Player Matchup

Agni
Agni
ChequeMeh
Agni
Level 123
God Stats
9W - 5L
1,572 SR
Queue Stats
83W - 60L
1,622 Elo+
Solo
Chaac
Chaac
WeCanDoDabs
Chaac
Level 122
God Stats
9W - 3L
1,613 SR
Queue Stats
138W - 137L
1,616 Elo+
Party 1
Ullr
Ullr
tryhard or
Ullr
Level 128
God Stats
5W - 1L
1,544 SR
Queue Stats
66W - 49L
1,670 Elo+
Party 1
Team Averages
Level 124
1,576 SR
1,636 Elo+

VS

Team Averages
Level 133
1,490 SR
1,592 Elo+
Ra
Ra
Oh Traxdaddy
Ra
Level 141
God Stats
5W - 6L
1,345 SR
Queue Stats
239W - 233L
1,521 Elo+
Solo
King Arthur
King Arthur
Wings Too Saucy
King Arthur
Level 123
God Stats
6W - 14L
1,442 SR
Queue Stats
545W - 496L
1,556 Elo+
Solo
Bastet
Bastet
x47z
Bastet
Level 136
God Stats
3W - 2L
1,685 SR
Queue Stats
478W - 376L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 4 / 5
11,635
684
14,519
13,908
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 5
11,241
661
11,778
20,522
22,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 6 / 5
11,110
654
13,378
14,170
5,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
11,229
661
9,038
11,719
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Wings Too Saucy
King Arthur
14
3 / 4 / 7
10,981
646
12,245
21,333
23,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
x47z
Bastet
16
7 / 3 / 4
12,141
714
20,878
18,521
6,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
14
14
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
4
4
5
1.63
L
4
3
5
2.17
W
4
4
5
1.63
L
King Arthur
Wings Too Saucy
King Arthur
3
4
7
1.63
W
2
6
5
0.75
L
Bastet
x47z
Bastet
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
42,161
48,600
Taken
51,573
31,240
Mitigated
33,747
9,404
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
14,519
656
0
3,313
13,908
3,652
654
2,037
11,701
48,925
0
L
9,038
943
3,357
3,042
11,719
4,297
1,282
2,921
8,227
46,452
0
W
11,778
1,771
0
5,917
20,522
22,476
509
3,814
16,224
0
27,873
L
King Arthur
Wings Too Saucy
King Arthur
12,245
825
72
1,666
21,333
23,208
58
6,100
14,091
0
35,541
W
13,378
4,661
0
174
14,170
5,112
1,750
2,908
11,054
0
54,575
L
Bastet
x47z
Bastet
20,878
5,176
0
3,532
18,521
6,242
1,236
4,796
12,847
0
36,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
34,351
230
Minions Killed
197
9
Camps Cleared
6
947,397
Distance Traveled
963,516
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,635
684
95
6
2
318,801
3
L
Ra
11,229
661
125
7
2
321,931
2
W
Chaac
11,241
661
40
2
0
325,845
1
L
King Arthur
10,981
646
37
2
1
285,565
0
W
Ullr
11,110
654
95
6
7
302,751
4
L
Bastet
12,141
714
35
2
3
356,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role