Player Matchup

Thanatos
Thanatos
Blyt17
Thanatos
Level 16
God Stats
4W - 4L
1,591 SR
Queue Stats
37W - 56L
1,358 Elo+
Solo
Cthulhu
Cthulhu
TheFox1236
Cthulhu
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 24L
1,392 Elo+
Solo
Bakasura
Bakasura
gotaojola
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,262 Elo+
Solo
Agni
Agni
inood100
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,245 Elo+
Solo
Set
Set
owarinoippo
Set
Level 29
God Stats
26W - 40L
1,435 SR
Queue Stats
108W - 94L
1,494 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,350 Elo+

VS

Team Averages
Level 21
1,461 SR
1,429 Elo+
Neith
Neith
Aversi8212
Neith
Level 28
God Stats
64W - 43L
1,646 SR
Queue Stats
372W - 362L
1,556 Elo+
Solo
Nemesis
Nemesis
HughAkston
Nemesis
Level 16
God Stats
8W - 7L
1,425 SR
Queue Stats
14W - 19L
1,370 Elo+
Solo
Kukulkan
Kukulkan
KushXXV
Kukulkan
Level 26
God Stats
64W - 66L
1,466 SR
Queue Stats
160W - 192L
1,476 Elo+
Solo
Yemoja
Yemoja
MAIBOYZ
Yemoja
Level 6
God Stats
2W - 3L
1,267 SR
Queue Stats
8W - 13L
1,329 Elo+
Solo
Fafnir
Fafnir
MemorySept
Fafnir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 262L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blyt17
Thanatos
14
2 / 11 / 5
8,294
1,037
7,321
15,843
5,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TheFox1236
Cthulhu
14
1 / 2 / 5
8,131
1,016
7,615
11,205
8,134
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
gotaojola
Bakasura
12
0 / 1 / 0
6,592
824
0
917
251
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
14
1 / 7 / 5
8,001
1,000
6,592
8,706
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 1
9,853
1,232
7,532
9,017
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
10 / 2 / 8
10,324
1,291
14,938
6,214
2,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
HughAkston
Nemesis
15
5 / 2 / 10
8,840
1,105
11,407
7,906
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
KushXXV
Kukulkan
16
9 / 1 / 12
10,986
1,373
11,722
4,895
1,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MAIBOYZ
Yemoja
15
1 / 2 / 11
8,146
1,018
1,219
5,779
2,875
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
MemorySept
Fafnir
15
0 / 3 / 11
8,442
1,055
1,463
8,710
9,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
10
Kills
25
25
Deaths
10
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
10
2
8
7
L
Thanatos
Blyt17
Thanatos
2
11
5
0.41
W
Nemesis
HughAkston
Nemesis
5
2
10
5
W
Kukulkan
KushXXV
Kukulkan
9
1
12
15
W
Yemoja
MAIBOYZ
Yemoja
1
2
11
3.25
W
Fafnir
MemorySept
Fafnir
0
3
11
1.83
L
Cthulhu
TheFox1236
Cthulhu
1
2
5
1.75
L
Bakasura
gotaojola
Bakasura
0
1
0
0
L
Agni
1
7
5
0.5
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
40,749
45,688
Taken
33,504
19,922
Mitigated
20,605
3,176
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,938
8,538
0
1,292
6,214
2,460
0
3,257
2,957
0
28,002
L
Thanatos
Blyt17
Thanatos
7,321
2,156
0
2,751
15,843
5,074
0
4,689
11,154
0
10,501
W
Nemesis
HughAkston
Nemesis
11,407
5,556
0
901
7,906
3,533
0
3,290
4,616
0
16,872
W
Kukulkan
KushXXV
Kukulkan
11,722
1,836
0
639
4,895
1,882
0
1,758
3,137
34,359
0
W
Yemoja
MAIBOYZ
Yemoja
1,219
440
802
76
5,779
2,875
0
2,576
3,203
10,895
0
W
Fafnir
MemorySept
Fafnir
1,463
917
30
487
8,710
9,855
0
3,326
5,384
14,958
0
L
Cthulhu
TheFox1236
Cthulhu
7,615
1,170
0
70
11,205
8,134
0
3,647
7,558
21,365
0
L
Bakasura
gotaojola
Bakasura
0
0
0
0
917
251
0
277
640
0
787
L
Agni
6,592
1,140
0
0
8,706
2,299
0
3,611
5,095
19,000
0
L
7,532
4,005
0
355
9,017
4,164
0
2,180
6,837
0
34,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
46,738
112
Minions Killed
151
4
Camps Cleared
8
601,977
Distance Traveled
724,116
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,324
1,291
28
4
3
147,283
0
L
Thanatos
8,294
1,037
3
0
2
154,432
1
W
Nemesis
8,840
1,105
8
1
1
171,601
0
W
Kukulkan
10,986
1,373
82
10
3
156,486
3
W
Yemoja
8,146
1,018
17
2
0
106,109
2
W
Fafnir
8,442
1,055
16
2
1
142,637
0
L
Cthulhu
8,131
1,016
28
4
0
147,811
0
L
Bakasura
6,592
824
1
0
1
19,798
0
L
Agni
8,001
1,000
26
3
0
131,750
2
L
Set
9,853
1,232
54
7
1
148,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role