Player Matchup

Yemoja
Yemoja
Arnie2
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
CamiloJose09
Janus
Level 18
God Stats
18W - 23L
1,518 SR
Queue Stats
34W - 45L
1,458 Elo+
Solo
Kukulkan
Kukulkan
MarkGrr
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Hachiman
Hachiman
Moczo
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
Noza2069
Sun Wukong
Level 8
God Stats
2W - 5L
949 SR
Queue Stats
13W - 23L
1,277 Elo+
Solo
Team Averages
Level 11
1,393 SR
1,339 Elo+

VS

Team Averages
Level 13
1,543 SR
1,428 Elo+
Neith
Neith
 
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GS111711
Thanatos
Level 27
God Stats
2W - 1L
1,783 SR
Queue Stats
17W - 19L
1,289 Elo+
Solo
Ymir
Ymir
Manuar2000
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Geb
Geb
Nekrozx
Geb
Level 11
God Stats
4W - 5L
1,435 SR
Queue Stats
8W - 6L
1,510 Elo+
Solo
Anhur
Anhur
mirlako
Anhur
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 49L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arnie2
Yemoja
10
0 / 7 / 2
6,740
396
2,997
16,046
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 8 / 4
7,648
450
8,009
11,747
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MarkGrr
Kukulkan
11
3 / 7 / 4
7,496
441
8,331
8,490
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Moczo
Hachiman
12
4 / 10 / 0
7,624
448
10,207
14,719
3,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Noza2069
Sun Wukong
10
1 / 5 / 0
7,062
415
3,498
10,026
5,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
18 / 0 / 3
11,325
666
21,974
12,723
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
GS111711
Thanatos
15
11 / 2 / 2
9,624
566
12,067
13,198
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 13
8,520
501
2,830
12,564
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Geb
17
5 / 1 / 3
10,209
601
5,966
10,413
8,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
mirlako
Anhur
15
3 / 5 / 1
8,703
512
2,640
9,425
3,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
37
37
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
0
3
19.5
L
Yemoja
Arnie2
Yemoja
0
7
2
0.14
L
2
8
4
0.5
W
Thanatos
GS111711
Thanatos
11
2
2
6
W
0
3
13
2.17
L
Kukulkan
MarkGrr
Kukulkan
3
7
4
0.71
L
Hachiman
Moczo
Hachiman
4
10
0
0.4
W
Geb
5
1
3
6.5
L
Sun Wukong
Noza2069
Sun Wukong
1
5
0
0.2
W
Anhur
mirlako
Anhur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
45,477
61,028
Taken
58,323
25,256
Mitigated
32,499
7,806
Healing
29,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,974
10,762
0
8,750
12,723
5,289
2,684
4,507
8,030
0
111,483
L
Yemoja
Arnie2
Yemoja
2,997
1,623
463
1,214
16,046
11,681
190
1,809
14,237
17,270
0
L
8,009
274
0
1,520
11,747
2,190
159
1,014
10,733
29,967
0
W
Thanatos
GS111711
Thanatos
12,067
3,018
0
12,504
13,198
4,795
0
3,942
8,976
0
57,637
W
2,830
497
118
4,610
12,564
10,459
570
3,946
8,410
11,290
0
L
Kukulkan
MarkGrr
Kukulkan
8,331
395
0
0
8,490
2,771
157
445
8,045
28,842
0
L
Hachiman
Moczo
Hachiman
10,207
6,930
0
2,015
14,719
3,564
28
948
13,771
0
40,458
W
Geb
5,966
849
0
1,890
10,413
8,820
1,268
531
9,828
65,215
0
L
Sun Wukong
Noza2069
Sun Wukong
3,498
486
0
2,594
10,026
5,050
29
4,580
5,446
0
27,326
W
Anhur
mirlako
Anhur
2,640
878
0
2,126
9,425
3,136
1,163
5,065
3,742
0
38,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
48,381
247
Minions Killed
505
0
Camps Cleared
0
1,328,049
Distance Traveled
1,495,938
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,325
666
165
10
0
317,654
1
L
Yemoja
6,740
396
22
1
0
257,844
0
L
Janus
7,648
450
53
3
0
310,584
5
W
Thanatos
9,624
566
87
5
0
341,493
0
W
Ymir
8,520
501
17
1
0
300,521
0
L
Kukulkan
7,496
441
46
3
0
293,641
1
L
Hachiman
7,624
448
66
4
0
268,816
0
W
Geb
10,209
601
140
8
0
271,655
1
L
Sun Wukong
7,062
415
60
4
0
197,164
0
W
Anhur
8,703
512
96
6
0
264,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role