Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Daiji
Baron Samedi
Level 126
God Stats
8W - 7L
1,497 SR
Queue Stats
565W - 578L
1,639 Elo+
Solo
Awilix
Awilix
MalcolmSol0
Awilix
Level 69
God Stats
3W - 0L
1,679 SR
Queue Stats
131W - 115L
1,589 Elo+
Solo
Odin
Odin
RETROANGRY
Odin
Level 147
God Stats
3W - 1L
1,660 SR
Queue Stats
136W - 130L
1,604 Elo+
Solo
Team Averages
Level 125
1,567 SR
1,566 Elo+

VS

Team Averages
Level 135
1,603 SR
1,538 Elo+
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GBishop17
Cabrakan
Level 105
God Stats
2W - 4L
1,534 SR
Queue Stats
148W - 137L
1,539 Elo+
Solo
Tiamat
Tiamat
RNS x PREDZz
Tiamat
Level 130
God Stats
6W - 3L
1,627 SR
Queue Stats
278W - 250L
1,613 Elo+
Solo
Artemis
Artemis
Toydle
Artemis
Level 158
God Stats
0W - 1L
1,852 SR
Queue Stats
24W - 22L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
7 / 3 / 17
10,068
1,007
10,521
18,427
24,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
 
Medusa
15
4 / 2 / 16
9,158
916
17,538
9,737
4,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Daiji
Baron Samedi
15
4 / 2 / 19
8,944
894
8,444
7,702
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
15
8 / 6 / 13
9,298
930
7,571
14,895
9,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 18
9,064
906
8,465
11,527
11,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 7 / 8
8,482
848
10,890
11,648
4,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
15
2 / 4 / 7
8,293
829
10,920
8,897
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
GBishop17
Cabrakan
14
2 / 6 / 7
8,015
802
5,542
16,645
19,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
2 / 5 / 8
7,706
771
8,402
9,378
6,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Toydle
Artemis
14
5 / 6 / 9
8,537
854
13,059
11,280
4,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
28
Kills
15
16
Deaths
28
83
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
7
3
17
5.17
W
Medusa
 
Medusa
4
2
16
6
L
Thanatos
 
Thanatos
4
7
8
1.14
L
Baron Samedi
 
Baron Samedi
2
4
7
1.38
W
Baron Samedi
Daiji
Baron Samedi
4
2
19
6.75
L
Cabrakan
GBishop17
Cabrakan
2
6
7
0.92
W
Awilix
8
6
13
2.42
W
5
3
18
4.67
L
Tiamat
2
5
8
1.2
L
Artemis
Toydle
Artemis
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,539
Damage
48,813
62,288
Taken
57,848
54,762
Mitigated
39,512
27,072
Healing
19,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,521
3,313
2,982
5,756
18,427
24,276
627
7,565
10,862
17,845
0
W
Medusa
 
Medusa
17,538
6,598
1,814
2,837
9,737
4,085
3,794
3,132
6,605
0
42,841
L
Thanatos
 
Thanatos
10,890
1,781
385
5,503
11,648
4,665
770
4,480
7,168
0
17,974
L
Baron Samedi
 
Baron Samedi
10,920
375
3,773
3,573
8,897
4,572
0
3,149
5,748
21,315
0
W
Baron Samedi
Daiji
Baron Samedi
8,444
213
7,422
2,953
7,702
5,609
626
4,134
3,568
19,006
0
L
Cabrakan
GBishop17
Cabrakan
5,542
958
42
998
16,645
19,453
125
5,991
10,654
9,693
0
W
Awilix
7,571
2,827
81
1,902
14,895
9,403
327
6,451
8,444
0
12,303
W
8,465
607
200
1,125
11,527
11,389
575
3,582
7,945
2,095
10,818
L
Tiamat
8,402
1,018
407
1,940
9,378
6,335
356
2,049
7,329
22,048
0
L
Artemis
Toydle
Artemis
13,059
5,948
134
2,636
11,280
4,487
375
4,302
6,978
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,532
Gold Earned
41,033
110
Minions Killed
102
0
Camps Cleared
0
936,127
Distance Traveled
811,567
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,068
1,007
6
1
0
209,408
1
W
Medusa
9,158
916
45
5
0
187,897
4
L
Thanatos
8,482
848
25
3
0
170,935
0
L
Baron Samedi
8,293
829
35
4
0
180,863
1
W
Baron Samedi
8,944
894
28
3
0
198,093
2
L
Cabrakan
8,015
802
2
0
0
147,793
2
W
Awilix
9,298
930
13
1
0
162,077
1
W
Odin
9,064
906
18
2
0
178,652
3
L
Tiamat
7,706
771
17
2
0
163,646
2
L
Artemis
8,537
854
23
2
0
148,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role