Player Matchup

Ra
Ra
 
Ra
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TheJumbodian
Hou Yi
Level 46
God Stats
3W - 1L
1,729 SR
Queue Stats
126W - 144L
1,416 Elo+
Solo
Vamana
Vamana
gladiador200
Vamana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 66L
1,435 Elo+
Solo
Team Averages
Level 70
1,576 SR
1,450 Elo+

VS

Team Averages
Level 57
1,445 SR
1,360 Elo+
Bacchus
Bacchus
DAGR8OBOWSKI
Bacchus
Level 58
God Stats
13W - 28L
1,328 SR
Queue Stats
30W - 57L
1,175 Elo+
Party 1
Tiamat
Tiamat
GuruTheSlayer
Tiamat
Level 108
God Stats
28W - 36L
1,507 SR
Queue Stats
200W - 239L
1,435 Elo+
Party 1
Neith
Neith
ЕРКУУ
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 2 / 10
8,702
791
9,527
8,661
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
9 / 0 / 6
8,950
814
7,686
7,983
2,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
12
4 / 1 / 12
8,334
758
6,140
9,036
7,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DAGR8OBOWSKI
Bacchus
10
2 / 5 / 1
7,830
712
4,421
9,620
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 1
6,753
614
10,108
9,449
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
9
0 / 7 / 1
6,463
588
5,663
8,225
2,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
10
4.5
L
Bacchus
DAGR8OBOWSKI
Bacchus
2
5
1
0.5
L
1
5
1
0.3
W
Hou Yi
9
0
6
12
W
Vamana
4
1
12
10
L
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,353
Damage
20,192
25,680
Taken
27,294
13,631
Mitigated
18,765
8,724
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,527
291
1,662
3,225
8,661
3,280
0
5,689
2,688
35,252
0
L
Bacchus
DAGR8OBOWSKI
Bacchus
4,421
387
396
951
9,620
10,679
0
2,811
6,566
10,905
0
L
10,108
543
0
962
9,449
5,576
0
2,683
6,547
23,883
0
W
Hou Yi
7,686
4,095
0
1,409
7,983
2,955
1,149
4,771
2,900
0
28,540
W
Vamana
6,140
2,415
0
2,428
9,036
7,396
136
3,574
5,050
0
14,123
L
Neith
5,663
2,265
0
313
8,225
2,510
240
3,437
4,558
0
17,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
21,046
125
Minions Killed
90
6
Camps Cleared
3
655,200
Distance Traveled
555,485
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,702
791
73
7
4
211,527
4
L
Bacchus
7,830
712
11
1
0
193,255
1
L
Tiamat
6,753
614
40
4
3
204,784
2
W
Hou Yi
8,950
814
45
4
2
214,109
1
W
Vamana
8,334
758
7
1
0
229,564
0
L
Neith
6,463
588
39
4
0
157,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role