Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kaiihiwatari
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,422 Elo+
Solo
Tiamat
Tiamat
Marcos132
Tiamat
Level 6
God Stats
6W - 11L
1,386 SR
Queue Stats
6W - 13L
1,348 Elo+
Solo
Nemesis
Nemesis
Ornnilla
Nemesis
Level 20
God Stats
6W - 4L
1,514 SR
Queue Stats
65W - 49L
1,555 Elo+
Party 1
Ullr
Ullr
callmeShadi
Ullr
Level 27
God Stats
6W - 4L
1,754 SR
Queue Stats
60W - 52L
1,628 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,491 Elo+

VS

Team Averages
Level 25
1,559 SR
1,556 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Bioolty
Ratatoskr
Level 22
God Stats
33W - 26L
1,604 SR
Queue Stats
109W - 123L
1,458 Elo+
Solo
Ullr
Ullr
ByOdinsMercy
Ullr
Level 28
God Stats
3W - 7L
1,558 SR
Queue Stats
134W - 142L
1,644 Elo+
Solo
Ra
Ra
Zari04
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ДайПатиНуб
Amaterasu
Level 25
God Stats
2W - 2L
1,633 SR
Queue Stats
43W - 31L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 1
6,136
614
4,204
5,771
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Kaiihiwatari
Kumbhakarna
8
0 / 0 / 0
4,893
489
382
3,135
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Marcos132
Tiamat
9
1 / 0 / 0
5,109
511
3,824
3,482
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ornnilla
Nemesis
8
3 / 3 / 1
5,548
555
3,848
7,862
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 0
4,930
493
1,032
3,837
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 1
5,529
553
3,590
3,897
2,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Bioolty
Ratatoskr
10
2 / 1 / 1
5,884
588
1,826
4,046
1,173
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 2
5,524
552
2,899
3,177
849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
11
1 / 2 / 2
6,136
614
4,711
6,495
2,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
6,298
630
3,202
7,124
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
6
6
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
W
Ymir
 
Ymir
3
0
1
3.5
W
Ratatoskr
Bioolty
Ratatoskr
2
1
1
2.5
W
0
1
2
1
L
Kumbhakarna
Kaiihiwatari
Kumbhakarna
0
0
0
0
L
Tiamat
Marcos132
Tiamat
1
0
0
1
L
Nemesis
Ornnilla
Nemesis
3
3
1
1.17
W
Ra
1
2
2
1
L
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,290
Damage
16,228
24,087
Taken
24,739
8,538
Mitigated
10,547
7,803
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,204
605
51
1,735
5,771
1,906
0
3,522
2,249
37,288
0
W
Ymir
 
Ymir
3,590
1,332
15
930
3,897
2,460
0
912
2,900
16,997
0
W
Ratatoskr
Bioolty
Ratatoskr
1,826
595
0
263
4,046
1,173
0
401
3,627
0
34,302
W
2,899
601
0
327
3,177
849
0
302
2,875
0
34,529
L
Kumbhakarna
Kaiihiwatari
Kumbhakarna
382
248
0
1,088
3,135
1,936
0
609
2,526
6,174
0
L
Tiamat
Marcos132
Tiamat
3,824
498
0
2,291
3,482
1,457
0
0
3,482
18,261
0
L
Nemesis
Ornnilla
Nemesis
3,848
2,283
0
859
7,862
2,327
0
2,900
4,962
0
22,904
W
Ra
4,711
838
172
3,802
6,495
2,275
320
2,831
3,407
43,644
0
L
1,032
158
0
1,779
3,837
912
0
1,270
2,567
0
29,430
W
3,202
1,269
0
3,858
7,124
3,790
147
3,408
3,300
0
35,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
29,371
260
Minions Killed
307
0
Camps Cleared
0
919,426
Distance Traveled
1,018,354
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,136
614
92
9
0
214,163
1
W
Ymir
5,529
553
23
2
0
210,563
1
W
Ratatoskr
5,884
588
69
7
0
199,152
1
W
Ullr
5,524
552
63
6
0
182,858
4
L
Kumbhakarna
4,893
489
16
2
0
156,351
2
L
Tiamat
5,109
511
45
5
0
186,063
0
L
Nemesis
5,548
555
50
5
0
221,416
1
W
Ra
6,136
614
75
8
0
210,917
1
L
Ullr
4,930
493
57
6
0
141,433
1
W
Amaterasu
6,298
630
77
8
0
214,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role