Player Matchup

Janus
Janus
Swanyboy56
Janus
Level 48
God Stats
2W - 2L
1,250 SR
Queue Stats
59W - 76L
1,310 Elo+
Solo
Danzaburou
Danzaburou
dbmsquad93
Danzaburou
Level 24
God Stats
36W - 23L
1,617 SR
Queue Stats
59W - 62L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
residentevilrob
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,482 Elo+
Solo
Team Averages
Level 27
1,456 SR
1,422 Elo+

VS

Team Averages
Level 59
1,649 SR
1,383 Elo+
Odin
Odin
DADDY_L0NG_LEGSI
Odin
Level 96
God Stats
2W - 1L
1,847 SR
Queue Stats
153W - 173L
1,477 Elo+
Solo
Rama
Rama
HunchoHanzo
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,283 Elo+
Solo
Zeus
Zeus
KamiTorei
Zeus
Level 13
God Stats
6W - 3L
1,599 SR
Queue Stats
90W - 38L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
6 / 3 / 7
12,288
647
11,399
12,884
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
dbmsquad93
Danzaburou
16
8 / 4 / 8
13,246
697
20,550
15,402
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
residentevilrob
Kumbhakarna
16
7 / 0 / 11
12,644
665
13,135
24,807
34,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
10,900
574
9,359
18,137
11,407
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 11 / 2
10,203
537
8,748
17,412
5,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
16
4 / 3 / 1
12,058
635
20,658
14,929
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
7
7
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
2
11
2
0.27
L
Zeus
4
3
1
1.5
W
Janus
6
3
7
3.17
W
Danzaburou
dbmsquad93
Danzaburou
8
4
8
3
W
Kumbhakarna
residentevilrob
Kumbhakarna
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,084
Damage
38,765
53,093
Taken
50,478
43,819
Mitigated
21,286
14,250
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,359
969
0
2,389
18,137
11,407
0
7,289
10,019
0
25,722
L
8,748
6,334
46
1,932
17,412
5,477
0
9,642
7,335
0
20,658
L
Zeus
20,658
649
0
1,376
14,929
4,402
0
6,442
7,977
66,997
0
W
Janus
11,399
402
1,949
2,922
12,884
3,653
776
7,784
5,100
57,617
0
W
Danzaburou
dbmsquad93
Danzaburou
20,550
7,284
0
3,734
15,402
5,224
0
6,285
9,117
0
56,966
W
Kumbhakarna
residentevilrob
Kumbhakarna
13,135
1,296
45
5,600
24,807
34,942
385
7,282
17,525
28,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
33,161
220
Minions Killed
193
9
Camps Cleared
6
1,029,692
Distance Traveled
838,910
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,900
574
38
2
1
293,327
5
L
Rama
10,203
537
42
2
2
247,599
1
L
Zeus
12,058
635
113
6
3
297,984
2
W
Janus
12,288
647
93
5
7
326,806
4
W
Danzaburou
13,246
697
85
4
2
354,411
6
W
Kumbhakarna
12,644
665
42
2
0
348,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role