Player Matchup

Athena
Athena
Megorman
Athena
Level 138
God Stats
2W - 2L
1,574 SR
Queue Stats
128W - 38L
1,807 Elo+
Party 1
Anhur
Anhur
Monneer
Anhur
Level 142
God Stats
3W - 0L
1,567 SR
Queue Stats
74W - 16L
1,885 Elo+
Party 1
Yemoja
Yemoja
ТвояТетя
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 23L
1,854 Elo+
Party 1
Team Averages
Level 103
1,547 SR
1,849 Elo+

VS

Team Averages
Level 73
1,517 SR
1,420 Elo+
Loki
Loki
ILoveChiron123
Loki
Level 9
God Stats
0W - 2L
1,487 SR
Queue Stats
8W - 14L
1,337 Elo+
Solo
Achilles
Achilles
JosephGC
Achilles
Level 65
God Stats
51W - 51L
1,544 SR
Queue Stats
213W - 239L
1,463 Elo+
Solo
Vulcan
Vulcan
ZayceWWW
Vulcan
Level 146
God Stats
0W - 1L
1,521 SR
Queue Stats
37W - 42L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Megorman
Athena
12
4 / 1 / 11
8,160
816
8,668
10,955
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Monneer
Anhur
13
7 / 2 / 5
8,734
873
9,582
8,269
3,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 2 / 10
8,589
859
7,247
9,515
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
6,957
696
10,533
10,790
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
JosephGC
Achilles
9
1 / 5 / 3
7,261
726
4,036
11,643
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
ZayceWWW
Vulcan
11
1 / 3 / 4
7,201
720
7,077
6,371
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
Achilles
JosephGC
Achilles
1
5
3
0.5
W
Athena
Megorman
Athena
4
1
11
9.5
W
Anhur
Monneer
Anhur
7
2
5
4.75
L
Vulcan
ZayceWWW
Vulcan
1
3
4
1
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
21,646
28,739
Taken
28,804
10,564
Mitigated
15,342
8,159
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,533
2,314
0
1,260
10,790
3,604
0
7,938
2,852
0
27,032
L
Achilles
JosephGC
Achilles
4,036
751
0
2,912
11,643
9,918
98
5,185
6,458
0
13,642
W
Athena
Megorman
Athena
8,668
2,208
0
1,610
10,955
3,722
393
2,362
8,389
18,120
0
W
Anhur
Monneer
Anhur
9,582
5,132
0
2,008
8,269
3,379
730
2,467
5,568
0
25,818
L
Vulcan
ZayceWWW
Vulcan
7,077
2,069
0
1,043
6,371
1,820
128
2,893
3,478
26,236
0
W
7,247
651
1,149
3,392
9,515
3,463
491
1,733
7,626
26,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
21,419
119
Minions Killed
101
4
Camps Cleared
5
621,446
Distance Traveled
566,375
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,957
696
30
3
4
168,840
1
L
Achilles
7,261
726
19
2
0
181,967
6
W
Athena
8,160
816
27
3
3
217,242
1
W
Anhur
8,734
873
46
5
0
200,815
1
L
Vulcan
7,201
720
52
5
1
215,568
4
W
Yemoja
8,589
859
46
5
1
203,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role