Player Matchup

Izanami
Izanami
DARKWARRIORI5
Izanami
Level 66
God Stats
0W - 3L
1,137 SR
Queue Stats
63W - 58L
1,382 Elo+
Party 2
Bacchus
Bacchus
FROUFROU_JAGUAR
Bacchus
Level 122
God Stats
5W - 8L
1,471 SR
Queue Stats
291W - 276L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Oblivious__God
Nu Wa
Level 29
God Stats
3W - 5L
1,374 SR
Queue Stats
72W - 63L
1,382 Elo+
Party 2
Odin
Odin
iPsychoTeddy
Odin
Level 66
God Stats
6W - 9L
1,432 SR
Queue Stats
269W - 338L
1,452 Elo+
Solo
Bakasura
Bakasura
onlypeacewalker
Bakasura
Level 67
God Stats
0W - 4L
1,280 SR
Queue Stats
13W - 21L
1,403 Elo+
Solo
Team Averages
Level 70
1,339 SR
1,424 Elo+

VS

Team Averages
Level 75
1,570 SR
1,431 Elo+
Geb
Geb
Biel_player-XD
Geb
Level 68
God Stats
1W - 0L
1,507 SR
Queue Stats
104W - 103L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
JL_Makiiiiiii
Sun Wukong
Level 69
God Stats
24W - 10L
1,634 SR
Queue Stats
343W - 403L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Nocid419
Danzaburou
Level 106
God Stats
4W - 4L
1,491 SR
Queue Stats
379W - 406L
1,458 Elo+
Party 1
Bakasura
Bakasura
dragoWolff974
Bakasura
Level 24
God Stats
2W - 0L
1,686 SR
Queue Stats
20W - 38L
1,279 Elo+
Party 1
Baron Samedi
Baron Samedi
elec97420
Baron Samedi
Level 110
God Stats
26W - 27L
1,533 SR
Queue Stats
590W - 621L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
5
1 / 2 / 0
3,227
645
952
2,242
375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 1
3,275
655
1,655
1,991
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 0
3,253
651
2,055
2,389
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 3 / 0
2,726
545
746
2,292
515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bakasura
4
0 / 0 / 0
3,083
617
424
2,054
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,656
731
1,016
2,907
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
JL_Makiiiiiii
Sun Wukong
7
3 / 0 / 0
4,364
873
1,063
2,141
639
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Nocid419
Danzaburou
5
1 / 1 / 1
3,462
692
1,677
2,150
447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
dragoWolff974
Bakasura
5
0 / 0 / 1
3,462
692
325
2,170
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
elec97420
Baron Samedi
6
1 / 0 / 0
3,605
721
1,115
2,043
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Izanami
1
2
0
0.5
L
0
0
1
0.5
W
Sun Wukong
JL_Makiiiiiii
Sun Wukong
3
0
0
3
W
Danzaburou
Nocid419
Danzaburou
1
1
1
1.5
L
0
1
0
0
W
Bakasura
dragoWolff974
Bakasura
0
0
1
0.5
W
Baron Samedi
elec97420
Baron Samedi
1
0
0
1
L
0
3
0
0
L
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,832
Damage
5,196
10,968
Taken
11,411
2,859
Mitigated
3,537
4,179
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,016
124
0
1,152
2,907
1,210
0
1,068
1,827
7,793
0
L
Izanami
952
630
0
425
2,242
375
0
397
1,845
0
11,642
L
1,655
227
0
896
1,991
882
0
619
1,372
5,116
0
W
Sun Wukong
JL_Makiiiiiii
Sun Wukong
1,063
315
0
876
2,141
639
0
93
2,036
0
15,477
W
Danzaburou
Nocid419
Danzaburou
1,677
1,285
0
677
2,150
447
0
776
1,362
0
13,085
L
2,055
536
0
1,102
2,389
535
13
817
1,572
10,419
0
W
Bakasura
dragoWolff974
Bakasura
325
167
0
735
2,170
649
0
352
1,764
0
10,556
W
Baron Samedi
elec97420
Baron Samedi
1,115
52
0
792
2,043
592
0
1,185
692
12,831
0
L
746
286
0
220
2,292
515
0
0
2,272
0
4,497
L
Bakasura
424
221
0
1,536
2,054
552
0
298
1,746
0
5,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,564
Gold Earned
18,549
88
Minions Killed
142
0
Camps Cleared
0
437,595
Distance Traveled
489,693
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,656
731
16
3
0
93,578
0
L
Izanami
3,227
645
24
5
0
87,988
0
L
Bacchus
3,275
655
12
2
0
103,953
1
W
Sun Wukong
4,364
873
43
9
0
102,567
3
W
Danzaburou
3,462
692
27
5
0
90,484
1
L
Nu Wa
3,253
651
18
4
0
93,868
0
W
Bakasura
3,462
692
31
6
0
111,439
0
W
Baron Samedi
3,605
721
25
5
0
91,625
1
L
Odin
2,726
545
9
2
0
43,004
0
L
Bakasura
3,083
617
25
5
0
108,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role