Player Matchup

Tsukuyomi
Tsukuyomi
DeathPure
Tsukuyomi
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
21W - 24L
1,585 Elo+
Solo
Ares
Ares
Kelairys
Ares
Level 7
God Stats
2W - 1L
1,528 SR
Queue Stats
18W - 27L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
WUMBOLOGY7532
Gilgamesh
Level 29
God Stats
31W - 31L
1,555 SR
Queue Stats
208W - 211L
1,515 Elo+
Solo
Izanami
Izanami
YuhAight
Izanami
Level 14
God Stats
17W - 4L
1,937 SR
Queue Stats
47W - 28L
1,560 Elo+
Solo
Sol
Sol
perubros
Sol
Level 28
God Stats
4W - 2L
1,683 SR
Queue Stats
129W - 138L
1,433 Elo+
Solo
Team Averages
Level 21
1,688 SR
1,506 Elo+

VS

Team Averages
Level 12
1,575 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
Codeomni
Kumbhakarna
Level 29
God Stats
3W - 3L
1,647 SR
Queue Stats
109W - 114L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Diegofnd403
Aphrodite
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 114L
1,563 Elo+
Solo
Bellona
Bellona
RazingHavok
Bellona
Level 4
God Stats
16W - 7L
1,841 SR
Queue Stats
39W - 27L
1,759 Elo+
Solo
Artemis
Artemis
chillingapple
Artemis
Level 7
God Stats
2W - 4L
1,388 SR
Queue Stats
6W - 8L
1,383 Elo+
Solo
Thanatos
Thanatos
半生流离
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathPure
Tsukuyomi
17
2 / 7 / 13
11,830
563
9,664
17,420
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
17
5 / 2 / 14
12,461
593
8,703
14,872
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
WUMBOLOGY7532
Gilgamesh
18
11 / 5 / 11
13,311
634
15,255
21,031
16,008
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
YuhAight
Izanami
20
6 / 3 / 5
13,648
650
20,414
17,058
7,664
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 6 / 12
12,947
617
19,204
16,935
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Codeomni
Kumbhakarna
14
0 / 5 / 4
8,846
421
7,537
21,153
20,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Diegofnd403
Aphrodite
15
3 / 8 / 7
9,964
474
12,821
20,078
8,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
RazingHavok
Bellona
17
14 / 9 / 4
12,451
593
25,406
24,704
25,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
17
2 / 3 / 2
10,007
477
9,506
14,253
4,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
半生流离
Thanatos
17
4 / 9 / 5
10,918
520
6,877
19,311
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
33
Kills
23
23
Deaths
34
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Codeomni
Kumbhakarna
0
5
4
0.4
W
Tsukuyomi
DeathPure
Tsukuyomi
2
7
13
1.21
L
Aphrodite
Diegofnd403
Aphrodite
3
8
7
0.81
W
Ares
5
2
14
6
L
Bellona
RazingHavok
Bellona
14
9
4
1.78
W
Gilgamesh
WUMBOLOGY7532
Gilgamesh
11
5
11
3.3
W
Izanami
YuhAight
Izanami
6
3
5
2.83
L
Artemis
2
3
2
1
W
9
6
12
2.5
L
Thanatos
半生流离
Thanatos
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,240
Damage
62,147
87,316
Taken
99,499
56,088
Mitigated
67,526
27,437
Healing
33,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Codeomni
Kumbhakarna
7,537
533
448
4,361
21,153
20,509
0
6,007
15,103
40,627
0
W
Tsukuyomi
DeathPure
Tsukuyomi
9,664
2,341
0
3,546
17,420
8,603
1,855
4,801
12,455
0
66,592
L
Aphrodite
Diegofnd403
Aphrodite
12,821
1,236
1,695
8,794
20,078
8,991
0
7,996
12,082
59,686
0
W
Ares
8,703
999
0
2,011
14,872
16,456
701
2,301
12,421
22,917
0
L
Bellona
RazingHavok
Bellona
25,406
13,106
0
4,229
24,704
25,229
268
7,739
16,607
0
78,463
W
Gilgamesh
WUMBOLOGY7532
Gilgamesh
15,255
4,177
0
7,476
21,031
16,008
1,252
5,399
15,346
0
51,663
W
Izanami
YuhAight
Izanami
20,414
14,279
0
8,871
17,058
7,664
8,062
2,061
14,997
0
129,195
L
Artemis
9,506
4,385
0
2,582
14,253
4,413
0
487
13,766
0
67,669
W
19,204
5,424
0
5,533
16,935
7,357
3,769
4,886
11,739
74,187
8,481
L
Thanatos
半生流离
Thanatos
6,877
2,258
0
10,936
19,311
8,384
79
4,510
14,786
0
73,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,197
Gold Earned
52,186
566
Minions Killed
500
0
Camps Cleared
0
1,874,829
Distance Traveled
1,749,448
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,846
421
47
2
0
370,964
2
W
Tsukuyomi
11,830
563
101
5
0
407,863
3
L
Aphrodite
9,964
474
104
5
0
331,361
4
W
Ares
12,461
593
22
1
0
415,735
8
L
Bellona
12,451
593
112
5
0
346,869
1
W
Gilgamesh
13,311
634
94
4
0
375,641
1
W
Izanami
13,648
650
233
11
0
349,619
4
L
Artemis
10,007
477
125
6
0
336,950
3
W
Sol
12,947
617
116
6
0
325,971
2
L
Thanatos
10,918
520
112
5
0
363,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role