Player Matchup

Chang'e
Chang'e
DehPurpaDerp
Chang'e
Level 141
God Stats
1W - 1L
1,817 SR
Queue Stats
5W - 10L
1,436 Elo+
Party 1
Chiron
Chiron
Snoooppy78
Chiron
Level 79
God Stats
1W - 5L
1,277 SR
Queue Stats
161W - 160L
1,354 Elo+
Solo
Charybdis
Charybdis
angelnoid
Charybdis
Level 66
God Stats
1W - 5L
1,122 SR
Queue Stats
23W - 23L
1,408 Elo+
Solo
Sylvanus
Sylvanus
leefiredragon
Sylvanus
Level 149
God Stats
12W - 11L
1,604 SR
Queue Stats
106W - 80L
1,652 Elo+
Party 1
Susano
Susano
simonmyj
Susano
Level 82
God Stats
0W - 1L
1,288 SR
Queue Stats
38W - 38L
1,378 Elo+
Solo
Team Averages
Level 103
1,422 SR
1,446 Elo+

VS

Team Averages
Level 98
1,524 SR
1,479 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AirMR G 1973
Scylla
Level 87
God Stats
4W - 3L
1,485 SR
Queue Stats
325W - 288L
1,486 Elo+
Solo
Nemesis
Nemesis
Queenbutterchef
Nemesis
Level 108
God Stats
2W - 0L
1,731 SR
Queue Stats
542W - 522L
1,561 Elo+
Solo
Neith
Neith
lNLFI
Neith
Level 67
God Stats
3W - 6L
1,336 SR
Queue Stats
285W - 261L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
niall6_6_6
Cu Chulainn
Level 100
God Stats
8W - 7L
1,566 SR
Queue Stats
69W - 90L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DehPurpaDerp
Chang'e
14
3 / 4 / 1
7,844
523
5,958
7,839
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Snoooppy78
Chiron
12
0 / 6 / 0
6,387
426
5,979
11,907
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
angelnoid
Charybdis
10
2 / 1 / 1
6,427
428
921
4,642
1,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
leefiredragon
Sylvanus
13
4 / 1 / 2
7,453
497
7,323
10,971
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
simonmyj
Susano
11
0 / 6 / 5
6,794
453
5,331
12,129
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 6
6,661
444
5,029
9,275
5,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
14
5 / 1 / 3
8,733
582
7,859
8,183
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 6
8,166
544
5,142
10,564
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
lNLFI
Neith
14
3 / 2 / 1
8,298
553
5,016
6,331
1,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
niall6_6_6
Cu Chulainn
13
4 / 4 / 3
8,152
543
8,030
13,876
8,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
18
18
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
6
5
W
Scylla
5
1
3
6.5
L
Chang'e
DehPurpaDerp
Chang'e
3
4
1
0.88
W
4
1
6
7
L
Chiron
Snoooppy78
Chiron
0
6
0
0
L
Charybdis
angelnoid
Charybdis
2
1
1
2.5
W
Neith
lNLFI
Neith
3
2
1
1.75
L
Sylvanus
leefiredragon
Sylvanus
4
1
2
5
W
Cu Chulainn
niall6_6_6
Cu Chulainn
4
4
3
1.38
L
Susano
simonmyj
Susano
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
31,076
47,488
Taken
48,229
20,101
Mitigated
22,875
16,971
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,029
408
350
2,626
9,275
5,456
195
2,570
6,643
25,220
0
W
Scylla
7,859
944
0
4,134
8,183
2,390
223
1,818
6,347
56,389
0
L
Chang'e
DehPurpaDerp
Chang'e
5,958
382
508
2,749
7,839
2,590
0
1,890
5,909
38,044
0
W
5,142
1,929
0
5,034
10,564
4,422
122
1,786
8,778
0
49,301
L
Chiron
Snoooppy78
Chiron
5,979
1,797
763
3,916
11,907
4,576
453
4,606
7,023
0
39,685
L
Charybdis
angelnoid
Charybdis
921
508
0
1,504
4,642
1,381
21
265
4,377
0
25,829
W
Neith
lNLFI
Neith
5,016
2,397
0
3,263
6,331
1,853
1,238
1,203
5,128
0
53,222
L
Sylvanus
leefiredragon
Sylvanus
7,323
2,082
1,139
4,452
10,971
6,999
0
3,652
7,189
27,890
8,535
W
Cu Chulainn
niall6_6_6
Cu Chulainn
8,030
2,178
0
4,647
13,876
8,754
853
4,757
8,679
11,296
31,254
L
Susano
simonmyj
Susano
5,331
1,451
0
1,940
12,129
4,555
0
3,979
7,996
0
30,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,905
Gold Earned
40,010
362
Minions Killed
405
0
Camps Cleared
0
1,222,658
Distance Traveled
1,423,851
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,661
444
36
2
0
294,154
2
W
Scylla
8,733
582
99
7
0
276,428
2
L
Chang'e
7,844
523
80
5
0
257,819
8
W
Nemesis
8,166
544
91
6
0
328,719
2
L
Chiron
6,387
426
89
6
0
250,374
3
L
Charybdis
6,427
428
65
4
0
176,334
0
W
Neith
8,298
553
101
7
0
272,709
2
L
Sylvanus
7,453
497
63
4
0
260,326
6
W
Cu Chulainn
8,152
543
78
5
0
251,841
4
L
Susano
6,794
453
65
4
0
277,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role