Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BetterjungIewin
Susano
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
143W - 22L
1,958 Elo+
Party 1
Olorun
Olorun
Bettersolowin
Olorun
Level 7
God Stats
4W - 0L
1,722 SR
Queue Stats
67W - 19L
1,791 Elo+
Party 1
Set
Set
Kaiihiwatari
Set
Level 22
God Stats
2W - 3L
1,253 SR
Queue Stats
21W - 25L
1,428 Elo+
Solo
Rama
Rama
quentinouss789
Rama
Level 85
God Stats
9W - 2L
1,544 SR
Queue Stats
64W - 33L
1,694 Elo+
Party 1
Team Averages
Level 49
1,504 SR
1,674 Elo+

VS

Team Averages
Level 22
1,554 SR
1,551 Elo+
Discordia
Discordia
HasimLeader
Discordia
Level 19
God Stats
1W - 1L
1,660 SR
Queue Stats
27W - 22L
1,568 Elo+
Solo
Achilles
Achilles
MamaEasy69
Achilles
Level 28
God Stats
19W - 20L
1,645 SR
Queue Stats
112W - 109L
1,536 Elo+
Solo
Rama
Rama
PucujRakiete
Rama
Level 30
God Stats
2W - 2L
1,689 SR
Queue Stats
33W - 27L
1,540 Elo+
Party 2
Thor
Thor
ShadowWings2
Thor
Level 6
God Stats
1W - 4L
1,262 SR
Queue Stats
13W - 10L
1,574 Elo+
Solo
Ymir
Ymir
rambo121
Ymir
Level 29
God Stats
2W - 2L
1,517 SR
Queue Stats
32W - 26L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 3 / 19
8,153
582
4,647
11,475
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
11 / 3 / 4
9,714
694
15,213
10,785
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
17 / 1 / 8
10,367
741
17,593
13,487
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 1
8,478
606
4,218
8,148
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 2 / 4
9,312
665
12,023
9,282
3,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HasimLeader
Discordia
11
1 / 11 / 4
7,266
519
9,420
10,950
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MamaEasy69
Achilles
12
1 / 4 / 0
6,886
492
6,295
10,475
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 11 / 3
5,668
405
6,347
14,468
3,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 5 / 0
7,250
518
5,155
12,584
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
1 / 10 / 4
6,754
482
5,350
14,240
5,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
41
Kills
9
10
Deaths
41
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
19
3.17
W
11
3
4
4.33
W
17
1
8
21
L
Discordia
HasimLeader
Discordia
1
11
4
0.27
W
2
1
1
2.5
L
Achilles
MamaEasy69
Achilles
1
4
0
0.25
L
1
11
3
0.23
L
5
5
0
1
W
11
2
4
6.5
L
Ymir
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,694
Damage
32,567
53,177
Taken
62,717
30,459
Mitigated
21,645
21,292
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,647
496
0
1,356
11,475
9,769
412
3,334
7,989
15,097
0
W
15,213
6,110
0
4,854
10,785
3,953
211
1,265
9,418
0
68,954
W
17,593
10,530
332
8,482
13,487
6,455
4,125
5,651
7,488
67,716
7,204
L
Discordia
HasimLeader
Discordia
9,420
583
0
350
10,950
2,875
0
4,292
6,658
35,349
0
W
4,218
1,730
0
2,528
8,148
6,697
2,118
0
8,148
0
44,833
L
Achilles
MamaEasy69
Achilles
6,295
2,157
0
2,446
10,475
6,547
180
0
10,055
0
37,818
L
6,347
5,755
0
2,855
14,468
3,211
0
5,259
9,209
0
23,066
L
5,155
705
0
1,010
12,584
3,929
0
4,503
8,042
0
33,037
W
12,023
9,280
0
3,740
9,282
3,585
2,282
3,821
5,364
0
63,028
L
Ymir
5,350
859
0
1,440
14,240
5,083
0
6,299
7,941
22,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,024
Gold Earned
33,824
467
Minions Killed
299
0
Camps Cleared
0
1,379,036
Distance Traveled
1,230,356
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,153
582
15
1
0
279,444
2
W
Susano
9,714
694
116
8
0
296,453
4
W
Olorun
10,367
741
131
9
0
274,012
2
L
Discordia
7,266
519
70
5
0
236,653
1
W
Set
8,478
606
103
7
0
280,731
3
L
Achilles
6,886
492
76
5
0
242,886
4
L
Rama
5,668
405
38
3
0
237,808
0
L
Thor
7,250
518
72
5
0
288,988
5
W
Rama
9,312
665
102
7
0
248,396
1
L
Ymir
6,754
482
43
3
0
224,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role