Player Matchup

Thoth
Thoth
Shëniy
Thoth
Level 159
God Stats
159W - 14L
1,966 SR
Queue Stats
649W - 104L
2,069 Elo+
Party 1
Thor
Thor
Shënyi
Thor
Level 160
God Stats
36W - 13L
1,665 SR
Queue Stats
1,560W - 329L
2,067 Elo+
Party 1
Eset
Eset
victorious901
Eset
Level 30
God Stats
4W - 7L
1,383 SR
Queue Stats
264W - 347L
1,396 Elo+
Solo
Team Averages
Level 116
1,671 SR
1,844 Elo+

VS

Team Averages
Level 99
1,641 SR
1,408 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Neejinn
Kukulkan
Level 127
God Stats
21W - 8L
1,687 SR
Queue Stats
414W - 424L
1,473 Elo+
Party 2
Bellona
Bellona
ROX_GonZzZ
Bellona
Level 13
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 16L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Shëniy
Thoth
15
12 / 0 / 9
11,200
800
18,007
10,746
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Shënyi
Thor
14
10 / 3 / 12
10,919
780
11,799
14,492
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 4 / 14
9,485
678
6,629
8,957
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 6 / 2
10,305
736
8,037
15,558
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Neejinn
Kukulkan
11
2 / 11 / 2
8,593
614
4,921
11,554
3,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
ROX_GonZzZ
Bellona
9
0 / 8 / 1
7,248
518
3,698
13,681
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
25
Kills
7
7
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
6
2
1
L
Kukulkan
Neejinn
Kukulkan
2
11
2
0.27
L
Bellona
ROX_GonZzZ
Bellona
0
8
1
0.06
W
Thoth
Shëniy
Thoth
12
0
9
16.5
W
Thor
Shënyi
Thor
10
3
12
5.33
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
16,656
34,195
Taken
40,793
21,661
Mitigated
14,534
5,432
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,037
5,902
0
2,889
15,558
4,376
0
9,606
5,111
0
26,663
L
Kukulkan
Neejinn
Kukulkan
4,921
500
0
250
11,554
3,257
0
5,509
5,311
29,264
0
L
Bellona
ROX_GonZzZ
Bellona
3,698
605
0
872
13,681
6,901
0
8,472
4,499
1,948
7,948
W
Thoth
Shëniy
Thoth
18,007
157
0
1,791
10,746
10,466
48
2,316
8,304
49,122
0
W
Thor
Shënyi
Thor
11,799
1,332
0
1,651
14,492
7,992
586
1,871
12,485
0
28,307
W
6,629
309
234
1,756
8,957
3,203
828
1,906
6,957
25,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
26,146
141
Minions Killed
107
8
Camps Cleared
4
797,600
Distance Traveled
607,545
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,305
736
42
3
1
216,052
4
L
Kukulkan
8,593
614
45
3
1
195,351
3
L
Bellona
7,248
518
20
1
2
196,142
2
W
Thoth
11,200
800
63
5
2
270,694
5
W
Thor
10,919
780
36
3
4
260,942
2
W
Eset
9,485
678
42
3
2
265,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role