Player Matchup

Hera
Hera
AlyciaValentine
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,299 Elo+
Party 1
Ymir
Ymir
Realisticnoob88
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,407 Elo+
Solo
Bellona
Bellona
Rogue_Cupcakes
Bellona
Level 10
God Stats
2W - 1L
1,303 SR
Queue Stats
10W - 18L
1,245 Elo+
Party 1
Agni
Agni
litttlefooot
Agni
Level 26
God Stats
6W - 4L
1,421 SR
Queue Stats
90W - 87L
1,425 Elo+
Solo
Bakasura
Bakasura
morthcario
Bakasura
Level 15
God Stats
2W - 2L
1,281 SR
Queue Stats
121W - 99L
1,532 Elo+
Solo
Team Averages
Level 16
1,401 SR
1,381 Elo+

VS

Team Averages
Level 12
1,453 SR
1,385 Elo+
Kukulkan
Kukulkan
Chaoticqueen225
Kukulkan
Level 13
God Stats
7W - 10L
1,451 SR
Queue Stats
23W - 31L
1,408 Elo+
Party 2
Neith
Neith
Ktmboss1
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ShoezDaGoon
Izanami
Level 7
God Stats
3W - 8L
1,333 SR
Queue Stats
12W - 27L
1,363 Elo+
Party 2
Kali
Kali
Skurdandiri
Kali
Level 29
God Stats
42W - 50L
1,480 SR
Queue Stats
210W - 241L
1,474 Elo+
Solo
Anhur
Anhur
kira_star2014
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 19
12,675
1,056
13,884
9,054
4,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 1 / 13
12,677
1,056
7,113
11,268
14,097
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
6 / 1 / 15
11,749
979
11,507
12,235
9,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 1 / 14
11,553
963
8,545
9,278
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
morthcario
Bakasura
19
11 / 0 / 7
13,605
1,134
10,054
7,542
3,536
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 3 / 1
11,522
960
17,427
7,787
2,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Ktmboss1
Neith
16
0 / 5 / 1
9,811
818
5,950
8,488
2,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
ShoezDaGoon
Izanami
16
0 / 8 / 1
9,836
820
8,894
11,468
3,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 9 / 2
11,619
968
9,779
20,811
8,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 0
9,306
776
96
7,218
2,503

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
11
30
Kills
6
6
Deaths
30
68
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
19
4.5
L
Kukulkan
3
3
1
1.17
L
Neith
Ktmboss1
Neith
0
5
1
0.1
W
7
1
13
13.5
W
6
1
15
13.5
L
Izanami
ShoezDaGoon
Izanami
0
8
1
0.06
L
3
9
2
0.44
L
0
5
0
0
W
2
1
14
9
W
Bakasura
morthcario
Bakasura
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,103
Damage
42,146
49,377
Taken
55,772
35,935
Mitigated
19,742
7,395
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,884
3,994
298
1,091
9,054
4,776
0
3,376
5,678
32,863
0
L
Kukulkan
17,427
241
0
804
7,787
2,960
0
4,041
3,606
52,322
0
L
Neith
Ktmboss1
Neith
5,950
3,291
0
354
8,488
2,579
0
5,587
2,901
0
12,642
W
7,113
1,142
0
250
11,268
14,097
0
3,259
8,009
25,119
0
W
11,507
2,236
328
1,469
12,235
9,954
0
5,729
6,506
0
20,188
L
Izanami
ShoezDaGoon
Izanami
8,894
5,891
0
289
11,468
3,438
0
6,222
5,139
0
19,382
L
9,779
3,315
0
2,460
20,811
8,262
0
10,688
9,695
0
30,206
L
96
96
0
0
7,218
2,503
0
3,004
4,214
0
1,322
W
8,545
1,763
0
2,438
9,278
3,572
0
4,156
5,122
36,020
0
W
Bakasura
morthcario
Bakasura
10,054
6,467
0
1,521
7,542
3,536
0
907
6,635
0
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,259
Gold Earned
52,094
226
Minions Killed
149
17
Camps Cleared
1
1,161,275
Distance Traveled
770,252
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,675
1,056
50
4
0
209,186
1
L
Kukulkan
11,522
960
81
7
1
168,847
0
L
Neith
9,811
818
11
1
0
120,152
0
W
Ymir
12,677
1,056
46
4
1
232,453
0
W
Bellona
11,749
979
12
1
1
229,462
0
L
Izanami
9,836
820
14
1
0
156,242
0
L
Kali
11,619
968
41
3
0
189,975
0
L
Anhur
9,306
776
2
0
0
135,036
0
W
Agni
11,553
963
75
6
0
237,973
3
W
Bakasura
13,605
1,134
43
4
15
252,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role