Player Matchup

Ah Puch
Ah Puch
AvaSenpai
Ah Puch
Level 109
God Stats
1W - 4L
1,291 SR
Queue Stats
240W - 245L
1,469 Elo+
Party 3
Erlang Shen
Erlang Shen
DückOut
Erlang Shen
Level 46
God Stats
0W - 3L
1,241 SR
Queue Stats
77W - 104L
1,408 Elo+
Party 3
Jormungandr
Jormungandr
Pikos_87
Jormungandr
Level 83
God Stats
1W - 1L
1,718 SR
Queue Stats
122W - 152L
1,473 Elo+
Party 2
Ratatoskr
Ratatoskr
SnowyJaney
Ratatoskr
Level 65
God Stats
4W - 1L
1,918 SR
Queue Stats
109W - 122L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
likelemon
Jing Wei
Level 69
God Stats
6W - 7L
1,514 SR
Queue Stats
245W - 302L
1,468 Elo+
Party 2
Team Averages
Level 74
1,536 SR
1,450 Elo+

VS

Team Averages
Level 80
1,591 SR
1,625 Elo+
Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BetterjungIewin
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 22L
1,847 Elo+
Party 1
Zhong Kui
Zhong Kui
izzackk
Zhong Kui
Level 68
God Stats
2W - 0L
1,674 SR
Queue Stats
277W - 179L
1,625 Elo+
Party 1
Terra
Terra
quentinouss789
Terra
Level 85
God Stats
3W - 0L
1,783 SR
Queue Stats
64W - 33L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AvaSenpai
Ah Puch
7
0 / 7 / 0
4,648
465
4,431
6,119
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DückOut
Erlang Shen
9
1 / 3 / 1
4,764
476
2,090
5,900
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Pikos_87
Jormungandr
6
0 / 6 / 0
4,331
433
2,434
9,848
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
SnowyJaney
Ratatoskr
8
0 / 4 / 2
5,086
509
2,662
8,884
1,568
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
likelemon
Jing Wei
7
1 / 9 / 0
4,975
498
2,396
8,821
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
7 / 0 / 2
7,595
760
6,575
7,166
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
 
Nike
11
2 / 2 / 2
6,459
646
3,951
6,166
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
14 / 1 / 1
7,722
772
13,497
6,805
2,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
izzackk
Zhong Kui
11
3 / 0 / 5
6,725
673
3,111
5,391
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
3 / 0 / 9
6,670
667
4,042
6,239
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
29
29
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
2
8
W
Nike
 
Nike
2
2
2
1.5
L
Ah Puch
AvaSenpai
Ah Puch
0
7
0
0
W
14
1
1
14.5
L
Erlang Shen
DückOut
Erlang Shen
1
3
1
0.5
L
Jormungandr
Pikos_87
Jormungandr
0
6
0
0
L
Ratatoskr
SnowyJaney
Ratatoskr
0
4
2
0.25
W
Zhong Kui
izzackk
Zhong Kui
3
0
5
5.5
L
Jing Wei
likelemon
Jing Wei
1
9
0
0.11
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,013
Damage
31,176
39,572
Taken
31,767
10,284
Mitigated
17,271
5,463
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,575
2,678
0
4,113
7,166
2,635
0
1,251
5,765
0
52,564
W
Nike
 
Nike
3,951
922
0
1,717
6,166
3,964
110
94
5,654
0
31,600
L
Ah Puch
AvaSenpai
Ah Puch
4,431
447
0
147
6,119
1,090
0
1,372
4,701
17,565
0
W
13,497
7,870
0
3,974
6,805
2,133
434
1,730
5,017
0
44,590
L
Erlang Shen
DückOut
Erlang Shen
2,090
935
0
1,640
5,900
2,632
0
119
5,335
0
16,008
L
Jormungandr
Pikos_87
Jormungandr
2,434
795
0
1,431
9,848
3,346
0
1,720
8,128
12,942
0
L
Ratatoskr
SnowyJaney
Ratatoskr
2,662
457
0
1,673
8,884
1,568
0
1,138
7,703
0
25,737
W
Zhong Kui
izzackk
Zhong Kui
3,111
1,603
0
1,301
5,391
3,531
432
2,126
2,991
35,512
0
L
Jing Wei
likelemon
Jing Wei
2,396
1,240
0
572
8,821
1,648
0
2,804
6,017
0
14,784
W
4,042
1,424
183
2,222
6,239
5,008
0
1,152
5,079
16,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,804
Gold Earned
35,171
174
Minions Killed
369
0
Camps Cleared
0
917,328
Distance Traveled
993,717
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,595
760
114
11
0
220,730
0
W
Nike
6,459
646
73
7
0
177,408
3
L
Ah Puch
4,648
465
38
4
0
168,557
4
W
Neith
7,722
772
76
8
0
164,655
1
L
Erlang Shen
4,764
476
27
3
0
157,823
2
L
Jormungandr
4,331
433
11
1
0
170,346
0
L
Ratatoskr
5,086
509
55
6
0
217,295
1
W
Zhong Kui
6,725
673
87
9
0
205,345
4
L
Jing Wei
4,975
498
43
4
0
203,307
4
W
Terra
6,670
667
19
2
0
225,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role