Player Matchup

Hel
Hel
B1lldozer423
Hel
Level 39
God Stats
1W - 2L
1,722 SR
Queue Stats
12W - 19L
1,339 Elo+
Party 4
Ymir
Ymir
DnSTSpikey
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 129L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
Vannyvoid
Danzaburou
Level 18
God Stats
5W - 7L
1,492 SR
Queue Stats
9W - 11L
1,395 Elo+
Party 4
Izanami
Izanami
YaseenYaseen07
Izanami
Level 24
God Stats
46W - 50L
1,418 SR
Queue Stats
113W - 121L
1,289 Elo+
Party 1
Bakasura
Bakasura
iMajima-
Bakasura
Level 26
God Stats
3W - 4L
1,498 SR
Queue Stats
19W - 14L
1,433 Elo+
Solo
Team Averages
Level 27
1,526 SR
1,347 Elo+

VS

Team Averages
Level 32
1,516 SR
1,263 Elo+
Odin
Odin
Chopster80
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,063 Elo+
Party 3
Bacchus
Bacchus
Juanmi_vejer05
Bacchus
Level 17
God Stats
2W - 0L
1,640 SR
Queue Stats
7W - 9L
1,436 Elo+
Solo
Arachne
Arachne
Smiley AUFC
Arachne
Level 79
God Stats
10W - 13L
1,588 SR
Queue Stats
31W - 54L
1,264 Elo+
Party 3
Geb
Geb
ThOMAS_8_ThOMAS
Geb
Level 26
God Stats
73W - 59L
1,438 SR
Queue Stats
128W - 182L
1,270 Elo+
Party 2
Cernunnos
Cernunnos
xxfoltoxx
Cernunnos
Level 26
God Stats
67W - 57L
1,413 SR
Queue Stats
120W - 148L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,716
336
1,092
1,850
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 4 / 1
8,552
503
7,597
14,910
21,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Vannyvoid
Danzaburou
13
1 / 5 / 1
7,604
447
6,209
9,305
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 1
9,386
552
7,440
8,791
3,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
iMajima-
Bakasura
15
3 / 4 / 1
8,991
529
5,776
11,855
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
7,425
437
2,054
9,005
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 8 / 3
6,731
396
2,358
10,528
5,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
Smiley AUFC
Arachne
16
12 / 1 / 1
10,159
598
14,716
14,219
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

13
1 / 0 / 7
8,344
491
2,736
8,955
4,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
xxfoltoxx
Cernunnos
14
4 / 1 / 6
8,623
507
7,905
8,861
3,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
11
Kills
17
17
Deaths
13
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
3
2
0.33
L
5
4
1
1.38
W
0
8
3
0.19
W
Arachne
Smiley AUFC
Arachne
12
1
1
12.5
W
1
0
7
4.5
L
Danzaburou
Vannyvoid
Danzaburou
1
5
1
0.3
L
2
3
1
0.83
L
Bakasura
iMajima-
Bakasura
3
4
1
0.88
W
Cernunnos
xxfoltoxx
Cernunnos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,114
Damage
29,769
46,711
Taken
51,568
33,072
Mitigated
26,586
11,166
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,092
124
366
443
1,850
341
0
305
1,545
9,228
0
W
2,054
169
0
444
9,005
8,284
624
0
9,005
0
26,581
L
7,597
2,065
0
2,055
14,910
21,550
1,154
2,353
12,557
46,269
0
W
2,358
508
0
0
10,528
5,676
340
5,387
5,141
12,807
0
W
Arachne
Smiley AUFC
Arachne
14,716
12,369
133
8,815
14,219
5,397
26
1,447
12,564
0
45,507
W
2,736
0
2,100
1,993
8,955
4,189
429
569
8,386
22,640
0
L
Danzaburou
Vannyvoid
Danzaburou
6,209
1,669
0
2,132
9,305
2,980
46
1,870
7,435
0
44,067
L
7,440
4,871
0
2,153
8,791
3,447
1,032
0
8,346
0
64,394
L
Bakasura
iMajima-
Bakasura
5,776
5,169
0
4,017
11,855
4,754
1,222
731
11,077
0
47,875
W
Cernunnos
xxfoltoxx
Cernunnos
7,905
4,144
0
3,209
8,861
3,040
3,899
1,517
7,344
0
57,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
41,282
441
Minions Killed
257
0
Camps Cleared
0
1,337,851
Distance Traveled
1,607,650
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,716
336
19
1
0
135,980
1
W
Odin
7,425
437
52
3
0
301,556
0
L
Ymir
8,552
503
83
5
0
260,334
2
W
Bacchus
6,731
396
12
1
0
254,957
0
W
Arachne
10,159
598
64
4
0
377,172
0
W
Geb
8,344
491
23
1
0
349,729
5
L
Danzaburou
7,604
447
91
5
0
298,579
3
L
Izanami
9,386
552
132
8
0
299,356
2
L
Bakasura
8,991
529
116
7
0
343,602
0
W
Cernunnos
8,623
507
106
6
0
324,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role