Player Matchup

Horus
Horus
ErshEight
Horus
Level 87
God Stats
1W - 7L
1,135 SR
Queue Stats
149W - 163L
1,567 Elo+
Party 1
Anhur
Anhur
Rementai
Anhur
Level 40
God Stats
0W - 2L
1,322 SR
Queue Stats
25W - 24L
1,543 Elo+
Party 1
Vulcan
Vulcan
SlimyShrimp
Vulcan
Level 148
God Stats
45W - 23L
1,793 SR
Queue Stats
655W - 541L
1,571 Elo+
Solo
Team Averages
Level 92
1,416 SR
1,560 Elo+

VS

Team Averages
Level 138
1,473 SR
1,573 Elo+
Khepri
Khepri
Hikkikоmоri
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 131L
1,554 Elo+
Party 2
Medusa
Medusa
Zakila
Medusa
Level 157
God Stats
20W - 12L
1,749 SR
Queue Stats
537W - 550L
1,680 Elo+
Solo
Janus
Janus
Маrkus
Janus
Level 128
God Stats
2W - 2L
1,169 SR
Queue Stats
116W - 110L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ErshEight
Horus
12
5 / 0 / 10
8,385
762
8,714
7,742
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Rementai
Anhur
11
4 / 4 / 11
8,239
749
4,597
7,205
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
8 / 1 / 5
9,037
822
12,038
4,571
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 4
6,405
582
2,843
12,754
3,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Zakila
Medusa
11
2 / 3 / 3
7,580
689
6,454
9,273
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Маrkus
Janus
10
3 / 6 / 0
7,155
650
3,758
7,952
1,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
ErshEight
Horus
5
0
10
10
W
0
8
4
0.25
L
Anhur
Rementai
Anhur
4
4
11
2.38
L
Vulcan
8
1
5
10.5
W
Medusa
Zakila
Medusa
2
3
3
1.17
W
Janus
Маrkus
Janus
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
13,055
19,518
Taken
29,979
9,610
Mitigated
7,410
5,313
Healing
1,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ErshEight
Horus
8,714
2,861
354
3,067
7,742
5,466
815
2,783
4,959
0
10,549
W
2,843
35
0
0
12,754
3,231
73
5,117
7,234
12,982
0
L
Anhur
Rementai
Anhur
4,597
2,110
0
1,130
7,205
2,351
1,410
2,963
4,242
0
17,350
L
Vulcan
12,038
2,607
0
762
4,571
1,793
568
1,256
3,315
50,158
0
W
Medusa
Zakila
Medusa
6,454
2,281
0
1,454
9,273
2,665
255
3,262
5,613
0
25,940
W
Janus
Маrkus
Janus
3,758
93
0
0
7,952
1,514
0
3,366
4,219
16,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
21,140
127
Minions Killed
91
6
Camps Cleared
3
631,510
Distance Traveled
551,442
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,385
762
10
1
0
222,018
1
W
Khepri
6,405
582
18
2
0
168,608
3
L
Anhur
8,239
749
37
3
3
189,526
0
L
Vulcan
9,037
822
80
7
3
219,966
5
W
Medusa
7,580
689
51
5
1
184,668
3
W
Janus
7,155
650
22
2
2
198,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role