Player Matchup

Neith
Neith
Ech0star88
Neith
Level 18
God Stats
38W - 47L
1,260 SR
Queue Stats
80W - 106L
1,248 Elo+
Solo
Hun Batz
Hun Batz
Owenmontol
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 228L
1,405 Elo+
Party 1
Hel
Hel
Sologate
Hel
Level 24
God Stats
7W - 5L
1,641 SR
Queue Stats
56W - 82L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
SuperMarioLukas
Cthulhu
Level 16
God Stats
1W - 1L
1,757 SR
Queue Stats
15W - 28L
1,162 Elo+
Solo
Chaac
Chaac
zuu321
Chaac
Level 23
God Stats
16W - 34L
1,581 SR
Queue Stats
61W - 92L
1,398 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,319 Elo+

VS

Team Averages
Level 16
1,333 SR
1,311 Elo+
Tsukuyomi
Tsukuyomi
Blackd270
Tsukuyomi
Level 17
God Stats
8W - 5L
1,506 SR
Queue Stats
18W - 18L
1,491 Elo+
Solo
Odin
Odin
REYY-74
Odin
Level 7
God Stats
2W - 1L
1,079 SR
Queue Stats
4W - 7L
1,005 Elo+
Solo
Rama
Rama
Unkn0wn-Sl1aye3r
Rama
Level 12
God Stats
5W - 2L
1,529 SR
Queue Stats
31W - 26L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deltamind2
Morgan Le Fay
Level 25
God Stats
8W - 5L
1,144 SR
Queue Stats
168W - 155L
1,266 Elo+
Solo
Kukulkan
Kukulkan
thelegendofjord
Kukulkan
Level 20
God Stats
5W - 6L
1,407 SR
Queue Stats
8W - 10L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 3 / 0
7,296
405
4,243
8,657
2,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Owenmontol
Hun Batz
13
3 / 2 / 1
8,448
469
3,788
11,778
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 2
7,431
413
6,221
11,962
3,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 10 / 0
5,678
315
2,119
13,934
4,086
Chaac
zuu321
Chaac
14
2 / 1 / 2
7,923
440
7,238
12,365
9,168
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blackd270
Tsukuyomi
14
4 / 2 / 2
8,556
475
7,271
9,303
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
REYY-74
Odin
13
0 / 2 / 0
7,776
432
1,215
8,404
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
6 / 1 / 3
9,894
550
11,382
10,406
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
deltamind2
Morgan Le Fay
15
9 / 1 / 5
9,557
531
18,879
11,270
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
6
0 / 1 / 0
5,967
332
1,009
2,605
622
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
19
21
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blackd270
Tsukuyomi
4
2
2
2.5
L
Neith
0
3
0
0
L
Hun Batz
Owenmontol
Hun Batz
3
2
1
1.75
W
Odin
REYY-74
Odin
0
2
0
0
L
1
5
2
0.4
L
0
10
0
0
W
6
1
3
7.5
W
Morgan Le Fay
deltamind2
Morgan Le Fay
9
1
5
11.5
W
Kukulkan
0
1
0
0
L
Chaac
zuu321
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
39,756
58,696
Taken
41,988
22,314
Mitigated
16,859
17,727
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blackd270
Tsukuyomi
7,271
2,353
0
1,454
9,303
3,873
46
2,070
7,233
0
47,098
L
Neith
4,243
937
559
3,648
8,657
2,163
0
3,304
5,261
0
37,285
L
Hun Batz
Owenmontol
Hun Batz
3,788
835
0
2,876
11,778
3,539
0
1,126
10,652
0
36,149
W
Odin
REYY-74
Odin
1,215
99
0
221
8,404
4,613
474
0
8,404
0
28,090
L
6,221
394
636
4,473
11,962
3,358
503
6,153
5,809
16,526
0
L
2,119
257
0
0
13,934
4,086
93
4,538
9,396
11,165
0
W
11,382
8,682
10
5,920
10,406
3,537
5,865
1,870
8,536
0
61,899
W
Morgan Le Fay
deltamind2
Morgan Le Fay
18,879
1,735
104
2,116
11,270
4,214
340
4,252
7,018
58,342
0
W
Kukulkan
1,009
260
0
35
2,605
622
0
265
2,340
10,027
0
L
Chaac
zuu321
Chaac
7,238
164
0
5,535
12,365
9,168
739
4,767
7,396
304
35,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
41,750
224
Minions Killed
350
0
Camps Cleared
0
1,529,652
Distance Traveled
1,452,953
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,556
475
79
4
0
378,799
1
L
Neith
7,296
405
75
4
0
281,599
5
L
Hun Batz
8,448
469
61
3
0
336,516
0
W
Odin
7,776
432
54
3
0
309,722
0
L
Hel
7,431
413
22
1
0
297,385
0
L
Cthulhu
5,678
315
18
1
0
292,790
0
W
Rama
9,894
550
119
7
0
295,074
2
W
Morgan Le Fay
9,557
531
80
4
0
332,901
0
W
Kukulkan
5,967
332
18
1
0
136,457
0
L
Chaac
7,923
440
48
3
0
321,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role