Player Matchup

Hercules
Hercules
Bunny feng3641
Hercules
Level 11
God Stats
8W - 17L
1,654 SR
Queue Stats
45W - 68L
1,445 Elo+
Solo
Janus
Janus
ShadowGodslayerX
Janus
Level 23
God Stats
9W - 16L
1,376 SR
Queue Stats
61W - 84L
1,239 Elo+
Solo
Danzaburou
Danzaburou
Zenaku Ryuu
Danzaburou
Level 11
God Stats
4W - 3L
1,598 SR
Queue Stats
18W - 11L
1,557 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,414 Elo+

VS

Team Averages
Level 107
1,548 SR
1,477 Elo+
Zeus
Zeus
BigShane024
Zeus
Level 147
God Stats
33W - 29L
1,591 SR
Queue Stats
79W - 87L
1,464 Elo+
Solo
Artemis
Artemis
HackFramer
Artemis
Level 157
God Stats
42W - 35L
1,552 SR
Queue Stats
611W - 660L
1,467 Elo+
Solo
Ares
Ares
TacticalACE12
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
0 / 0 / 1
5,659
566
231
2,001
650
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 8 / 1
6,178
618
4,285
8,167
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Zenaku Ryuu
Danzaburou
11
5 / 4 / 0
7,632
763
7,273
9,984
3,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 3
8,144
814
8,589
4,334
1,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
HackFramer
Artemis
11
3 / 1 / 4
7,833
783
5,246
5,592
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 9
7,663
766
4,192
10,151
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
12
12
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Hercules
0
0
1
0.5
W
Artemis
HackFramer
Artemis
3
1
4
5
L
0
8
1
0.06
W
3
2
9
3.75
L
Danzaburou
Zenaku Ryuu
Danzaburou
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,789
Damage
18,027
20,152
Taken
20,077
6,521
Mitigated
12,781
1,371
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,589
728
554
790
4,334
1,324
910
428
3,852
32,608
0
L
Hercules
231
62
0
210
2,001
650
0
1,786
93
0
437
W
Artemis
HackFramer
Artemis
5,246
2,234
0
1,646
5,592
2,972
986
1,456
4,084
0
28,456
L
4,285
174
0
128
8,167
2,492
0
4,963
2,694
22,750
0
W
4,192
311
0
2,638
10,151
8,485
307
2,642
7,071
9,088
0
L
Danzaburou
Zenaku Ryuu
Danzaburou
7,273
2,494
0
1,033
9,984
3,379
0
5,648
3,864
0
17,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,469
Gold Earned
23,640
70
Minions Killed
109
1
Camps Cleared
8
351,604
Distance Traveled
520,909
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,144
814
66
7
2
169,146
1
L
Hercules
5,659
566
1
0
0
23,480
1
W
Artemis
7,833
783
35
4
4
164,973
0
L
Janus
6,178
618
46
5
0
153,386
3
W
Ares
7,663
766
8
1
2
186,790
2
L
Danzaburou
7,632
763
23
2
1
174,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role