
1,547 SR
Queue Stats
105W - 88L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
Yusen1
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kokogboy
Aphrodite
15
4 / 2 / 7
9,799
754
3,791
11,829
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
12
1 / 5 / 10
8,827
679
4,175
11,375
7,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 2 / 5
11,191
861
11,356
15,553
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
8,884
683
14,020
12,255
4,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 6 / 3
9,531
733
13,446
10,899
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Yusen1
Guan Yu
3
0 / 0 / 0
6,480
498
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
7
9
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Aphrodite
Kokogboy
Aphrodite
4
2
7
3.75
L
5
6
3
1.08
L
Guan Yu
Yusen1
Guan Yu
0
0
0
0
W
Mercury
1
5
10
1.2
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
27,466
38,757
Taken
23,154
26,892
Mitigated
8,057
17,807
Healing
1,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,020
2,191
0
0
12,255
4,645
0
7,977
4,278
0
27,297
W
Aphrodite
Kokogboy
Aphrodite
3,791
163
6,537
8,357
11,829
4,924
173
4,050
7,779
32,238
0
L
13,446
3,064
0
1,484
10,899
3,412
0
7,431
3,468
41,118
0
L
Guan Yu
Yusen1
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
4,175
1,516
210
150
11,375
7,579
620
4,416
6,959
0
24,976
W
11,356
1,101
0
2,553
15,553
14,389
409
5,357
10,196
33,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
24,895
182
Minions Killed
105
7
Camps Cleared
5
777,570
Distance Traveled
448,162
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,884
683
32
2
4
246,808
4
W
Aphrodite
9,799
754
74
6
3
261,169
2
L
Hera
9,531
733
73
6
1
201,354
3
L
Guan Yu
6,480
498
0
0
0
0
0
W
Mercury
8,827
679
39
3
3
258,392
0
W
Cerberus
11,191
861
69
5
1
258,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role