Player Matchup

Persephone
Persephone
DawnShaker
Persephone
Level 118
God Stats
11W - 12L
1,462 SR
Queue Stats
392W - 384L
1,515 Elo+
Party 1
Cerberus
Cerberus
HasimLeader
Cerberus
Level 19
God Stats
5W - 6L
1,422 SR
Queue Stats
27W - 22L
1,551 Elo+
Solo
Thor
Thor
Poooooor
Thor
Level 29
God Stats
29W - 19L
1,641 SR
Queue Stats
211W - 203L
1,621 Elo+
Solo
Bellona
Bellona
XXeLiOXX
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,525 Elo+
Party 1
Merlin
Merlin
dEMAGORGAN
Merlin
Level 4
God Stats
2W - 0L
1,818 SR
Queue Stats
3W - 3L
1,751 Elo+
Solo
Team Averages
Level 36
1,569 SR
1,593 Elo+

VS

Team Averages
Level 19
1,475 SR
1,633 Elo+
Anhur
Anhur
Arkohz
Anhur
Level 14
God Stats
1W - 2L
1,261 SR
Queue Stats
81W - 62L
1,602 Elo+
Solo
Poseidon
Poseidon
DaddyMacky
Poseidon
Level 28
God Stats
3W - 5L
1,252 SR
Queue Stats
116W - 74L
1,663 Elo+
Solo
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 18
God Stats
60W - 42L
1,642 SR
Queue Stats
83W - 66L
1,614 Elo+
Solo
Ymir
Ymir
Tríçky
Ymir
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
53W - 47L
1,620 Elo+
Solo
He Bo
He Bo
allahc0reontop
He Bo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DawnShaker
Persephone
8
0 / 2 / 1
5,220
522
3,886
4,210
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HasimLeader
Cerberus
8
0 / 5 / 1
4,685
469
1,039
6,719
2,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
10
3 / 1 / 0
5,757
576
4,182
4,785
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XXeLiOXX
Bellona
6
0 / 4 / 1
3,910
391
1,556
7,296
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
dEMAGORGAN
Merlin
6
1 / 6 / 1
4,517
452
2,025
5,828
1,253
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arkohz
Anhur
9
5 / 1 / 6
6,209
621
3,649
4,589
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
DaddyMacky
Poseidon
13
1 / 0 / 0
7,046
705
2,653
3,325
835
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
ReepyNeme
Nemesis
10
6 / 0 / 3
6,350
635
3,919
4,681
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
8
1 / 3 / 5
5,552
555
3,599
7,496
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
5 / 0 / 5
6,260
626
7,185
8,724
2,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arkohz
Anhur
5
1
6
8
L
Poseidon
DaddyMacky
Poseidon
1
0
0
1
W
Persephone
DawnShaker
Persephone
0
2
1
0.25
W
Cerberus
HasimLeader
Cerberus
0
5
1
0.1
W
Thor
3
1
0
3
L
Nemesis
ReepyNeme
Nemesis
6
0
3
7.5
L
Ymir
1
3
5
1.17
W
Bellona
XXeLiOXX
Bellona
0
4
1
0.13
L
5
0
5
7.5
W
Merlin
dEMAGORGAN
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,688
Damage
21,005
28,838
Taken
28,815
9,383
Mitigated
12,442
5,196
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arkohz
Anhur
3,649
1,972
0
1,669
4,589
1,342
1,657
1,173
3,416
0
27,875
L
Poseidon
DaddyMacky
Poseidon
2,653
230
0
1,285
3,325
835
0
211
3,114
51,590
0
W
Persephone
DawnShaker
Persephone
3,886
420
0
887
4,210
1,125
0
2,179
2,029
25,205
0
W
Cerberus
HasimLeader
Cerberus
1,039
152
0
1,450
6,719
2,291
0
3,411
3,284
21,603
0
W
Thor
4,182
926
0
1,947
4,785
1,412
218
1,160
3,595
0
30,909
L
Nemesis
ReepyNeme
Nemesis
3,919
1,857
0
580
4,681
1,534
187
1,368
3,313
0
31,924
L
Ymir
3,599
1,563
0
2,164
7,496
6,520
713
2,446
5,050
14,939
0
W
Bellona
XXeLiOXX
Bellona
1,556
86
0
188
7,296
3,302
0
5,016
2,192
1,052
7,066
L
7,185
1,543
142
920
8,724
2,211
731
2,101
6,623
30,027
0
W
Merlin
dEMAGORGAN
Merlin
2,025
367
0
724
5,828
1,253
0
1,529
4,299
11,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
31,417
222
Minions Killed
328
0
Camps Cleared
0
960,639
Distance Traveled
1,339,603
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,209
621
52
5
0
172,930
4
L
Poseidon
7,046
705
129
13
0
202,468
1
W
Persephone
5,220
522
53
5
0
190,666
5
W
Cerberus
4,685
469
66
7
0
184,977
0
W
Thor
5,757
576
69
7
0
218,640
4
L
Nemesis
6,350
635
68
7
0
216,154
0
L
Ymir
5,552
555
19
2
0
157,070
1
W
Bellona
3,910
391
17
2
0
202,672
0
L
He Bo
6,260
626
60
6
0
590,981
0
W
Merlin
4,517
452
17
2
0
163,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role