Player Matchup

Kukulkan
Kukulkan
Berghmans_K
Kukulkan
Level 16
God Stats
26W - 13L
1,649 SR
Queue Stats
30W - 19L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
GurScope
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
Knighticus91
Nu Wa
Level 23
God Stats
1W - 2L
1,509 SR
Queue Stats
68W - 59L
1,454 Elo+
Solo
Thor
Thor
eduardoedu_mdc
Thor
Level 8
God Stats
0W - 3L
1,342 SR
Queue Stats
5W - 15L
1,115 Elo+
Solo
Nox
Nox
valdelubiel
Nox
Level 29
God Stats
11W - 6L
1,617 SR
Queue Stats
19W - 18L
1,465 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,403 Elo+

VS

Team Averages
Level 25
1,488 SR
1,441 Elo+
Danzaburou
Danzaburou
Alexy1990
Danzaburou
Level 28
God Stats
105W - 106L
1,474 SR
Queue Stats
129W - 146L
1,419 Elo+
Solo
Nox
Nox
Cyprijan
Nox
Level 23
God Stats
17W - 12L
1,513 SR
Queue Stats
120W - 148L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
JorZoneHD
Ao Kuang
Level 29
God Stats
3W - 2L
1,475 SR
Queue Stats
127W - 113L
1,503 Elo+
Solo
Anhur
Anhur
Katt3n jansson
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
xxblak_boxx
Gilgamesh
Level 25
God Stats
112W - 98L
1,476 SR
Queue Stats
125W - 120L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Berghmans_K
Kukulkan
17
5 / 2 / 2
12,147
1,104
15,786
10,848
4,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GurScope
Jormungandr
18
5 / 9 / 7
11,992
1,090
12,105
24,536
27,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 6 / 10
10,569
961
15,903
13,603
5,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 17 / 3
10,038
913
7,413
21,965
10,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 10 / 7
11,085
1,008
12,635
19,147
8,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexy1990
Danzaburou
20
7 / 2 / 23
13,757
1,251
27,117
13,817
4,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 4 / 18
11,728
1,066
8,977
12,658
4,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
JorZoneHD
Ao Kuang
20
16 / 1 / 13
13,847
1,259
23,343
18,618
6,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 6 / 25
12,228
1,112
11,500
13,145
4,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
xxblak_boxx
Gilgamesh
19
10 / 1 / 16
12,716
1,156
11,292
12,727
10,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
139
14
Kills
44
44
Deaths
14
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexy1990
Danzaburou
7
2
23
9.25
L
Kukulkan
Berghmans_K
Kukulkan
5
2
2
3
W
7
4
18
4
L
Jormungandr
GurScope
Jormungandr
5
9
7
0.94
W
Ao Kuang
JorZoneHD
Ao Kuang
16
1
13
22.5
W
4
6
25
2.75
L
0
6
10
0.83
L
2
17
3
0.21
L
2
10
7
0.55
W
Gilgamesh
xxblak_boxx
Gilgamesh
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,842
Damage
82,229
90,099
Taken
70,965
56,295
Mitigated
28,605
1,996
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexy1990
Danzaburou
27,117
14,889
347
5,559
13,817
4,127
0
12,777
1,040
0
83,294
L
Kukulkan
Berghmans_K
Kukulkan
15,786
1,337
0
269
10,848
4,121
0
2,370
8,478
65,101
0
W
8,977
1,461
0
1,287
12,658
4,055
0
9,988
2,670
18,432
0
L
Jormungandr
GurScope
Jormungandr
12,105
3,293
0
10
24,536
27,925
0
10,919
13,617
27,508
0
W
Ao Kuang
JorZoneHD
Ao Kuang
23,343
11,557
0
6,467
18,618
6,112
0
14,778
3,840
38,817
0
W
11,500
8,159
0
1,542
13,145
4,054
0
10,513
2,632
0
36,071
L
15,903
5,761
0
1,065
13,603
5,552
0
6,308
7,295
29,571
0
L
7,413
2,363
0
0
21,965
10,689
0
10,345
11,383
174
18,769
L
12,635
1,241
0
652
19,147
8,008
0
2,378
16,769
24,791
0
W
Gilgamesh
xxblak_boxx
Gilgamesh
11,292
3,436
0
169
12,727
10,257
0
8,547
4,180
0
22,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,831
Gold Earned
64,276
217
Minions Killed
257
4
Camps Cleared
12
974,583
Distance Traveled
1,028,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,757
1,251
119
11
1
193,884
0
L
Kukulkan
12,147
1,104
110
10
1
204,509
1
W
Nox
11,728
1,066
30
3
1
182,258
0
L
Jormungandr
11,992
1,090
27
2
0
200,941
0
W
Ao Kuang
13,847
1,259
20
2
8
246,385
0
W
Anhur
12,228
1,112
63
6
2
177,683
0
L
Nu Wa
10,569
961
23
2
0
197,102
0
L
Thor
10,038
913
32
3
0
151,158
1
L
Nox
11,085
1,008
25
2
3
220,873
0
W
Gilgamesh
12,716
1,156
25
2
0
228,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role