Player Matchup

Hel
Hel
Bronze III
Mightyknight197
Hel
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,185 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
MrBelvedereVodka
Xing Tian
Bronze III
Level 101
God Stats
1W - 2L
1,928 SR
Queue Stats
1W - 6L
1,439 MMR
Solo
Bacchus
Bacchus
Bronze III
PandaEXD
Bacchus
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,134 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,643 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,450 SR
1,227 MMR
Geb
Geb
Gold IV
ChakaL-006
Geb
Gold IV
Level 143
God Stats
6W - 3L
1,653 SR
Queue Stats
146W - 160L
1,458 MMR
Solo
Achilles
Achilles
Silver V
e656607
Achilles
Silver V
Level 86
God Stats
1W - 2L
1,230 SR
Queue Stats
11W - 22L
983 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
hamid_btc
Morgan Le Fay
Silver I
Level 136
God Stats
6W - 7L
1,468 SR
Queue Stats
113W - 138L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
9,209
576
9,868
16,699
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
12
0 / 5 / 2
9,241
578
7,434
23,310
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
PandaEXD
Bacchus
10
0 / 6 / 1
8,151
509
5,697
19,465
20,648
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresAthenaZeusThothAh Puch

VS

Bans
SobekArtemisGilgameshHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 14
11,816
739
14,337
13,991
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
e656607
Achilles
13
3 / 2 / 11
10,225
639
14,542
14,629
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
hamid_btc
Morgan Le Fay
15
11 / 0 / 7
11,917
745
20,995
10,029
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
2
7
0
0.29
L
Xing Tian
0
5
2
0.2
L
Bacchus
PandaEXD
Bacchus
0
6
1
0.08
W
Achilles
e656607
Achilles
3
2
11
4.25
W
Morgan Le Fay
hamid_btc
Morgan Le Fay
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
49,874
59,474
Taken
38,649
46,555
Mitigated
28,900
14,012
Healing
16,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,337
1,726
0
5,776
13,991
17,435
350
8,921
5,070
35,200
0
L
9,868
221
5,201
4,768
16,699
5,261
0
10,078
6,277
39,436
0
L
Xing Tian
7,434
806
791
2,365
23,310
20,646
0
14,570
8,231
27,575
0
L
Bacchus
PandaEXD
Bacchus
5,697
739
463
424
19,465
20,648
0
11,911
7,200
15,216
0
W
Achilles
e656607
Achilles
14,542
4,401
0
3,064
14,629
7,482
552
8,595
6,034
0
39,039
W
Morgan Le Fay
hamid_btc
Morgan Le Fay
20,995
1,972
784
6,401
10,029
3,983
1,835
6,372
3,657
63,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
33,958
122
Minions Killed
154
4
Camps Cleared
8
821,323
Distance Traveled
890,439
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,816
739
58
4
1
296,701
2
L
Hel
9,209
576
60
4
2
260,572
0
L
Xing Tian
9,241
578
44
3
2
275,939
6
L
Bacchus
8,151
509
18
1
0
284,812
2
W
Achilles
10,225
639
23
1
2
304,023
5
W
Morgan Le Fay
11,917
745
73
5
5
289,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role