Player Matchup

Ares
Ares
Aasgrim
Ares
Level 25
God Stats
2W - 6L
1,360 SR
Queue Stats
4W - 12L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
BigGameBuck101
Cthulhu
Level 45
God Stats
1W - 0L
1,870 SR
Queue Stats
30W - 39L
1,460 Elo+
Solo
Pele
Pele
Cryphi
Pele
Level 55
God Stats
11W - 11L
1,374 SR
Queue Stats
139W - 264L
1,330 Elo+
Party 1
Team Averages
Level 42
1,535 SR
1,350 Elo+

VS

Team Averages
Level 53
1,570 SR
1,440 Elo+
Cerberus
Cerberus
Way2Heartless
Cerberus
Level 29
God Stats
2W - 8L
1,718 SR
Queue Stats
169W - 247L
1,396 Elo+
Solo
Thor
Thor
undeadshot
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
wizardkidx
Danzaburou
Level 121
God Stats
4W - 6L
1,492 SR
Queue Stats
141W - 161L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aasgrim
Ares
16
3 / 3 / 11
11,335
667
9,405
16,133
15,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 1 / 9
11,959
703
15,991
17,966
9,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Cryphi
Pele
17
12 / 2 / 7
13,058
768
18,634
14,147
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Way2Heartless
Cerberus
15
5 / 3 / 1
12,004
706
14,296
27,724
27,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 14 / 5
9,785
576
7,268
15,044
4,544
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
wizardkidx
Danzaburou
12
0 / 3 / 4
9,178
540
7,911
6,758
2,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
20
Kills
6
6
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Aasgrim
Ares
3
3
11
2.83
W
5
1
9
9.5
W
Pele
Cryphi
Pele
12
2
7
7.75
L
Cerberus
Way2Heartless
Cerberus
5
3
1
1.83
L
1
14
5
0.25
L
Danzaburou
wizardkidx
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,030
Damage
29,475
48,246
Taken
49,526
33,901
Mitigated
34,144
14,754
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aasgrim
Ares
9,405
807
633
3,780
16,133
15,627
260
5,803
10,330
29,413
0
W
15,991
2,418
108
4,759
17,966
9,672
0
6,358
11,608
61,200
0
W
Pele
Cryphi
Pele
18,634
4,536
0
5,474
14,147
8,602
512
4,641
9,506
0
68,167
L
Cerberus
Way2Heartless
Cerberus
14,296
2,048
0
10,427
27,724
27,492
0
15,052
11,822
45,886
0
L
7,268
2,735
0
217
15,044
4,544
0
8,767
5,836
0
12,660
L
Danzaburou
wizardkidx
Danzaburou
7,911
3,008
0
1,182
6,758
2,108
0
1,797
4,827
0
21,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
30,967
217
Minions Killed
164
15
Camps Cleared
1
1,054,492
Distance Traveled
820,007
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,335
667
25
1
2
340,345
1
W
Cthulhu
11,959
703
101
6
5
338,924
2
W
Pele
13,058
768
91
5
8
375,223
2
L
Cerberus
12,004
706
118
7
1
301,780
1
L
Thor
9,785
576
13
1
0
194,545
1
L
Danzaburou
9,178
540
33
2
0
323,682
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role