Player Matchup

Anubis
Anubis
DNALDxDAISY
Anubis
Level 25
God Stats
8W - 9L
1,505 SR
Queue Stats
292W - 309L
1,325 Elo+
Solo
Bakasura
Bakasura
Giouwu105
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Shadow101504
Loki
Level 25
God Stats
2W - 1L
1,421 SR
Queue Stats
58W - 61L
1,303 Elo+
Solo
Jormungandr
Jormungandr
binetwolf
Jormungandr
Level 28
God Stats
24W - 18L
1,413 SR
Queue Stats
199W - 204L
1,299 Elo+
Solo
Anhur
Anhur
zumhii
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,386 Elo+

VS

Team Averages
Level 21
1,392 SR
1,348 Elo+
Bellona
Bellona
Bl4ckR0se0218
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,351 Elo+
Solo
Susano
Susano
Cuentasegundar14
Susano
Level 25
God Stats
3W - 8L
1,161 SR
Queue Stats
61W - 94L
1,211 Elo+
Solo
Neith
Neith
redbeam409
Neith
Level 3
God Stats
7W - 7L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Zeus
Zeus
thuggles121
Zeus
Level 28
God Stats
1W - 0L
1,436 SR
Queue Stats
40W - 34L
1,433 Elo+
Solo
Hel
Hel
zXzJonathanzXzPR
Hel
Level 29
God Stats
12W - 20L
1,364 SR
Queue Stats
41W - 49L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
11 / 2 / 0
11,971
570
21,500
19,143
8,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Giouwu105
Bakasura
10
2 / 18 / 4
8,168
389
5,684
19,159
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 7 / 3
9,705
462
6,409
18,029
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
binetwolf
Jormungandr
15
3 / 10 / 6
10,218
487
20,152
24,875
22,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
zumhii
Anhur
5
0 / 7 / 3
6,304
300
1,125
5,259
769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
6 / 1 / 13
9,730
463
9,961
15,911
12,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 7 / 11
11,160
531
11,014
15,492
5,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
17
10 / 4 / 8
11,661
555
18,075
19,036
6,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 7 / 9
11,619
553
11,133
14,692
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 13
11,152
531
8,599
14,815
5,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
20
Kills
41
44
Deaths
20
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
1
13
12.5
W
9
7
11
2.07
L
Anubis
11
2
0
5.5
L
Bakasura
Giouwu105
Bakasura
2
18
4
0.22
L
4
7
3
0.79
L
Jormungandr
binetwolf
Jormungandr
3
10
6
0.6
W
Neith
10
4
8
3.5
W
10
7
9
2.07
W
6
1
13
12.5
L
Anhur
zumhii
Anhur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,870
Damage
58,782
86,465
Taken
79,946
45,109
Mitigated
35,268
20,708
Healing
30,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,961
1,632
0
1,191
15,911
12,977
481
8,920
6,474
6,807
25,830
W
11,014
4,349
333
4,186
15,492
5,389
3,063
6,011
9,202
0
42,910
L
Anubis
21,500
470
0
10,696
19,143
8,976
958
6,318
12,825
92,509
0
L
Bakasura
Giouwu105
Bakasura
5,684
3,092
0
1,278
19,159
7,146
0
6,532
12,627
0
23,365
L
6,409
1,483
0
5,226
18,029
5,393
0
3,828
14,201
0
63,086
L
Jormungandr
binetwolf
Jormungandr
20,152
4,912
555
2,755
24,875
22,825
474
4,897
19,978
64,533
0
W
Neith
18,075
8,352
0
9,176
19,036
6,347
4,238
10,152
8,138
0
72,443
W
11,133
3,410
0
1,699
14,692
5,031
2,542
5,733
8,628
62,474
0
W
8,599
711
4,765
9,411
14,815
5,524
2,394
9,136
5,483
60,275
0
L
Anhur
zumhii
Anhur
1,125
979
0
198
5,259
769
22
486
4,773
0
4,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
55,322
375
Minions Killed
436
0
Camps Cleared
0
1,463,485
Distance Traveled
1,767,848
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,730
463
48
2
0
361,894
1
W
Susano
11,160
531
81
4
0
384,328
4
L
Anubis
11,971
570
142
7
0
341,040
0
L
Bakasura
8,168
389
43
2
0
287,220
2
L
Loki
9,705
462
94
4
0
383,478
1
L
Jormungandr
10,218
487
92
4
0
293,374
2
W
Neith
11,661
555
92
4
0
326,952
1
W
Zeus
11,619
553
96
5
0
292,813
0
W
Hel
11,152
531
119
6
0
401,861
0
L
Anhur
6,304
300
4
0
0
158,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role