Player Matchup

Ra
Ra
Westopolis
Ra
Level 10
God Stats
18W - 3L
2,106 SR
Queue Stats
42W - 13L
1,886 Elo+
Solo
Anhur
Anhur
flawles_b0iiii1
Anhur
Level 31
God Stats
4W - 4L
1,174 SR
Queue Stats
102W - 205L
1,263 Elo+
Solo
Khepri
Khepri
nikww99
Khepri
Level 98
God Stats
7W - 3L
1,448 SR
Queue Stats
240W - 251L
1,539 Elo+
Party 1
Tyr
Tyr
pilkenjoyer
Tyr
Level 8
God Stats
4W - 2L
1,490 SR
Queue Stats
11W - 11L
1,650 Elo+
Party 1
Arachne
Arachne
thiccdaddy50
Arachne
Level 25
God Stats
5W - 1L
1,595 SR
Queue Stats
73W - 66L
1,500 Elo+
Solo
Team Averages
Level 34
1,563 SR
1,568 Elo+

VS

Team Averages
Level 15
1,534 SR
1,519 Elo+
Ymir
Ymir
DeathPure
Ymir
Level 28
God Stats
1W - 3L
1,669 SR
Queue Stats
21W - 24L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
GоdUssopp
Cu Chulainn
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 11L
1,266 Elo+
Solo
Anhur
Anhur
Joha17
Anhur
Level 10
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 2L
1,530 Elo+
Solo
Aphrodite
Aphrodite
KurtiII0
Aphrodite
Level 23
God Stats
4W - 1L
1,895 SR
Queue Stats
100W - 50L
1,698 Elo+
Solo
Mercury
Mercury
Sangovex771
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 9
13,723
653
23,298
13,471
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 8
10,154
484
4,082
11,385
10,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
nikww99
Khepri
14
2 / 4 / 9
10,277
489
6,756
21,179
24,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 2 / 3
12,418
591
13,409
15,679
10,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
thiccdaddy50
Arachne
17
10 / 6 / 12
12,114
577
15,058
19,148
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 5 / 7
9,888
471
7,575
22,518
20,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
GоdUssopp
Cu Chulainn
16
5 / 10 / 1
10,618
506
6,505
18,579
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Joha17
Anhur
17
2 / 11 / 1
10,402
495
5,467
17,103
4,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KurtiII0
Aphrodite
18
8 / 4 / 6
11,303
538
22,191
18,297
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Sangovex771
Mercury
12
0 / 10 / 6
8,194
390
6,114
15,691
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
40
Kills
17
19
Deaths
40
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
7
1.1
L
Cu Chulainn
GоdUssopp
Cu Chulainn
5
10
1
0.55
L
Anhur
Joha17
Anhur
2
11
1
0.23
L
Aphrodite
KurtiII0
Aphrodite
8
4
6
2.75
L
Mercury
Sangovex771
Mercury
0
10
6
0.3
W
16
2
9
10.25
W
2
5
8
1.2
W
Khepri
nikww99
Khepri
2
4
9
1.63
W
10
2
3
5.75
W
Arachne
thiccdaddy50
Arachne
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,603
Damage
47,852
80,862
Taken
92,188
62,285
Mitigated
50,056
27,843
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,575
2,296
0
1,344
22,518
20,223
23
9,672
12,846
34,358
0
L
Cu Chulainn
GоdUssopp
Cu Chulainn
6,505
1,431
0
1,094
18,579
11,685
42
2,747
15,832
234
33,228
L
Anhur
Joha17
Anhur
5,467
2,145
0
1,430
17,103
4,749
4,183
6,093
11,010
0
65,768
L
Aphrodite
KurtiII0
Aphrodite
22,191
3,719
7,820
8,872
18,297
7,790
100
6,142
12,155
81,742
0
L
Mercury
Sangovex771
Mercury
6,114
1,867
0
1,000
15,691
5,609
257
5,400
10,291
0
37,377
W
23,298
4,127
3,410
6,035
13,471
6,111
2,848
2,480
10,834
124,007
0
W
4,082
1,777
355
657
11,385
10,427
990
6,709
4,120
0
31,555
W
Khepri
nikww99
Khepri
6,756
1,160
0
3,977
21,179
24,721
0
13,091
7,560
31,083
0
W
13,409
2,661
0
8,475
15,679
10,754
3,870
2,268
12,729
0
77,098
W
Arachne
thiccdaddy50
Arachne
15,058
9,499
0
4,934
19,148
10,272
3,514
4,110
14,669
0
72,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,686
Gold Earned
50,405
516
Minions Killed
411
0
Camps Cleared
0
1,903,953
Distance Traveled
1,693,282
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,888
471
58
3
0
331,723
3
L
Cu Chulainn
10,618
506
58
3
0
289,090
2
L
Anhur
10,402
495
117
6
0
329,272
0
L
Aphrodite
11,303
538
124
6
0
351,510
0
L
Mercury
8,194
390
54
3
0
391,687
2
W
Ra
13,723
653
179
9
0
424,532
7
W
Anhur
10,154
484
58
3
0
356,121
0
W
Khepri
10,277
489
32
2
0
347,264
3
W
Tyr
12,418
591
136
6
0
365,753
1
W
Arachne
12,114
577
111
5
0
410,283
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role