Player Matchup

Sylvanus
Sylvanus
JustAPurpleDuck
Sylvanus
Level 49
God Stats
0W - 1L
1,406 SR
Queue Stats
6W - 11L
1,527 Elo+
Solo
Fenrir
Fenrir
Mcnelly292
Fenrir
Level 83
God Stats
20W - 21L
1,477 SR
Queue Stats
98W - 133L
1,319 Elo+
Solo
Loki
Loki
MyGirlPegsMe
Loki
Level 27
God Stats
7W - 11L
1,423 SR
Queue Stats
169W - 220L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
SteveTheBear
Zhong Kui
Level 45
God Stats
5W - 7L
1,452 SR
Queue Stats
122W - 173L
1,327 Elo+
Party 1
Zeus
Zeus
gogetinhocr7
Zeus
Level 129
God Stats
48W - 46L
1,509 SR
Queue Stats
212W - 227L
1,473 Elo+
Solo
Team Averages
Level 67
1,453 SR
1,406 Elo+

VS

Team Averages
Level 89
1,592 SR
1,502 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaMetrognome
Anubis
Level 98
God Stats
10W - 4L
1,575 SR
Queue Stats
673W - 823L
1,357 Elo+
Solo
Osiris
Osiris
LT_Yousuck
Osiris
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 53L
1,646 Elo+
Party 2
Baron Samedi
Baron Samedi
SNoOp-_LiOn-_215
Baron Samedi
Level 126
God Stats
46W - 19L
1,851 SR
Queue Stats
254W - 221L
1,527 Elo+
Party 2
Fenrir
Fenrir
mr-_-stayfrosty
Fenrir
Level 63
God Stats
65W - 50L
1,532 SR
Queue Stats
264W - 236L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 4 / 5
6,457
497
3,607
10,279
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Mcnelly292
Fenrir
9
1 / 5 / 4
6,041
465
4,691
9,186
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 1
5,748
442
2,176
7,567
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SteveTheBear
Zhong Kui
10
5 / 6 / 1
6,545
503
6,588
13,517
6,539
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 4 / 1
7,415
570
6,356
6,218
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 4 / 7
8,288
638
6,655
9,841
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
10
4 / 4 / 4
6,845
527
5,117
8,779
5,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
LT_Yousuck
Osiris
14
4 / 1 / 1
8,061
620
9,062
6,889
6,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SNoOp-_LiOn-_215
Baron Samedi
14
6 / 1 / 2
8,267
636
5,517
4,832
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 3
8,006
616
7,343
9,667
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
13
Kills
23
23
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
4
7
1.88
W
Anubis
4
4
4
1.5
L
Sylvanus
2
4
5
1.13
W
Osiris
LT_Yousuck
Osiris
4
1
1
4.5
L
Fenrir
Mcnelly292
Fenrir
1
5
4
0.6
L
1
4
1
0.38
W
Baron Samedi
SNoOp-_LiOn-_215
Baron Samedi
6
1
2
7
L
Zhong Kui
SteveTheBear
Zhong Kui
5
6
1
0.92
L
4
4
1
1.13
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
33,694
46,767
Taken
40,008
23,120
Mitigated
20,689
12,033
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,655
4,424
0
2,620
9,841
3,307
1,703
3,867
5,966
0
49,445
W
Anubis
5,117
325
252
3,235
8,779
5,277
220
5,667
3,030
27,391
0
L
Sylvanus
3,607
1,082
1,294
4,347
10,279
8,029
289
2,659
7,620
15,228
4,024
W
Osiris
LT_Yousuck
Osiris
9,062
1,629
0
0
6,889
6,107
445
1,215
5,603
11,087
35,577
L
Fenrir
Mcnelly292
Fenrir
4,691
353
0
1,186
9,186
3,636
0
2,055
7,131
0
24,072
L
2,176
278
0
675
7,567
2,997
0
1,273
6,294
0
17,482
W
Baron Samedi
SNoOp-_LiOn-_215
Baron Samedi
5,517
519
176
1,456
4,832
2,245
392
1,276
3,367
48,270
0
L
Zhong Kui
SteveTheBear
Zhong Kui
6,588
1,142
123
3,234
13,517
6,539
661
2,616
10,901
32,762
0
L
6,356
541
0
1,174
6,218
1,919
0
3,731
2,487
42,670
0
W
7,343
2,462
149
2,263
9,667
3,753
0
3,572
5,925
0
53,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
39,467
249
Minions Killed
386
0
Camps Cleared
0
1,090,659
Distance Traveled
1,234,991
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,288
638
98
8
0
237,711
0
W
Anubis
6,845
527
41
3
0
213,127
0
L
Sylvanus
6,457
497
39
3
0
213,256
5
W
Osiris
8,061
620
87
7
0
235,166
0
L
Fenrir
6,041
465
44
3
0
239,519
3
L
Loki
5,748
442
29
2
0
208,063
0
W
Baron Samedi
8,267
636
87
7
0
260,633
0
L
Zhong Kui
6,545
503
51
4
0
212,574
0
L
Zeus
7,415
570
86
7
0
217,247
6
W
Fenrir
8,006
616
73
6
0
288,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role