Player Matchup

Sobek
Sobek
AJGums
Sobek
Level 109
God Stats
5W - 0L
1,653 SR
Queue Stats
119W - 45L
1,799 Elo+
Party 1
Izanami
Izanami
I 4M N3G4N
Izanami
Level 46
God Stats
19W - 28L
1,418 SR
Queue Stats
141W - 270L
1,164 Elo+
Solo
Ra
Ra
ShoGosu
Ra
Level 156
God Stats
2W - 0L
1,405 SR
Queue Stats
114W - 51L
1,745 Elo+
Party 1
Team Averages
Level 104
1,492 SR
1,569 Elo+

VS

Team Averages
Level 75
1,406 SR
1,377 Elo+
Kuzenbo
Kuzenbo
G-Mun_513
Kuzenbo
Level 85
God Stats
25W - 44L
1,368 SR
Queue Stats
345W - 483L
1,284 Elo+
Solo
Neith
Neith
JX7Y
Neith
Level 32
God Stats
3W - 15L
1,286 SR
Queue Stats
147W - 176L
1,315 Elo+
Solo
Fenrir
Fenrir
LGD Purest
Fenrir
Level 107
God Stats
23W - 14L
1,564 SR
Queue Stats
217W - 172L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AJGums
Sobek
14
4 / 1 / 8
10,218
730
8,272
12,083
13,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
I 4M N3G4N
Izanami
11
1 / 2 / 8
8,786
628
6,803
8,807
2,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
10 / 2 / 5
10,752
768
18,076
10,617
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
G-Mun_513
Kuzenbo
9
1 / 5 / 2
7,944
567
5,276
18,464
17,184
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
JX7Y
Neith
12
2 / 6 / 3
9,121
652
9,692
15,250
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
LGD Purest
Fenrir
10
2 / 4 / 1
8,273
591
5,742
7,680
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
AJGums
Sobek
4
1
8
8
L
Kuzenbo
G-Mun_513
Kuzenbo
1
5
2
0.4
W
Izanami
I 4M N3G4N
Izanami
1
2
8
2.5
L
Neith
JX7Y
Neith
2
6
3
0.58
L
Fenrir
LGD Purest
Fenrir
2
4
1
0.63
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
20,710
31,507
Taken
41,394
21,110
Mitigated
25,966
10,602
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AJGums
Sobek
8,272
831
523
3,343
12,083
13,744
399
2,586
9,215
21,965
0
L
Kuzenbo
G-Mun_513
Kuzenbo
5,276
1,487
208
3,880
18,464
17,184
0
10,307
8,157
9,675
0
W
Izanami
I 4M N3G4N
Izanami
6,803
4,120
0
953
8,807
2,910
1,207
982
7,621
0
23,000
L
Neith
JX7Y
Neith
9,692
2,615
0
1,819
15,250
4,320
0
10,696
4,554
0
37,635
L
Fenrir
LGD Purest
Fenrir
5,742
503
0
1,211
7,680
4,462
0
5,574
2,106
0
11,516
W
18,076
3,391
2,956
2,827
10,617
4,456
760
2,126
8,328
52,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
25,338
165
Minions Killed
88
7
Camps Cleared
1
743,103
Distance Traveled
690,864
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,218
730
29
2
2
266,865
0
L
Kuzenbo
7,944
567
3
0
0
216,358
0
W
Izanami
8,786
628
48
3
0
224,462
0
L
Neith
9,121
652
67
5
1
237,595
0
L
Fenrir
8,273
591
18
1
0
236,911
1
W
Ra
10,752
768
88
6
5
251,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role