Player Matchup

Olorun
Olorun
CAoak600W
Olorun
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Fenrir
Fenrir
Sdaulby2799
Fenrir
Level 8
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 7L
1,351 Elo+
Solo
Merlin
Merlin
WoohDaICE
Merlin
Level 29
God Stats
12W - 12L
1,555 SR
Queue Stats
93W - 85L
1,372 Elo+
Solo
Chiron
Chiron
freddesko
Chiron
Level 29
God Stats
33W - 21L
1,601 SR
Queue Stats
367W - 344L
1,401 Elo+
Solo
Bakasura
Bakasura
llFlachll
Bakasura
Level 27
God Stats
1W - 2L
1,492 SR
Queue Stats
58W - 77L
1,278 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,380 Elo+

VS

Team Averages
Level 14
1,306 SR
1,405 Elo+
Cerberus
Cerberus
El_Prof_de_Papel
Cerberus
Level 5
God Stats
3W - 1L
1,322 SR
Queue Stats
121W - 124L
1,476 Elo+
Solo
Scylla
Scylla
Im_Gros_Nounours
Scylla
Level 28
God Stats
1W - 1L
1,066 SR
Queue Stats
50W - 57L
1,481 Elo+
Solo
Anhur
Anhur
deblo0813
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ullr
Ullr
dvlta
Ullr
Level 29
God Stats
31W - 37L
1,433 SR
Queue Stats
260W - 246L
1,248 Elo+
Solo
Charybdis
Charybdis
jteee_mange
Charybdis
Level 7
God Stats
2W - 3L
1,208 SR
Queue Stats
4W - 5L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CAoak600W
Olorun
3
0 / 3 / 0
6,176
281
1,022
1,940
523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
3 / 9 / 2
8,407
382
8,152
12,152
2,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
WoohDaICE
Merlin
15
4 / 8 / 1
9,899
450
11,844
13,908
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
freddesko
Chiron
16
4 / 8 / 1
10,011
455
10,393
17,758
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
llFlachll
Bakasura
15
1 / 8 / 0
9,231
420
5,099
17,919
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
10,472
476
5,288
17,302
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 0 / 7
13,244
602
18,769
16,448
6,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
deblo0813
Anhur
12
0 / 6 / 2
8,638
393
1,097
11,465
2,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
dvlta
Ullr
17
6 / 2 / 6
11,560
525
5,432
8,460
3,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
jteee_mange
Charybdis
18
12 / 3 / 7
12,007
546
13,352
12,965
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
12
Kills
35
36
Deaths
14
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
CAoak600W
Olorun
0
3
0
0
W
2
3
13
2.83
W
15
0
7
18.5
L
Fenrir
3
9
2
0.44
L
Merlin
WoohDaICE
Merlin
4
8
1
0.56
W
Anhur
deblo0813
Anhur
0
6
2
0.17
W
Ullr
dvlta
Ullr
6
2
6
4.5
L
Chiron
freddesko
Chiron
4
8
1
0.56
W
Charybdis
jteee_mange
Charybdis
12
3
7
5.17
L
Bakasura
llFlachll
Bakasura
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,510
Damage
43,938
63,677
Taken
66,640
17,689
Mitigated
32,036
10,654
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CAoak600W
Olorun
1,022
383
0
0
1,940
523
32
475
1,465
3,009
698
W
5,288
193
0
4,830
17,302
15,836
0
2,861
14,365
32,926
0
W
18,769
2,655
234
7,558
16,448
6,312
1,112
5,031
11,417
102,380
0
L
Fenrir
8,152
1,469
0
259
12,152
2,460
0
4,581
7,571
0
17,366
L
Merlin
WoohDaICE
Merlin
11,844
287
0
2,176
13,908
3,524
0
8,235
5,673
57,839
0
W
Anhur
deblo0813
Anhur
1,097
982
0
2,092
11,465
2,714
120
2,173
9,292
0
44,603
W
Ullr
dvlta
Ullr
5,432
2,458
0
108
8,460
3,144
3,617
1,780
6,427
0
61,433
L
Chiron
freddesko
Chiron
10,393
3,910
384
4,515
17,758
4,547
1,158
7,738
10,020
0
71,928
W
Charybdis
jteee_mange
Charybdis
13,352
7,915
0
2,255
12,965
4,030
2,554
2,586
10,001
0
72,169
L
Bakasura
llFlachll
Bakasura
5,099
2,781
0
3,320
17,919
6,635
1,024
3,195
14,724
0
59,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,724
Gold Earned
55,921
346
Minions Killed
489
0
Camps Cleared
0
1,616,186
Distance Traveled
1,878,056
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,176
281
5
0
0
101,464
0
W
Cerberus
10,472
476
47
2
0
359,404
3
W
Scylla
13,244
602
157
7
0
428,195
7
L
Fenrir
8,407
382
20
1
0
387,200
1
L
Merlin
9,899
450
96
4
0
354,606
0
W
Anhur
8,638
393
63
3
0
292,689
1
W
Ullr
11,560
525
119
5
0
399,295
3
L
Chiron
10,011
455
111
5
0
356,940
4
W
Charybdis
12,007
546
103
5
0
398,473
2
L
Bakasura
9,231
420
114
5
0
415,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role