Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Vidrado_BR
Medusa
Level 107
God Stats
13W - 20L
1,426 SR
Queue Stats
531W - 566L
1,442 Elo+
Solo
Sol
Sol
daandesouza288
Sol
Level 103
God Stats
14W - 9L
1,488 SR
Queue Stats
440W - 544L
1,424 Elo+
Solo
Susano
Susano
ezebalasch
Susano
Level 67
God Stats
1W - 0L
1,696 SR
Queue Stats
170W - 192L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
oocnarf
Baron Samedi
Level 69
God Stats
3W - 0L
1,694 SR
Queue Stats
118W - 125L
1,428 Elo+
Party 1
Team Averages
Level 90
1,561 SR
1,441 Elo+

VS

Team Averages
Level 113
1,401 SR
1,431 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Garouuu-
Chernobog
Level 125
God Stats
0W - 2L
1,342 SR
Queue Stats
29W - 37L
1,392 Elo+
Solo
Yemoja
Yemoja
Knashiro
Yemoja
Level 105
God Stats
7W - 7L
1,510 SR
Queue Stats
341W - 375L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
NEIVADOCEU
Baron Samedi
Level 69
God Stats
15W - 14L
1,367 SR
Queue Stats
551W - 590L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Ogunhê
Cthulhu
Level 108
God Stats
1W - 2L
1,287 SR
Queue Stats
78W - 52L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 2 / 1
8,993
562
5,349
12,112
5,526
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Vidrado_BR
Medusa
14
7 / 2 / 3
8,537
534
9,664
10,157
3,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 4
7,455
466
6,024
9,010
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
ezebalasch
Susano
12
1 / 4 / 4
7,253
453
7,061
11,764
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
oocnarf
Baron Samedi
11
3 / 0 / 7
7,852
491
3,880
7,927
5,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 3 / 1
8,591
537
9,335
12,434
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Garouuu-
Chernobog
12
0 / 4 / 2
6,897
431
3,512
6,406
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Knashiro
Yemoja
11
2 / 4 / 0
7,153
447
5,842
8,307
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
NEIVADOCEU
Baron Samedi
11
3 / 3 / 2
7,234
452
6,837
10,685
4,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ogunhê
Cthulhu
13
3 / 1 / 1
8,424
527
7,194
9,215
6,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
11
11
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
1
1.75
L
Hun Batz
 
Hun Batz
3
3
1
1.17
L
Chernobog
Garouuu-
Chernobog
0
4
2
0.25
L
Yemoja
Knashiro
Yemoja
2
4
0
0.5
L
Baron Samedi
NEIVADOCEU
Baron Samedi
3
3
2
1.33
L
Cthulhu
Ogunhê
Cthulhu
3
1
1
3.5
W
Medusa
Vidrado_BR
Medusa
7
2
3
4.25
W
1
3
4
1
W
Susano
ezebalasch
Susano
1
4
4
0.75
W
Baron Samedi
oocnarf
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
32,720
50,970
Taken
47,047
22,574
Mitigated
20,604
21,316
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,349
1,065
0
5,595
12,112
5,526
1,048
4,035
7,954
0
52,286
L
Hun Batz
 
Hun Batz
9,335
3,387
0
4,808
12,434
4,702
75
2,066
10,368
0
68,429
L
Chernobog
Garouuu-
Chernobog
3,512
1,544
0
714
6,406
1,350
616
1,010
5,396
0
34,437
L
Yemoja
Knashiro
Yemoja
5,842
786
229
1,064
8,307
2,870
617
1,528
6,779
24,077
0
L
Baron Samedi
NEIVADOCEU
Baron Samedi
6,837
900
324
5,278
10,685
4,903
0
4,488
6,197
33,029
0
L
Cthulhu
Ogunhê
Cthulhu
7,194
1,420
0
2,910
9,215
6,779
0
160
9,055
45,018
0
W
Medusa
Vidrado_BR
Medusa
9,664
4,385
0
3,295
10,157
3,986
674
4,385
5,772
0
58,635
W
6,024
1,672
0
3,367
9,010
3,198
772
3,229
5,781
35,301
3,936
W
Susano
ezebalasch
Susano
7,061
1,748
0
3,058
11,764
4,113
0
5,114
6,650
0
42,622
W
Baron Samedi
oocnarf
Baron Samedi
3,880
660
2,723
3,278
7,927
5,751
240
2,987
4,940
20,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
38,299
408
Minions Killed
389
0
Camps Cleared
0
1,457,881
Distance Traveled
1,441,571
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,993
562
116
7
0
301,514
0
L
Hun Batz
8,591
537
127
8
0
365,319
4
L
Chernobog
6,897
431
71
4
0
305,519
2
L
Yemoja
7,153
447
32
2
0
241,700
0
L
Baron Samedi
7,234
452
57
4
0
241,918
1
L
Cthulhu
8,424
527
102
6
0
287,115
6
W
Medusa
8,537
534
113
7
0
287,880
0
W
Sol
7,455
466
81
5
0
293,838
3
W
Susano
7,253
453
72
5
0
329,529
5
W
Baron Samedi
7,852
491
26
2
0
245,120
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role